Player Matchup

Neith
Neith
Kawatsuki
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
M4Y1TO
Ratatoskr
Level 139
God Stats
3W - 4L
1,555 SR
Queue Stats
137W - 123L
1,578 Elo+
Party 1
Mulan
Mulan
TBVNinja
Mulan
Level 65
God Stats
15W - 14L
1,513 SR
Queue Stats
167W - 158L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
Velesbog
Baron Samedi
Level 105
God Stats
3W - 3L
1,746 SR
Queue Stats
187W - 181L
1,524 Elo+
Solo
Zeus
Zeus
YoloGamer32542
Zeus
Level 83
God Stats
6W - 10L
1,419 SR
Queue Stats
170W - 167L
1,513 Elo+
Solo
Team Averages
Level 96
1,547 SR
1,565 Elo+

VS

Team Averages
Level 81
1,596 SR
1,619 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Homiemax97
Bellona
Level 145
God Stats
23W - 12L
1,721 SR
Queue Stats
779W - 504L
1,663 Elo+
Party 2
Izanami
Izanami
Kevboiii
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,763 Elo+
Party 2
Hercules
Hercules
Square
Hercules
Level 160
God Stats
16W - 6L
1,761 SR
Queue Stats
423W - 250L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kawatsuki
Neith
10
0 / 4 / 1
5,577
398
4,269
9,059
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
M4Y1TO
Ratatoskr
10
4 / 6 / 2
6,456
461
6,143
14,342
4,883
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
TBVNinja
Mulan
11
0 / 5 / 2
5,709
408
5,078
12,141
6,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Velesbog
Baron Samedi
10
2 / 2 / 1
6,606
472
5,285
12,664
9,730
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 2
6,620
473
4,084
9,448
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 2
8,286
592
4,133
9,594
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
 
Janus
12
2 / 2 / 6
7,905
565
5,588
5,950
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Homiemax97
Bellona
15
7 / 0 / 2
9,429
674
10,648
9,413
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Kevboiii
Izanami
14
4 / 1 / 5
8,515
608
9,623
7,675
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Square
Hercules
11
5 / 2 / 6
8,088
578
11,030
14,284
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
22
22
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
2
2.5
W
Janus
 
Janus
2
2
6
2.5
W
Bellona
Homiemax97
Bellona
7
0
2
8
L
Neith
Kawatsuki
Neith
0
4
1
0.13
W
Izanami
Kevboiii
Izanami
4
1
5
6.5
L
Ratatoskr
M4Y1TO
Ratatoskr
4
6
2
0.83
W
Hercules
Square
Hercules
5
2
6
4
L
Mulan
TBVNinja
Mulan
0
5
2
0.2
L
Baron Samedi
Velesbog
Baron Samedi
2
2
1
1.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
41,022
57,654
Taken
46,916
27,153
Mitigated
26,472
12,887
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,133
2,199
0
782
9,594
3,460
0
1,079
8,515
0
63,452
W
Janus
 
Janus
5,588
352
152
1,382
5,950
2,343
761
1,836
4,114
46,000
0
W
Bellona
Homiemax97
Bellona
10,648
3,708
0
4,558
9,413
9,386
0
927
8,486
0
72,952
L
Neith
Kawatsuki
Neith
4,269
1,817
0
2,142
9,059
3,296
416
923
8,076
0
36,832
W
Izanami
Kevboiii
Izanami
9,623
6,601
0
3,754
7,675
2,807
1,151
1,238
6,437
0
73,258
L
Ratatoskr
M4Y1TO
Ratatoskr
6,143
1,547
0
3,688
14,342
4,883
0
1,286
12,886
0
31,962
W
Hercules
Square
Hercules
11,030
3,771
0
3,937
14,284
8,476
0
4,289
9,995
0
32,830
L
Mulan
TBVNinja
Mulan
5,078
751
0
2,791
12,141
6,372
0
649
11,429
0
34,373
L
Baron Samedi
Velesbog
Baron Samedi
5,285
1,345
354
3,147
12,664
9,730
0
1,157
11,389
26,920
0
L
4,084
629
0
765
9,448
2,872
0
1,082
8,286
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
42,223
297
Minions Killed
503
0
Camps Cleared
0
1,221,938
Distance Traveled
1,373,471
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,286
592
103
7
0
329,994
1
W
Janus
7,905
565
90
6
0
244,298
3
W
Bellona
9,429
674
147
11
0
287,029
1
L
Neith
5,577
398
54
4
0
253,027
0
W
Izanami
8,515
608
125
9
0
257,391
1
L
Ratatoskr
6,456
461
59
4
0
263,338
2
W
Hercules
8,088
578
38
3
0
254,759
1
L
Mulan
5,709
408
63
5
0
231,886
3
L
Baron Samedi
6,606
472
42
3
0
254,053
1
L
Zeus
6,620
473
79
6
0
219,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role