Player Matchup

Cthulhu
Cthulhu
LexDeath15
Cthulhu
Level 87
God Stats
1W - 0L
1,248 SR
Queue Stats
18W - 13L
1,686 Elo+
Party 2
Hera
Hera
ThaaDreamer
Hera
Level 66
God Stats
100W - 75L
1,525 SR
Queue Stats
303W - 352L
1,356 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
56W - 72L
1,586 Elo+
Party 2
Team Averages
Level 60
1,498 SR
1,543 Elo+

VS

Team Averages
Level 51
1,476 SR
1,539 Elo+
Sol
Sol
Heavxn Sent
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
King Mazuku
Cthulhu
Level 8
God Stats
1W - 1L
1,640 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Ratatoskr
Ratatoskr
LadyOfTheSea
Ratatoskr
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
110W - 164L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LexDeath15
Cthulhu
11
3 / 0 / 7
7,482
748
5,641
10,263
6,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 4
7,864
786
5,784
3,952
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
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Morgan Le Fay
11
2 / 0 / 8
7,391
739
8,020
3,728
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,583
558
1,839
5,110
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
King Mazuku
Cthulhu
9
0 / 2 / 1
6,067
607
2,916
8,307
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
LadyOfTheSea
Ratatoskr
9
0 / 4 / 0
5,592
559
2,627
9,617
4,000
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
0
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cthulhu
King Mazuku
Cthulhu
0
2
1
0.25
L
Ratatoskr
LadyOfTheSea
Ratatoskr
0
4
0
0
W
Cthulhu
LexDeath15
Cthulhu
3
0
7
6.5
W
5
1
4
7
W
Morgan Le Fay
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Morgan Le Fay
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
7,382
17,943
Taken
23,034
9,178
Mitigated
14,326
5,203
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
681
0
495
5,110
2,158
0
4,610
438
6,276
902
L
Cthulhu
King Mazuku
Cthulhu
2,916
270
51
459
8,307
8,168
0
6,616
1,573
11,511
0
L
Ratatoskr
LadyOfTheSea
Ratatoskr
2,627
777
77
1,598
9,617
4,000
0
8,310
1,183
0
13,708
W
Cthulhu
LexDeath15
Cthulhu
5,641
376
178
3,977
10,263
6,188
236
3,050
7,213
18,897
0
W
5,784
1,817
462
279
3,952
1,556
607
1,264
2,688
26,927
0
W
Morgan Le Fay
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Morgan Le Fay
8,020
2,006
93
214
3,728
1,434
524
825
2,903
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
17,242
119
Minions Killed
45
6
Camps Cleared
3
542,484
Distance Traveled
445,838
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,583
558
8
1
0
160,208
0
L
Cthulhu
6,067
607
6
1
0
147,870
0
L
Ratatoskr
5,592
559
31
3
3
137,760
1
W
Cthulhu
7,482
748
31
3
0
185,769
1
W
Hera
7,864
786
67
7
3
172,691
1
W
Morgan Le Fay
7,391
739
21
2
3
184,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role