Player Matchup

Yu Huang
Yu Huang
Yagaa68
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,600 Elo+
Party 2
Hou Yi
Hou Yi
musashy5
Hou Yi
Level 129
God Stats
2W - 0L
1,276 SR
Queue Stats
17W - 16L
1,593 Elo+
Party 2
Bellona
Bellona
phodatbih
Bellona
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 41L
1,570 Elo+
Party 2
Team Averages
Level 62
1,425 SR
1,588 Elo+

VS

Team Averages
Level 38
1,491 SR
1,446 Elo+
Izanami
Izanami
DADCRUSHER
Izanami
Level 16
God Stats
2W - 2L
1,415 SR
Queue Stats
25W - 20L
1,476 Elo+
Party 1
Ymir
Ymir
TOGKILLER
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 138L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
dankyjakeo
Ao Kuang
Level 69
God Stats
0W - 1L
1,556 SR
Queue Stats
18W - 19L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Yagaa68
Yu Huang
17
2 / 2 / 6
12,259
613
15,911
13,740
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
musashy5
Hou Yi
18
9 / 1 / 3
13,598
680
26,203
14,227
7,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
phodatbih
Bellona
17
1 / 1 / 9
12,773
639
9,871
17,190
20,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DADCRUSHER
Izanami
17
1 / 4 / 2
11,828
591
14,181
15,973
7,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
1 / 5 / 1
11,052
553
8,605
27,063
35,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
dankyjakeo
Ao Kuang
17
2 / 3 / 2
12,102
605
6,664
16,387
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
DADCRUSHER
Izanami
1
4
2
0.5
L
Ymir
1
5
1
0.3
W
Yu Huang
Yagaa68
Yu Huang
2
2
6
2.5
L
Ao Kuang
dankyjakeo
Ao Kuang
2
3
2
1
W
Hou Yi
musashy5
Hou Yi
9
1
3
10.5
W
Bellona
phodatbih
Bellona
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,985
Damage
29,450
45,157
Taken
59,423
34,418
Mitigated
53,421
11,951
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DADCRUSHER
Izanami
14,181
10,952
0
731
15,973
7,645
0
3,779
12,194
0
45,432
L
Ymir
8,605
379
504
1,716
27,063
35,759
0
8,611
18,452
32,689
0
W
Yu Huang
Yagaa68
Yu Huang
15,911
1,869
0
2,038
13,740
6,948
508
4,426
9,015
52,003
0
L
Ao Kuang
dankyjakeo
Ao Kuang
6,664
1,674
0
1,682
16,387
10,017
0
3,593
12,794
20,040
1,776
W
Hou Yi
musashy5
Hou Yi
26,203
14,358
0
4,533
14,227
7,227
2,115
5,704
8,196
0
85,423
W
Bellona
phodatbih
Bellona
9,871
3,184
585
4,795
17,190
20,243
311
4,859
11,861
0
40,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
34,982
214
Minions Killed
163
12
Camps Cleared
4
1,045,385
Distance Traveled
1,017,341
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,828
591
86
4
1
325,396
3
L
Ymir
11,052
553
50
3
1
317,206
0
W
Yu Huang
12,259
613
78
4
7
339,205
6
L
Ao Kuang
12,102
605
27
1
2
374,739
2
W
Hou Yi
13,598
680
86
4
5
333,176
6
W
Bellona
12,773
639
50
3
0
373,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role