Player Matchup

Zeus
Zeus
Hompft
Zeus
Level 154
God Stats
0W - 1L
1,353 SR
Queue Stats
59W - 45L
1,621 Elo+
Party 1
Sylvanus
Sylvanus
MagiKz9001
Sylvanus
Level 149
God Stats
1W - 1L
1,746 SR
Queue Stats
220W - 205L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
jestertofu
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,518 Elo+
Party 1
Team Averages
Level 111
1,533 SR
1,577 Elo+

VS

Team Averages
Level 73
1,498 SR
1,361 Elo+
Lancelot
Lancelot
SG Lerly
Lancelot
Level 82
God Stats
27W - 13L
1,660 SR
Queue Stats
296W - 329L
1,333 Elo+
Party 2
King Arthur
King Arthur
Zeyna San
King Arthur
Level 69
God Stats
8W - 5L
1,320 SR
Queue Stats
283W - 334L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
xxHugoRG
Ah Puch
Level 68
God Stats
10W - 16L
1,512 SR
Queue Stats
120W - 139L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hompft
Zeus
16
6 / 5 / 0
12,090
672
25,054
15,867
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
MagiKz9001
Sylvanus
15
0 / 3 / 6
11,693
650
10,899
24,370
40,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
jestertofu
Hun Batz
14
0 / 6 / 5
9,992
555
7,254
18,513
10,414
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SG Lerly
Lancelot
17
5 / 2 / 7
12,675
704
13,491
17,159
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zeyna San
King Arthur
19
7 / 1 / 6
13,237
735
17,170
23,426
19,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
xxHugoRG
Ah Puch
17
2 / 3 / 11
12,169
676
20,468
13,376
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
14
14
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
Hompft
Zeus
6
5
0
1.2
L
Sylvanus
MagiKz9001
Sylvanus
0
3
6
1
W
Lancelot
SG Lerly
Lancelot
5
2
7
4.25
W
King Arthur
Zeyna San
King Arthur
7
1
6
10
L
Hun Batz
jestertofu
Hun Batz
0
6
5
0.42
W
Ah Puch
xxHugoRG
Ah Puch
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
51,129
58,750
Taken
53,961
60,179
Mitigated
32,296
11,260
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Hompft
Zeus
25,054
3,460
278
1,536
15,867
9,272
777
4,973
10,894
65,095
0
L
Sylvanus
MagiKz9001
Sylvanus
10,899
1,728
2,882
6,544
24,370
40,493
30
9,788
14,582
28,931
0
W
Lancelot
SG Lerly
Lancelot
13,491
2,558
356
4,381
17,159
7,529
444
12,076
5,083
0
66,129
W
King Arthur
Zeyna San
King Arthur
17,170
1,772
97
7,846
23,426
19,589
554
14,146
9,280
0
41,960
L
Hun Batz
jestertofu
Hun Batz
7,254
1,102
0
20
18,513
10,414
82
5,986
12,527
0
15,628
W
Ah Puch
xxHugoRG
Ah Puch
20,468
725
181
6,176
13,376
5,178
831
10,857
2,519
53,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
38,081
209
Minions Killed
211
6
Camps Cleared
9
904,457
Distance Traveled
1,106,135
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,090
672
128
7
5
276,201
3
L
Sylvanus
11,693
650
55
3
0
296,808
4
W
Lancelot
12,675
704
86
5
8
396,726
4
W
King Arthur
13,237
735
51
3
1
376,094
1
L
Hun Batz
9,992
555
26
1
1
331,448
1
W
Ah Puch
12,169
676
74
4
0
333,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role