Player Matchup

Achilles
Achilles
JaySmittyPlays
Achilles
Level 126
God Stats
33W - 19L
1,713 SR
Queue Stats
473W - 453L
1,630 Elo+
Party 2
Eset
Eset
LxrdGhxul
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
1,521 Elo+
Party 2
Olorun
Olorun
bdsw81
Olorun
Level 89
God Stats
7W - 3L
1,519 SR
Queue Stats
391W - 455L
1,521 Elo+
Party 2
Team Averages
Level 81
1,577 SR
1,557 Elo+

VS

Team Averages
Level 59
1,476 SR
1,366 Elo+
Vamana
Vamana
RaisingBullzTTV
Vamana
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
42W - 34L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
SwollenKnuckles
Nu Wa
Level 117
God Stats
0W - 1L
1,410 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
itsplayhouse
Arachne
Level 12
God Stats
1W - 3L
1,305 SR
Queue Stats
72W - 93L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 1 / 10
11,598
828
14,092
20,246
28,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
14
4 / 5 / 11
10,205
729
9,804
8,705
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
bdsw81
Olorun
14
6 / 4 / 9
10,467
748
15,274
14,187
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 2
10,771
769
12,941
22,127
11,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 4
8,897
636
8,752
9,388
3,883
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
itsplayhouse
Arachne
13
1 / 6 / 4
8,677
620
8,944
13,506
7,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
10
10
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
10
13
W
Eset
4
5
11
1.9
L
7
9
2
0.89
L
2
3
4
1.33
W
Olorun
bdsw81
Olorun
6
4
9
2.63
L
Arachne
itsplayhouse
Arachne
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
30,637
43,138
Taken
45,021
39,386
Mitigated
22,583
13,098
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,092
2,218
0
4,998
20,246
28,575
117
4,544
15,702
0
41,615
W
Eset
9,804
2,127
503
1,138
8,705
3,650
603
2,901
5,804
31,834
0
L
12,941
8,621
0
3,107
22,127
11,301
832
13,584
8,096
0
34,943
L
8,752
1,835
0
1,628
9,388
3,883
630
4,374
4,856
23,425
0
W
Olorun
bdsw81
Olorun
15,274
8,388
852
5,607
14,187
7,161
1,955
2,408
11,779
48,781
0
L
Arachne
itsplayhouse
Arachne
8,944
7,189
0
732
13,506
7,399
598
6,684
6,548
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
28,345
176
Minions Killed
99
6
Camps Cleared
6
683,487
Distance Traveled
722,383
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,598
828
39
3
3
267,189
3
W
Eset
10,205
729
50
4
2
206,066
0
L
Vamana
10,771
769
36
3
5
238,476
1
L
Nu Wa
8,897
636
24
2
0
240,063
2
W
Olorun
10,467
748
87
6
1
210,232
1
L
Arachne
8,677
620
39
3
1
243,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role