Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Egnoramoose
Cabrakan
Level 92
God Stats
23W - 16L
1,579 SR
Queue Stats
286W - 257L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
StarGoki
Amaterasu
Level 154
God Stats
10W - 5L
1,727 SR
Queue Stats
172W - 172L
1,545 Elo+
Party 1
Skadi
Skadi
XxEndOfFatexX
Skadi
Level 160
God Stats
43W - 24L
1,690 SR
Queue Stats
159W - 160L
1,531 Elo+
Solo
Bakasura
Bakasura
sandy42
Bakasura
Level 147
God Stats
1W - 2L
1,225 SR
Queue Stats
63W - 54L
1,571 Elo+
Party 1
Team Averages
Level 142
1,544 SR
1,536 Elo+

VS

Team Averages
Level 109
1,526 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DNBE
Aphrodite
Level 104
God Stats
5W - 4L
1,617 SR
Queue Stats
33W - 34L
1,508 Elo+
Solo
Hun Batz
Hun Batz
KokkoNutz
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
ZzSoloKingzZ
Sylvanus
Level 78
God Stats
2W - 4L
1,370 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
smdrofl
Danzaburou
Level 105
God Stats
2W - 5L
1,642 SR
Queue Stats
26W - 30L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 1 / 14
10,972
522
8,530
12,851
16,515
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Egnoramoose
Cabrakan
19
4 / 4 / 6
12,502
595
9,777
16,597
10,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Amaterasu
StarGoki
Amaterasu
17
5 / 0 / 7
11,893
566
12,044
20,590
17,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 0 / 4
12,603
600
20,871
12,648
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
sandy42
Bakasura
20
10 / 3 / 4
12,890
614
15,744
21,245
11,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 5 / 4
9,373
446
11,134
13,217
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
DNBE
Aphrodite
16
3 / 5 / 1
9,995
476
11,171
18,868
14,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
KokkoNutz
Hun Batz
16
1 / 6 / 4
9,344
445
4,871
15,284
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ZzSoloKingzZ
Sylvanus
12
1 / 6 / 4
8,027
382
6,862
21,596
14,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
smdrofl
Danzaburou
11
0 / 7 / 2
7,712
367
4,949
17,688
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
28
Kills
6
8
Deaths
29
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
14
9
L
Ah Puch
 
Ah Puch
1
5
4
0.6
L
Aphrodite
DNBE
Aphrodite
3
5
1
0.7
W
Cabrakan
Egnoramoose
Cabrakan
4
4
6
1.75
L
Hun Batz
KokkoNutz
Hun Batz
1
6
4
0.5
W
Amaterasu
StarGoki
Amaterasu
5
0
7
8.5
W
7
0
4
9
L
Sylvanus
ZzSoloKingzZ
Sylvanus
1
6
4
0.5
W
Bakasura
sandy42
Bakasura
10
3
4
4
L
Danzaburou
smdrofl
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
38,987
83,931
Taken
86,653
60,967
Mitigated
47,808
26,986
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,530
1,027
1,846
3,587
12,851
16,515
526
5,063
7,788
35,523
0
L
Ah Puch
 
Ah Puch
11,134
472
0
2,376
13,217
5,892
0
5,644
6,908
74,233
0
L
Aphrodite
DNBE
Aphrodite
11,171
1,789
1,371
8,139
18,868
14,997
451
2,196
15,244
79,869
0
W
Cabrakan
Egnoramoose
Cabrakan
9,777
979
0
3,510
16,597
10,843
1,124
8,981
7,616
119,718
0
L
Hun Batz
KokkoNutz
Hun Batz
4,871
934
0
3,492
15,284
6,083
509
1,962
13,280
0
68,060
W
Amaterasu
StarGoki
Amaterasu
12,044
4,973
0
8,387
20,590
17,114
1,445
8,026
12,564
0
84,483
W
20,871
8,395
0
3,464
12,648
5,478
4,070
3,095
9,553
0
120,330
L
Sylvanus
ZzSoloKingzZ
Sylvanus
6,862
2,191
2,840
4,741
21,596
14,586
0
6,344
14,338
24,720
7,953
W
Bakasura
sandy42
Bakasura
15,744
9,558
0
6,192
21,245
11,017
2,323
3,754
17,491
0
110,124
L
Danzaburou
smdrofl
Danzaburou
4,949
1,932
0
2,250
17,688
6,250
0
2,161
14,640
0
39,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
44,451
743
Minions Killed
506
0
Camps Cleared
0
2,043,293
Distance Traveled
1,798,895
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,972
522
53
3
0
387,496
4
L
Ah Puch
9,373
446
140
7
0
362,217
2
L
Aphrodite
9,995
476
155
7
0
350,830
1
W
Cabrakan
12,502
595
192
9
0
354,380
4
L
Hun Batz
9,344
445
108
5
0
398,268
0
W
Amaterasu
11,893
566
135
6
0
436,630
4
W
Skadi
12,603
600
179
9
0
394,015
5
L
Sylvanus
8,027
382
44
2
0
349,794
9
W
Bakasura
12,890
614
184
9
0
470,772
0
L
Danzaburou
7,712
367
59
3
0
337,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role