Player Matchup

Yemoja
Yemoja
Destrohunt
Yemoja
Level 140
God Stats
11W - 8L
1,560 SR
Queue Stats
436W - 443L
1,462 Elo+
Solo
Bellona
Bellona
PenniVenni
Bellona
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 72L
1,538 Elo+
Solo
Anubis
Anubis
maheeon
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,432 Elo+
Solo
Discordia
Discordia
nioksion
Discordia
Level 120
God Stats
5W - 6L
1,544 SR
Queue Stats
248W - 251L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Гранж
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Team Averages
Level 95
1,521 SR
1,438 Elo+

VS

Team Averages
Level 123
1,613 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Atroppos77
Cthulhu
Level 127
God Stats
4W - 1L
1,786 SR
Queue Stats
78W - 78L
1,542 Elo+
Solo
Aphrodite
Aphrodite
Shurik555
Aphrodite
Level 114
God Stats
3W - 0L
1,778 SR
Queue Stats
79W - 78L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Destrohunt
Yemoja
18
1 / 6 / 9
10,964
645
8,371
23,620
30,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
PenniVenni
Bellona
18
8 / 7 / 4
11,961
704
17,702
28,410
31,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
maheeon
Anubis
20
4 / 6 / 5
11,909
701
10,246
19,640
12,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
nioksion
Discordia
18
4 / 7 / 8
11,126
654
28,941
16,494
8,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Гранж
Xbalanque
15
0 / 8 / 7
9,277
546
7,757
20,586
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 2 / 15
13,323
784
33,565
11,258
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
 
Zhong Kui
20
12 / 3 / 9
12,911
759
22,323
22,019
18,428
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
18
3 / 4 / 20
11,148
656
16,606
26,653
25,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Atroppos77
Cthulhu
20
8 / 3 / 22
13,925
819
21,161
22,847
29,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
Shurik555
Aphrodite
19
3 / 5 / 17
11,934
702
7,233
17,959
18,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
17
Kills
34
34
Deaths
17
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
15
7.75
W
Zhong Kui
 
Zhong Kui
12
3
9
5.5
W
Tyr
 
Tyr
3
4
20
3.25
W
Cthulhu
Atroppos77
Cthulhu
8
3
22
6.33
L
Yemoja
Destrohunt
Yemoja
1
6
9
0.92
L
Bellona
PenniVenni
Bellona
8
7
4
1.43
W
Aphrodite
Shurik555
Aphrodite
3
5
17
2.3
L
Anubis
maheeon
Anubis
4
6
5
1.08
L
Discordia
nioksion
Discordia
4
7
8
1.14
L
Xbalanque
Гранж
Xbalanque
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,017
Damage
100,888
108,750
Taken
100,736
93,150
Mitigated
98,632
34,647
Healing
48,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
33,565
780
2,055
3,131
11,258
6,689
2,126
7,198
4,060
65,707
0
W
Zhong Kui
 
Zhong Kui
22,323
1,929
2,275
8,186
22,019
18,428
3,639
12,513
9,506
37,900
0
W
Tyr
 
Tyr
16,606
428
2,595
8,295
26,653
25,901
775
6,549
20,104
0
23,971
W
Cthulhu
Atroppos77
Cthulhu
21,161
1,006
2,958
5,173
22,847
29,495
726
12,761
10,086
40,672
0
L
Yemoja
Destrohunt
Yemoja
8,371
1,268
9,008
4,720
23,620
30,977
0
19,057
4,563
18,566
0
L
Bellona
PenniVenni
Bellona
17,702
4,623
2,076
4,503
28,410
31,852
0
21,135
7,275
0
27,943
W
Aphrodite
Shurik555
Aphrodite
7,233
1,600
7,293
6,450
17,959
18,119
721
8,537
9,422
11,778
0
L
Anubis
maheeon
Anubis
10,246
155
1,082
5,659
19,640
12,406
0
15,615
4,025
35,291
0
L
Discordia
nioksion
Discordia
28,941
1,839
2,417
1,608
16,494
8,046
0
13,271
3,223
52,565
0
L
Xbalanque
Гранж
Xbalanque
7,757
2,738
791
2,783
20,586
9,869
80
15,204
5,382
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
63,241
193
Minions Killed
171
0
Camps Cleared
0
1,358,846
Distance Traveled
1,565,924
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,323
784
72
4
0
314,721
4
W
Zhong Kui
12,911
759
36
2
0
310,908
0
W
Tyr
11,148
656
12
1
0
352,974
3
W
Cthulhu
13,925
819
39
2
0
326,692
0
L
Yemoja
10,964
645
18
1
0
241,619
2
L
Bellona
11,961
704
22
1
0
290,638
0
W
Aphrodite
11,934
702
12
1
0
260,629
1
L
Anubis
11,909
701
69
4
0
261,734
1
L
Discordia
11,126
654
51
3
0
288,746
3
L
Xbalanque
9,277
546
33
2
0
276,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role