Player Matchup

Skadi
Skadi
DoYouEvenDota
Skadi
Level 147
God Stats
2W - 1L
1,487 SR
Queue Stats
225W - 212L
1,456 Elo+
Party 1
Janus
Janus
GuttaGorjensky
Janus
Level 103
God Stats
10W - 9L
1,569 SR
Queue Stats
221W - 231L
1,419 Elo+
Party 1
Chaac
Chaac
Zuddo
Chaac
Level 109
God Stats
8W - 6L
1,542 SR
Queue Stats
138W - 161L
1,443 Elo+
Party 1
Team Averages
Level 120
1,533 SR
1,439 Elo+

VS

Team Averages
Level 105
1,765 SR
1,439 Elo+
Thor
Thor
KokkoNutz
Thor
Level 155
God Stats
0W - 1L
1,779 SR
Queue Stats
10W - 9L
1,504 Elo+
Party 2
Ares
Ares
ZzSoloKingzZ
Ares
Level 77
God Stats
0W - 1L
1,814 SR
Queue Stats
9W - 15L
1,380 Elo+
Party 2
Apollo
Apollo
tN Saiyan
Apollo
Level 83
God Stats
3W - 4L
1,702 SR
Queue Stats
99W - 126L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
10,028
836
12,305
9,016
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 4 / 12
8,772
731
8,314
7,684
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zuddo
Chaac
15
8 / 2 / 9
10,110
843
11,247
11,787
12,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 6 / 4
8,016
668
6,936
12,332
5,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 6 / 5
8,500
708
6,293
12,546
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
tN Saiyan
Apollo
12
3 / 7 / 3
8,373
698
6,585
13,365
6,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
8
8
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
2
4
12
2
L
Thor
3
6
4
0.83
W
Chaac
Zuddo
Chaac
8
2
9
6.25
L
2
6
5
0.75
L
Apollo
tN Saiyan
Apollo
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
19,814
28,487
Taken
38,243
19,475
Mitigated
27,854
7,166
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,305
7,267
0
1,457
9,016
4,106
1,294
1,827
7,189
0
38,616
W
8,314
214
0
750
7,684
2,669
0
2,267
5,417
25,922
0
L
Thor
6,936
1,334
0
360
12,332
5,776
0
1,729
10,471
0
22,105
W
Chaac
Zuddo
Chaac
11,247
2,929
0
4,959
11,787
12,700
217
2,503
9,284
0
31,715
L
6,293
602
328
1,319
12,546
15,430
0
2,925
9,347
10,395
0
L
Apollo
tN Saiyan
Apollo
6,585
4,135
0
1,431
13,365
6,648
0
3,120
9,967
0
23,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
24,889
135
Minions Killed
89
7
Camps Cleared
3
685,578
Distance Traveled
556,237
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,028
836
55
5
5
216,297
5
W
Janus
8,772
731
52
4
1
228,190
1
L
Thor
8,016
668
35
3
2
182,846
0
W
Chaac
10,110
843
28
2
1
241,091
1
L
Ares
8,500
708
8
1
0
205,168
5
L
Apollo
8,373
698
46
4
1
168,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role