Player Matchup

Aphrodite
Aphrodite
Glevitoffer
Aphrodite
Level 50
God Stats
2W - 5L
1,719 SR
Queue Stats
22W - 33L
1,424 Elo+
Solo
Horus
Horus
SCORCHV9
Horus
Level 136
God Stats
15W - 10L
1,665 SR
Queue Stats
533W - 534L
1,546 Elo+
Solo
Ullr
Ullr
ShillMah
Ullr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 20L
1,842 Elo+
Party 2
Fenrir
Fenrir
b3yond h3av3n
Fenrir
Level 142
God Stats
6W - 11L
1,231 SR
Queue Stats
294W - 245L
1,707 Elo+
Party 2
Eset
Eset
eSp Mr Hankey
Eset
Level 123
God Stats
8W - 2L
1,687 SR
Queue Stats
222W - 196L
1,542 Elo+
Solo
Team Averages
Level 92
1,560 SR
1,612 Elo+

VS

Team Averages
Level 94
1,604 SR
1,574 Elo+
Kali
Kali
GGhxul
Kali
Level 81
God Stats
3W - 0L
1,817 SR
Queue Stats
185W - 173L
1,567 Elo+
Party 3
Olorun
Olorun
Jawline
Olorun
Level 29
God Stats
4W - 0L
1,827 SR
Queue Stats
33W - 18L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
SamsWorldd
Baron Samedi
Level 143
God Stats
3W - 2L
1,437 SR
Queue Stats
163W - 140L
1,613 Elo+
Party 1
King Arthur
King Arthur
Thler
King Arthur
Level 68
God Stats
2W - 0L
1,479 SR
Queue Stats
134W - 132L
1,544 Elo+
Party 3
Jing Wei
Jing Wei
braaven
Jing Wei
Level 148
God Stats
6W - 9L
1,463 SR
Queue Stats
193W - 184L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glevitoffer
Aphrodite
17
2 / 3 / 2
10,903
519
10,141
17,018
15,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SCORCHV9
Horus
13
3 / 5 / 3
9,142
435
8,429
15,102
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
15
1 / 2 / 4
9,510
453
12,014
10,294
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 6
9,973
475
14,159
19,468
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 3
9,229
439
12,497
10,491
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GGhxul
Kali
17
1 / 1 / 8
10,456
498
6,014
18,940
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Jawline
Olorun
15
3 / 6 / 6
10,257
488
23,396
25,653
13,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
SamsWorldd
Baron Samedi
16
4 / 1 / 4
9,498
452
8,697
15,842
17,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Thler
King Arthur
17
1 / 1 / 1
10,280
490
5,037
10,907
8,427
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
braaven
Jing Wei
19
4 / 1 / 3
11,533
549
9,515
16,328
7,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
13
13
Deaths
10
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
GGhxul
Kali
1
1
8
5
L
Aphrodite
Glevitoffer
Aphrodite
2
3
2
1
W
Olorun
Jawline
Olorun
3
6
6
1
L
Horus
SCORCHV9
Horus
3
5
3
0.9
W
Baron Samedi
SamsWorldd
Baron Samedi
4
1
4
6
L
Ullr
1
2
4
1.5
W
King Arthur
Thler
King Arthur
1
1
1
1.5
L
3
0
6
6
W
Jing Wei
braaven
Jing Wei
4
1
3
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,240
Damage
52,659
72,373
Taken
87,670
52,314
Mitigated
56,824
24,084
Healing
34,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
GGhxul
Kali
6,014
2,805
0
5,885
18,940
9,597
0
3,712
15,228
0
93,741
L
Aphrodite
Glevitoffer
Aphrodite
10,141
1,588
870
9,159
17,018
15,123
737
6,078
10,940
83,140
0
W
Olorun
Jawline
Olorun
23,396
11,106
1,322
12,286
25,653
13,343
52
6,624
18,804
94,777
11,140
L
Horus
SCORCHV9
Horus
8,429
4,122
311
4,222
15,102
8,765
1
5,339
9,763
0
47,939
W
Baron Samedi
SamsWorldd
Baron Samedi
8,697
1,946
2,047
4,698
15,842
17,925
15
5,196
10,646
36,688
0
L
Ullr
12,014
4,092
0
449
10,294
4,956
0
2,953
7,341
0
78,719
W
King Arthur
Thler
King Arthur
5,037
357
0
1,594
10,907
8,427
39
5,305
5,602
0
63,611
L
14,159
2,831
2,518
3,986
19,468
18,759
0
9,983
9,485
0
44,967
W
Jing Wei
braaven
Jing Wei
9,515
8,138
0
6,579
16,328
7,532
1,688
2,276
14,052
0
123,760
L
12,497
674
1,130
1,439
10,491
4,711
605
5,072
5,419
89,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
52,024
573
Minions Killed
609
0
Camps Cleared
0
1,822,545
Distance Traveled
2,010,856
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,456
498
137
7
0
489,139
9
L
Aphrodite
10,903
519
168
8
0
319,797
5
W
Olorun
10,257
488
130
6
0
361,685
5
L
Horus
9,142
435
86
4
0
320,109
0
W
Baron Samedi
9,498
452
54
3
0
376,896
1
L
Ullr
9,510
453
132
6
0
385,071
2
W
King Arthur
10,280
490
106
5
0
367,839
1
L
Fenrir
9,973
475
48
2
0
419,042
7
W
Jing Wei
11,533
549
182
9
0
415,297
3
L
Eset
9,229
439
139
7
0
378,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role