Player Matchup

Erlang Shen
Erlang Shen
Pinkme109
Erlang Shen
Level 121
God Stats
8W - 12L
1,515 SR
Queue Stats
727W - 813L
1,339 Elo+
Party 1
Nox
Nox
Senpai1740
Nox
Level 10
God Stats
1W - 4L
1,134 SR
Queue Stats
7W - 10L
1,102 Elo+
Party 1
Arachne
Arachne
preechingz
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,260 Elo+
Party 1
Team Averages
Level 49
1,383 SR
1,234 Elo+

VS

Team Averages
Level 76
1,450 SR
1,416 Elo+
Set
Set
Jbeili
Set
Level 76
God Stats
5W - 4L
1,556 SR
Queue Stats
30W - 26L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Txny VoD
Yu Huang
Level 69
God Stats
4W - 4L
1,409 SR
Queue Stats
69W - 88L
1,392 Elo+
Solo
Chaac
Chaac
doggo909
Chaac
Level 83
God Stats
18W - 22L
1,385 SR
Queue Stats
97W - 134L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pinkme109
Erlang Shen
18
4 / 5 / 6
13,359
703
17,925
28,942
27,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 7 / 7
12,234
644
7,880
13,681
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
preechingz
Arachne
18
6 / 7 / 4
12,906
679
12,911
19,649
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Jbeili
Set
16
8 / 8 / 4
13,372
704
16,339
20,786
16,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Txny VoD
Yu Huang
20
6 / 2 / 9
14,366
756
17,986
11,476
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
doggo909
Chaac
19
5 / 2 / 10
13,667
719
18,200
16,385
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
12
Kills
19
19
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
Jbeili
Set
8
8
4
1.25
L
Erlang Shen
Pinkme109
Erlang Shen
4
5
6
1.4
L
2
7
7
0.79
W
Yu Huang
Txny VoD
Yu Huang
6
2
9
5.25
W
Chaac
doggo909
Chaac
5
2
10
5
L
Arachne
preechingz
Arachne
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
52,525
62,272
Taken
48,647
46,003
Mitigated
39,947
10,717
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Jbeili
Set
16,339
8,231
0
2,600
20,786
16,587
0
3,796
16,990
0
38,294
L
Erlang Shen
Pinkme109
Erlang Shen
17,925
9,612
985
6,417
28,942
27,360
336
9,808
18,445
0
53,961
L
7,880
1,484
0
570
13,681
6,078
0
4,047
9,418
30,743
0
W
Yu Huang
Txny VoD
Yu Huang
17,986
2,350
117
2,179
11,476
6,100
724
1,548
9,928
74,493
0
W
Chaac
doggo909
Chaac
18,200
4,153
171
5,379
16,385
17,260
602
3,420
12,965
0
57,419
L
Arachne
preechingz
Arachne
12,911
8,152
0
2,745
19,649
12,565
0
4,427
14,876
0
38,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
41,405
170
Minions Killed
247
4
Camps Cleared
13
961,195
Distance Traveled
939,793
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,372
704
46
2
3
253,778
0
L
Erlang Shen
13,359
703
54
3
0
349,226
1
L
Nox
12,234
644
49
3
2
265,274
0
W
Yu Huang
14,366
756
127
7
7
311,327
2
W
Chaac
13,667
719
74
4
3
374,688
10
L
Arachne
12,906
679
67
4
2
346,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role