Player Matchup

Achilles
Achilles
Ch3F SLEEZY
Achilles
Level 46
God Stats
4W - 11L
1,215 SR
Queue Stats
11W - 28L
1,101 Elo+
Solo
Guan Yu
Guan Yu
orcagang
Guan Yu
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 153L
1,500 Elo+
Party 2
Hades
Hades
tr1ag3
Hades
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 112L
1,500 Elo+
Party 2
Team Averages
Level 61
1,405 SR
1,367 Elo+

VS

Team Averages
Level 53
1,417 SR
1,328 Elo+
Cupid
Cupid
Meethan
Cupid
Level 41
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 13L
1,170 Elo+
Solo
Janus
Janus
RahlReaper
Janus
Level 105
God Stats
6W - 1L
1,500 SR
Queue Stats
22W - 23L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
ZirStar
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ch3F SLEEZY
Achilles
20
6 / 5 / 5
17,154
715
29,252
34,982
36,338
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
orcagang
Guan Yu
18
2 / 7 / 8
14,668
611
19,088
34,203
32,670
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
tr1ag3
Hades
19
3 / 8 / 5
14,886
620
17,539
26,617
18,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Meethan
Cupid
20
9 / 2 / 8
17,433
726
29,258
22,501
8,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
19
6 / 7 / 10
15,925
664
30,138
22,265
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
ZirStar
Xing Tian
20
5 / 3 / 14
15,919
663
17,268
36,050
42,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
11
Kills
20
20
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ch3F SLEEZY
Achilles
6
5
5
1.7
W
Cupid
Meethan
Cupid
9
2
8
6.5
W
Janus
6
7
10
1.57
W
Xing Tian
ZirStar
Xing Tian
5
3
14
4
L
Guan Yu
orcagang
Guan Yu
2
7
8
0.86
L
Hades
tr1ag3
Hades
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,879
Damage
76,664
95,802
Taken
80,816
87,239
Mitigated
58,720
20,612
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ch3F SLEEZY
Achilles
29,252
5,301
887
6,374
34,982
36,338
1,115
17,989
16,519
0
78,494
W
Cupid
Meethan
Cupid
29,258
20,483
1,309
7,287
22,501
8,764
2,599
7,245
15,256
0
79,178
W
Janus
30,138
872
0
3,541
22,265
7,491
825
4,222
18,043
100,823
0
W
Xing Tian
ZirStar
Xing Tian
17,268
842
0
10,247
36,050
42,465
295
7,081
28,969
35,154
0
L
Guan Yu
orcagang
Guan Yu
19,088
3,110
2,328
4,538
34,203
32,670
315
14,760
19,029
0
46,715
L
Hades
tr1ag3
Hades
17,539
1,757
751
5,734
26,617
18,231
290
14,135
12,117
43,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
49,277
180
Minions Killed
253
2
Camps Cleared
12
1,139,572
Distance Traveled
1,186,019
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,154
715
81
3
0
431,844
3
W
Cupid
17,433
726
104
4
3
376,922
0
W
Janus
15,925
664
134
6
8
374,006
1
W
Xing Tian
15,919
663
15
1
1
435,091
4
L
Guan Yu
14,668
611
47
2
2
376,228
0
L
Hades
14,886
620
52
2
0
331,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role