Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
IzoTrueno
Olorun
Level 8
God Stats
2W - 1L
1,754 SR
Queue Stats
8W - 6L
1,645 Elo+
Party 1
King Arthur
King Arthur
tvang04
King Arthur
Level 20
God Stats
2W - 0L
1,653 SR
Queue Stats
25W - 18L
1,558 Elo+
Party 1
Team Averages
Level 58
1,636 SR
1,567 Elo+

VS

Team Averages
Level 56
1,467 SR
1,368 Elo+
Kumbhakarna
Kumbhakarna
Gwonnypoo
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,397 Elo+
Party 2
Nemesis
Nemesis
ItsMistaJay
Nemesis
Level 27
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Sylvanus
Sylvanus
k5Blazer
Sylvanus
Level 53
God Stats
11W - 5L
1,639 SR
Queue Stats
22W - 22L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 7
7,884
876
7,354
8,026
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
IzoTrueno
Olorun
12
4 / 0 / 9
7,641
849
8,612
7,789
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
tvang04
King Arthur
12
7 / 1 / 6
8,027
892
8,001
9,713
7,017
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gwonnypoo
Kumbhakarna
9
0 / 6 / 1
5,687
632
3,980
12,540
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ItsMistaJay
Nemesis
9
0 / 5 / 0
5,269
585
4,560
9,919
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
k5Blazer
Sylvanus
7
0 / 4 / 1
5,289
588
4,208
6,212
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
0
1
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
7
7.5
L
Kumbhakarna
Gwonnypoo
Kumbhakarna
0
6
1
0.08
L
Nemesis
ItsMistaJay
Nemesis
0
5
0
0
W
Olorun
IzoTrueno
Olorun
4
0
9
8.5
L
Sylvanus
k5Blazer
Sylvanus
0
4
1
0.13
W
King Arthur
tvang04
King Arthur
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
12,748
25,528
Taken
28,671
16,579
Mitigated
19,101
8,594
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,354
738
1,276
1,425
8,026
5,800
0
3,125
4,773
21,527
0
L
Kumbhakarna
Gwonnypoo
Kumbhakarna
3,980
619
0
480
12,540
11,964
0
6,440
6,100
7,941
0
L
Nemesis
ItsMistaJay
Nemesis
4,560
1,781
0
521
9,919
4,258
0
5,014
4,905
0
10,599
W
Olorun
IzoTrueno
Olorun
8,612
3,898
1,044
2,734
7,789
3,762
1,865
2,531
5,112
20,382
2,411
L
Sylvanus
k5Blazer
Sylvanus
4,208
1,204
632
835
6,212
2,879
0
3,324
2,888
11,189
0
W
King Arthur
tvang04
King Arthur
8,001
2,371
0
2,115
9,713
7,017
408
2,416
7,082
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,552
Gold Earned
16,245
96
Minions Killed
34
5
Camps Cleared
1
511,448
Distance Traveled
400,390
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,884
876
34
4
2
185,556
3
L
Kumbhakarna
5,687
632
10
1
0
152,399
2
L
Nemesis
5,269
585
12
1
0
152,012
0
W
Olorun
7,641
849
33
4
1
151,099
3
L
Sylvanus
5,289
588
12
1
1
95,979
0
W
King Arthur
8,027
892
29
3
2
174,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role