Player Matchup

Pele
Pele
Silver IV
 
Pele
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Killswitch3722
Ymir
Silver IV
Level 65
God Stats
7W - 6L
1,551 SR
Queue Stats
34W - 53L
806 MMR
Party 1
Discordia
Discordia
Silver I
berrymochi
Discordia
Silver I
Level 127
God Stats
1W - 1L
1,851 SR
Queue Stats
62W - 63L
1,134 MMR
Solo
Nemesis
Nemesis
Silver II
thefaceslasher1
Nemesis
Silver II
Level 101
God Stats
2W - 2L
1,900 SR
Queue Stats
22W - 27L
1,270 MMR
Party 1
Izanami
Izanami
Gold V
tombrochill17
Izanami
Gold V
Level 126
God Stats
4W - 3L
1,544 SR
Queue Stats
231W - 250L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,669 SR
1,187 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,514 SR
1,197 MMR
Mulan
Mulan
Silver II
AsSaSsInEuKnow
Mulan
Silver II
Level 118
God Stats
27W - 19L
1,584 SR
Queue Stats
173W - 183L
1,086 MMR
Solo
Khepri
Khepri
Silver I
FrankieArtiller
Khepri
Silver I
Level 141
God Stats
9W - 8L
1,466 SR
Queue Stats
106W - 102L
1,095 MMR
Party 3
Mercury
Mercury
Silver II
ImSoVerified
Mercury
Silver II
Level 65
God Stats
2W - 1L
1,608 SR
Queue Stats
9W - 10L
1,454 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Skuankyro
Baron Samedi
Silver I
Level 109
God Stats
94W - 71L
1,510 SR
Queue Stats
295W - 293L
890 MMR
Party 3
Charybdis
Charybdis
Bronze III
Starzz01
Charybdis
Bronze III
Level 61
God Stats
2W - 0L
1,404 SR
Queue Stats
3W - 4L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 2 / 3
8,923
525
12,575
18,618
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 9 / 1
6,603
388
4,739
22,528
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
berrymochi
Discordia
12
1 / 7 / 3
7,645
450
6,422
10,139
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 2
8,658
509
7,318
14,594
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
9
0 / 5 / 2
6,461
380
5,188
8,420
2,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebBakasuraBellona

VS

Bans
LancelotPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,703
571
12,510
14,170
12,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 13
8,642
508
5,218
13,603
13,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
ImSoVerified
Mercury
17
12 / 2 / 5
11,018
648
18,001
14,404
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Skuankyro
Baron Samedi
16
7 / 4 / 6
9,937
585
9,739
15,168
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Starzz01
Charybdis
15
6 / 0 / 4
9,712
571
10,939
9,199
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
28
28
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
3
1.75
W
2
1
5
4.5
W
1
1
13
7.5
W
Mercury
ImSoVerified
Mercury
12
2
5
7.25
L
0
9
1
0.06
W
Baron Samedi
Skuankyro
Baron Samedi
7
4
6
2.5
W
Charybdis
Starzz01
Charybdis
6
0
4
8
L
Discordia
berrymochi
Discordia
1
7
3
0.36
L
4
5
2
1
L
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
56,407
74,299
Taken
66,544
47,170
Mitigated
44,556
17,329
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,575
4,063
0
8,900
18,618
13,568
0
1,689
16,929
0
67,191
W
12,510
1,835
322
7,445
14,170
12,687
813
732
12,668
0
73,283
W
5,218
348
442
5,271
13,603
13,269
224
2,665
10,831
28,611
0
W
Mercury
ImSoVerified
Mercury
18,001
12,413
0
1,892
14,404
6,403
2,250
2,471
11,831
0
99,705
L
4,739
1,542
364
3,534
22,528
20,577
0
5,277
17,251
20,205
0
W
Baron Samedi
Skuankyro
Baron Samedi
9,739
1,214
1,061
5,987
15,168
8,424
823
3,542
11,590
78,450
0
W
Charybdis
Starzz01
Charybdis
10,939
6,281
0
4,600
9,199
3,773
2,853
2,473
6,696
0
61,739
L
Discordia
berrymochi
Discordia
6,422
1,236
0
736
10,139
3,844
0
3,382
6,757
43,750
0
L
7,318
3,579
0
1,933
14,594
6,481
0
3,552
11,042
0
58,670
L
Izanami
5,188
3,526
0
1,862
8,420
2,700
260
1,057
7,363
0
42,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
49,012
365
Minions Killed
510
0
Camps Cleared
0
1,625,121
Distance Traveled
1,682,045
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,923
525
118
7
0
329,846
1
W
Mulan
9,703
571
107
6
0
332,798
0
W
Khepri
8,642
508
26
2
0
348,823
4
W
Mercury
11,018
648
152
9
0
391,622
7
L
Ymir
6,603
388
24
1
0
281,934
3
W
Baron Samedi
9,937
585
113
7
0
307,147
2
W
Charybdis
9,712
571
112
7
0
301,655
2
L
Discordia
7,645
450
70
4
0
295,878
2
L
Nemesis
8,658
509
80
5
0
376,696
0
L
Izanami
6,461
380
73
4
0
340,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role