Player Matchup

Hades
Hades
Gabriel2731
Hades
Level 99
God Stats
8W - 13L
1,443 SR
Queue Stats
153W - 134L
1,527 Elo+
Party 2
Odin
Odin
GonFreecss64
Odin
Level 100
God Stats
10W - 9L
1,523 SR
Queue Stats
461W - 483L
1,456 Elo+
Solo
Lancelot
Lancelot
GuitarSlash21
Lancelot
Level 63
God Stats
6W - 3L
1,540 SR
Queue Stats
61W - 75L
1,388 Elo+
Party 2
Athena
Athena
TRUE_Entity04
Athena
Level 102
God Stats
4W - 5L
1,420 SR
Queue Stats
149W - 142L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
TRUE_Error10110
Xbalanque
Level 106
God Stats
9W - 7L
1,594 SR
Queue Stats
292W - 277L
1,498 Elo+
Party 1
Team Averages
Level 94
1,504 SR
1,473 Elo+

VS

Team Averages
Level 108
1,548 SR
1,454 Elo+
Freya
Freya
CelestialOrigin
Freya
Level 107
God Stats
83W - 85L
1,516 SR
Queue Stats
121W - 112L
1,486 Elo+
Solo
Poseidon
Poseidon
PoshGlint347
Poseidon
Level 131
God Stats
4W - 3L
1,730 SR
Queue Stats
236W - 225L
1,442 Elo+
Party 3
Achilles
Achilles
TheDemonz6204
Achilles
Level 149
God Stats
2W - 3L
1,449 SR
Queue Stats
162W - 155L
1,404 Elo+
Party 3
Chiron
Chiron
Yung Eggdrop
Chiron
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 104L
1,463 Elo+
Solo
Geb
Geb
ceajcs
Geb
Level 87
God Stats
5W - 5L
1,546 SR
Queue Stats
122W - 115L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,506
536
5,719
9,035
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 0
6,143
439
3,181
14,379
14,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
GuitarSlash21
Lancelot
11
0 / 3 / 5
6,462
462
6,149
12,095
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
6,076
434
3,140
11,477
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
TRUE_Error10110
Xbalanque
10
0 / 2 / 0
5,893
421
6,296
11,255
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,490
606
12,405
8,149
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
PoshGlint347
Poseidon
14
3 / 3 / 3
8,138
581
5,639
5,998
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TheDemonz6204
Achilles
12
4 / 1 / 3
7,367
526
5,305
12,190
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
2 / 2 / 1
6,601
472
7,715
7,402
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
ceajcs
Geb
11
0 / 0 / 5
6,953
497
7,417
10,975
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
4
2
0
2
L
1
3
0
0.33
L
Lancelot
GuitarSlash21
Lancelot
0
3
5
0.83
W
Poseidon
PoshGlint347
Poseidon
3
3
3
1.5
L
0
1
1
0.5
L
Xbalanque
TRUE_Error10110
Xbalanque
0
2
0
0
W
Achilles
TheDemonz6204
Achilles
4
1
3
5.5
W
Chiron
2
2
1
1.25
W
Geb
ceajcs
Geb
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
38,481
58,241
Taken
44,714
35,575
Mitigated
23,834
18,790
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,405
4,170
0
5,050
8,149
4,499
767
0
8,149
60,446
8,270
L
5,719
428
161
4,185
9,035
4,345
360
4,452
4,583
51,740
0
L
3,181
446
0
3,700
14,379
14,121
0
8,640
5,739
0
34,885
L
Lancelot
GuitarSlash21
Lancelot
6,149
2,048
0
3,842
12,095
4,902
0
3,771
8,324
0
43,207
W
Poseidon
PoshGlint347
Poseidon
5,639
851
0
964
5,998
2,235
384
2,614
3,384
65,719
0
L
3,140
1,105
202
2,685
11,477
7,809
0
3,618
7,859
21,208
0
L
Xbalanque
TRUE_Error10110
Xbalanque
6,296
2,485
0
4,015
11,255
4,398
0
2,845
8,410
0
48,398
W
Achilles
TheDemonz6204
Achilles
5,305
2,059
0
4,884
12,190
6,328
0
2,959
9,231
0
32,919
W
Chiron
7,715
4,001
501
2,622
7,402
2,733
112
659
6,743
0
43,891
W
Geb
ceajcs
Geb
7,417
942
449
4,732
10,975
8,039
425
2,627
8,348
30,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
37,549
326
Minions Killed
391
0
Camps Cleared
0
1,325,710
Distance Traveled
1,315,473
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,490
606
109
8
0
223,100
2
L
Hades
7,506
536
94
7
0
270,842
4
L
Odin
6,143
439
63
5
0
245,913
1
L
Lancelot
6,462
462
68
5
0
305,394
1
W
Poseidon
8,138
581
121
9
0
262,357
0
L
Athena
6,076
434
36
3
0
278,701
4
L
Xbalanque
5,893
421
65
5
0
224,860
1
W
Achilles
7,367
526
67
5
0
296,881
4
W
Chiron
6,601
472
68
5
0
232,031
1
W
Geb
6,953
497
26
2
0
301,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role