Player Matchup

Gilgamesh
Gilgamesh
ElPrango
Gilgamesh
Level 47
God Stats
3W - 1L
1,744 SR
Queue Stats
60W - 1L
2,118 Elo+
Party 1
Atlas
Atlas
FemboyNurse
Atlas
Level 15
God Stats
21W - 2L
1,985 SR
Queue Stats
56W - 3L
2,011 Elo+
Party 1
Mercury
Mercury
PocariCalpico
Mercury
Level 160
God Stats
14W - 0L
2,118 SR
Queue Stats
299W - 93L
1,973 Elo+
Party 1
Hera
Hera
TingleMyWingle
Hera
Level 156
God Stats
3W - 0L
1,893 SR
Queue Stats
111W - 6L
2,217 Elo+
Party 1
Ra
Ra
zLethal
Ra
Level 160
God Stats
9W - 0L
2,147 SR
Queue Stats
161W - 7L
2,137 Elo+
Party 1
Team Averages
Level 108
1,977 SR
2,091 Elo+

VS

Team Averages
Level 103
1,654 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Barzone
Baron Samedi
Level 160
God Stats
7W - 2L
1,853 SR
Queue Stats
245W - 120L
1,649 Elo+
Party 3
Vulcan
Vulcan
ChiefDoge14
Vulcan
Level 157
God Stats
5W - 5L
1,589 SR
Queue Stats
333W - 207L
1,620 Elo+
Party 3
Rama
Rama
JustACalzone
Rama
Level 48
God Stats
6W - 3L
1,873 SR
Queue Stats
128W - 89L
1,589 Elo+
Party 3
Chaac
Chaac
Xraniac
Chaac
Level 146
God Stats
0W - 1L
1,683 SR
Queue Stats
9W - 6L
1,585 Elo+
Party 2
Neith
Neith
biggie2121
Neith
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElPrango
Gilgamesh
17
4 / 1 / 12
11,013
1,101
10,067
8,783
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 14
12,014
1,201
15,263
13,040
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
17
3 / 0 / 13
11,298
1,130
10,578
9,534
4,961
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 15
10,650
1,065
13,875
5,715
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 11
10,883
1,088
14,309
7,271
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

314

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barzone
Baron Samedi
14
0 / 5 / 1
9,363
936
10,573
15,783
12,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
0 / 2 / 1
9,511
951
9,264
5,338
3,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 0
9,413
941
7,368
18,891
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Xraniac
Chaac
14
0 / 3 / 1
9,072
907
10,815
16,357
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
14
0 / 5 / 1
8,771
877
2,737
10,146
4,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
5
22
Kills
1
1
Deaths
22
65
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barzone
Baron Samedi
0
5
1
0.1
L
Vulcan
0
2
1
0.25
W
Gilgamesh
ElPrango
Gilgamesh
4
1
12
10
W
7
0
14
14
L
1
7
0
0.14
W
Mercury
3
0
13
9.5
W
2
0
15
9.5
L
Chaac
Xraniac
Chaac
0
3
1
0.17
L
Neith
0
5
1
0.1
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,092
Damage
40,757
44,343
Taken
66,515
37,393
Mitigated
46,510
14,271
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barzone
Baron Samedi
10,573
720
1,815
2,777
15,783
12,660
0
10,269
5,050
39,852
0
L
Vulcan
9,264
4,147
177
132
5,338
3,181
0
3,617
1,598
29,771
0
W
Gilgamesh
ElPrango
Gilgamesh
10,067
3,103
0
763
8,783
9,237
0
3,547
4,938
0
23,683
W
15,263
4,494
346
1,319
13,040
16,831
0
6,740
6,157
27,504
0
L
7,368
4,856
0
1,220
18,891
7,636
0
12,901
5,550
0
14,129
W
Mercury
10,578
3,781
0
2,999
9,534
4,961
0
3,662
5,872
0
40,119
W
13,875
4,958
0
890
5,715
2,589
0
2,592
3,087
38,167
0
L
Chaac
Xraniac
Chaac
10,815
442
0
2,215
16,357
18,980
0
8,174
7,726
0
22,413
L
Neith
2,737
1,313
0
0
10,146
4,053
0
7,522
2,517
0
3,688
W
14,309
735
4,471
3,483
7,271
3,775
0
3,296
3,939
35,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
46,130
233
Minions Killed
162
17
Camps Cleared
1
1,137,600
Distance Traveled
808,092
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,363
936
48
5
1
152,138
0
L
Vulcan
9,511
951
54
5
0
184,874
1
W
Gilgamesh
11,013
1,101
31
3
3
232,061
0
W
Atlas
12,014
1,201
25
3
0
224,704
1
L
Rama
9,413
941
23
2
0
171,157
2
W
Mercury
11,298
1,130
62
6
13
262,613
3
W
Hera
10,650
1,065
65
7
0
225,991
1
L
Chaac
9,072
907
36
4
0
176,512
0
L
Neith
8,771
877
1
0
0
123,411
1
W
Ra
10,883
1,088
50
5
1
192,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role