Player Matchup

Baron Samedi
Baron Samedi
ApeMan9000
Baron Samedi
Level 45
God Stats
52W - 18L
1,843 SR
Queue Stats
183W - 89L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
ChairFaceBigSit
Cthulhu
Level 156
God Stats
42W - 16L
1,726 SR
Queue Stats
163W - 96L
1,730 Elo+
Party 2
Cupid
Cupid
DJRLIVE
Cupid
Level 86
God Stats
4W - 1L
1,634 SR
Queue Stats
77W - 67L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
FOODLOVER89
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hercules
Hercules
MonkeeMann
Hercules
Level 156
God Stats
88W - 55L
1,710 SR
Queue Stats
364W - 235L
1,690 Elo+
Party 2
Team Averages
Level 94
1,683 SR
1,627 Elo+

VS

Team Averages
Level 92
1,475 SR
1,519 Elo+
Nu Wa
Nu Wa
BIushy_-
Nu Wa
Level 119
God Stats
48W - 41L
1,565 SR
Queue Stats
153W - 143L
1,539 Elo+
Solo
Atlas
Atlas
Jirbayuh
Atlas
Level 78
God Stats
18W - 20L
1,518 SR
Queue Stats
456W - 468L
1,548 Elo+
Party 1
Chaac
Chaac
MrSmiggins
Chaac
Level 68
God Stats
2W - 1L
1,589 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 3
Anhur
Anhur
Ramrod69420
Anhur
Level 35
God Stats
0W - 1L
1,183 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 3
Mercury
Mercury
roosterz
Mercury
Level 160
God Stats
15W - 19L
1,519 SR
Queue Stats
906W - 889L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApeMan9000
Baron Samedi
20
8 / 0 / 15
12,534
836
17,626
13,745
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 1 / 19
11,797
786
14,384
20,725
21,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DJRLIVE
Cupid
20
11 / 0 / 10
13,076
872
20,748
11,941
6,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FOODLOVER89
Sun Wukong
15
0 / 3 / 14
10,119
675
5,347
15,057
8,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MonkeeMann
Hercules
18
6 / 2 / 14
11,679
779
18,443
21,917
24,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BIushy_-
Nu Wa
18
2 / 4 / 0
10,768
718
19,770
11,524
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Jirbayuh
Atlas
15
1 / 2 / 4
9,734
649
7,386
14,627
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
16
1 / 9 / 4
9,799
653
10,383
25,744
25,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 10 / 2
9,032
602
5,923
19,335
8,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
roosterz
Mercury
15
2 / 4 / 3
9,442
629
8,606
12,163
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
29
Kills
6
6
Deaths
29
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ApeMan9000
Baron Samedi
8
0
15
15.5
L
Nu Wa
BIushy_-
Nu Wa
2
4
0
0.5
W
4
1
19
13.5
W
Cupid
DJRLIVE
Cupid
11
0
10
16
W
Sun Wukong
FOODLOVER89
Sun Wukong
0
3
14
2.33
L
Atlas
Jirbayuh
Atlas
1
2
4
1.5
W
Hercules
MonkeeMann
Hercules
6
2
14
6.5
L
Chaac
1
9
4
0.33
L
0
10
2
0.1
L
Mercury
roosterz
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,548
Damage
52,068
83,385
Taken
83,393
67,943
Mitigated
60,383
34,378
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ApeMan9000
Baron Samedi
17,626
732
6,184
6,570
13,745
7,466
2,011
6,522
7,052
60,494
0
L
Nu Wa
BIushy_-
Nu Wa
19,770
6,746
234
447
11,524
5,479
738
5,181
6,027
57,617
0
W
14,384
378
0
7,444
20,725
21,511
261
6,744
13,514
40,830
0
W
Cupid
DJRLIVE
Cupid
20,748
13,659
1,027
5,571
11,941
6,165
8,028
3,859
7,984
0
76,442
W
Sun Wukong
FOODLOVER89
Sun Wukong
5,347
1,275
322
980
15,057
8,255
897
3,701
11,126
0
14,162
L
Atlas
Jirbayuh
Atlas
7,386
2,436
0
945
14,627
14,605
0
5,634
8,488
15,855
0
W
Hercules
MonkeeMann
Hercules
18,443
4,048
0
6,280
21,917
24,546
294
5,345
16,346
0
42,399
L
Chaac
10,383
2,763
0
4,458
25,744
25,276
0
8,279
17,152
0
40,165
L
5,923
2,167
0
258
19,335
8,766
305
6,733
11,848
0
16,748
L
Mercury
roosterz
Mercury
8,606
3,090
0
515
12,163
6,257
0
4,995
6,821
0
26,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,205
Gold Earned
48,775
300
Minions Killed
224
0
Camps Cleared
0
1,692,797
Distance Traveled
1,334,592
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,534
836
84
6
0
324,102
2
L
Nu Wa
10,768
718
98
7
0
281,115
5
W
Cthulhu
11,797
786
53
4
0
371,040
1
W
Cupid
13,076
872
108
7
0
347,461
1
W
Sun Wukong
10,119
675
10
1
0
298,791
1
L
Atlas
9,734
649
7
0
0
261,841
1
W
Hercules
11,679
779
45
3
0
351,403
1
L
Chaac
9,799
653
61
4
0
241,882
9
L
Anhur
9,032
602
18
1
0
264,848
1
L
Mercury
9,442
629
40
3
0
284,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role