Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Fumiii
Xbalanque
Level 160
God Stats
2W - 1L
1,773 SR
Queue Stats
49W - 32L
1,608 Elo+
Party 1
Atlas
Atlas
LifesLemonz
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,788 Elo+
Party 1
Scylla
Scylla
bobbington4th
Scylla
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 24L
1,530 Elo+
Party 1
Cerberus
Cerberus
dirtygreek42
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 1
Team Averages
Level 61
1,555 SR
1,604 Elo+

VS

Team Averages
Level 98
1,479 SR
1,561 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Gorgon309
He Bo
Level 109
God Stats
4W - 7L
1,303 SR
Queue Stats
400W - 421L
1,571 Elo+
Solo
Bastet
Bastet
LilSeizure101
Bastet
Level 102
God Stats
7W - 1L
1,755 SR
Queue Stats
40W - 38L
1,499 Elo+
Solo
Nu Wa
Nu Wa
NotGrayser
Nu Wa
Level 157
God Stats
3W - 0L
1,526 SR
Queue Stats
48W - 44L
1,583 Elo+
Solo
Xing Tian
Xing Tian
asphaltLicker
Xing Tian
Level 36
God Stats
1W - 0L
1,312 SR
Queue Stats
160W - 106L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 3 / 1
4,839
484
3,834
8,434
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Fumiii
Xbalanque
8
2 / 4 / 1
4,721
472
4,650
8,298
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 3
4,923
492
2,475
6,987
3,373
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 2
4,124
412
1,255
6,390
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
dirtygreek42
Cerberus
8
0 / 2 / 0
4,709
471
2,554
7,625
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 2 / 2
5,855
586
5,392
6,574
2,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Gorgon309
He Bo
10
3 / 0 / 4
5,786
579
2,635
3,827
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 3
5,854
585
4,841
8,603
3,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
5 / 0 / 5
6,246
625
6,453
4,596
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
asphaltLicker
Xing Tian
11
2 / 0 / 1
6,358
636
4,283
6,030
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
14
14
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Xbalanque
Fumiii
Xbalanque
2
4
1
0.63
W
He Bo
Gorgon309
He Bo
3
0
4
5
L
1
1
3
2.5
W
2
2
3
1.75
W
Nu Wa
5
0
5
7.5
W
Xing Tian
asphaltLicker
Xing Tian
2
0
1
2.5
L
0
4
2
0.25
L
Cerberus
dirtygreek42
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
23,604
37,734
Taken
29,630
14,648
Mitigated
11,249
8,138
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,834
959
0
1,242
8,434
2,982
0
2,836
5,434
29,077
0
W
Charybdis
 
Charybdis
5,392
2,928
0
3,109
6,574
2,037
0
1,700
4,874
0
44,690
L
Xbalanque
Fumiii
Xbalanque
4,650
2,663
0
1,192
8,298
2,443
0
1,457
6,779
0
29,339
W
He Bo
Gorgon309
He Bo
2,635
373
0
620
3,827
1,112
70
618
3,209
30,829
0
L
2,475
1,004
1,327
1,762
6,987
3,373
0
615
6,284
8,661
0
W
4,841
1,386
200
3,812
8,603
3,585
0
1,979
6,624
0
19,202
W
Nu Wa
6,453
1,662
0
1,250
4,596
1,774
202
2,554
2,042
30,607
0
W
Xing Tian
asphaltLicker
Xing Tian
4,283
496
0
720
6,030
2,741
0
2,997
2,763
33,151
0
L
1,255
407
0
1,110
6,390
2,145
0
3,412
2,794
18,938
0
L
Cerberus
dirtygreek42
Cerberus
2,554
391
0
1,505
7,625
3,705
0
4,121
3,072
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
30,099
182
Minions Killed
288
0
Camps Cleared
0
864,898
Distance Traveled
953,425
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,839
484
45
5
0
181,291
0
W
Charybdis
5,855
586
77
8
0
181,075
3
L
Xbalanque
4,721
472
47
5
0
159,689
3
W
He Bo
5,786
579
58
6
0
210,274
0
L
Atlas
4,923
492
9
1
0
197,217
0
W
Bastet
5,854
585
22
2
0
213,574
3
W
Nu Wa
6,246
625
58
6
0
177,493
4
W
Xing Tian
6,358
636
73
7
0
171,009
1
L
Scylla
4,124
412
32
3
0
167,093
0
L
Cerberus
4,709
471
49
5
0
159,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role