Player Matchup

Hel
Hel
Fallav
Hel
Level 109
God Stats
1W - 2L
1,246 SR
Queue Stats
110W - 104L
1,521 Elo+
Solo
Bastet
Bastet
RedDemoAntrax10
Bastet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,391 Elo+
Party 1
Izanami
Izanami
THeblackmen7
Izanami
Level 68
God Stats
3W - 1L
1,579 SR
Queue Stats
127W - 103L
1,489 Elo+
Solo
Xbalanque
Xbalanque
lince-austero496
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,228 Elo+
Party 1
Tyr
Tyr
redskull831
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 66L
1,518 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,430 Elo+

VS

Team Averages
Level 89
1,495 SR
1,438 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Numba7even
Odin
Level 43
God Stats
1W - 1L
1,734 SR
Queue Stats
194W - 219L
1,440 Elo+
Solo
Tiamat
Tiamat
ToXiyN
Tiamat
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
378W - 428L
1,349 Elo+
Solo
King Arthur
King Arthur
UniQUe1205
King Arthur
Level 109
God Stats
0W - 2L
1,239 SR
Queue Stats
280W - 290L
1,419 Elo+
Solo
Achilles
Achilles
nuk3emt0day
Achilles
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fallav
Hel
20
7 / 4 / 22
17,047
656
38,585
35,528
32,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 12
13,298
511
9,848
18,849
10,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
THeblackmen7
Izanami
20
8 / 3 / 13
17,379
668
60,867
29,128
20,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
20
7 / 6 / 16
16,135
621
65,532
33,168
21,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 4 / 19
15,869
610
40,586
52,922
85,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 3 / 16
15,713
604
13,902
30,810
49,446
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
2 / 8 / 15
13,721
528
22,828
66,250
74,246
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ToXiyN
Tiamat
20
2 / 8 / 9
13,891
534
24,250
29,601
25,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
UniQUe1205
King Arthur
20
6 / 7 / 11
17,368
668
32,894
54,319
81,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
nuk3emt0day
Achilles
20
9 / 4 / 9
15,973
614
45,755
65,831
92,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
30
Kills
20
21
Deaths
30
82
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
16
3
W
Hel
Fallav
Hel
7
4
22
4.5
L
2
8
15
1.19
W
1
4
12
1.75
W
Izanami
THeblackmen7
Izanami
8
3
13
4.83
L
Tiamat
ToXiyN
Tiamat
2
8
9
0.81
L
King Arthur
UniQUe1205
King Arthur
6
7
11
1.64
W
Xbalanque
7
6
16
2.5
L
Achilles
nuk3emt0day
Achilles
9
4
9
3.38
W
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,418
Damage
139,629
169,595
Taken
246,811
171,512
Mitigated
323,722
90,040
Healing
125,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,902
4,049
51,684
12,825
30,810
49,446
768
7,313
23,497
29,547
0
W
Hel
Fallav
Hel
38,585
4,655
32,442
21,173
35,528
32,080
1,620
9,290
25,818
64,279
0
L
22,828
5,798
2,334
14,747
66,250
74,246
1,753
8,136
58,114
0
43,201
W
9,848
3,812
1,015
3,836
18,849
10,855
671
2,727
15,870
0
17,070
W
Izanami
THeblackmen7
Izanami
60,867
48,195
177
5,276
29,128
20,813
1,218
6,028
22,892
0
121,623
L
Tiamat
ToXiyN
Tiamat
24,250
3,433
421
3,399
29,601
25,284
534
2,624
26,977
51,772
0
L
King Arthur
UniQUe1205
King Arthur
32,894
3,259
4,443
7,809
54,319
81,953
787
10,968
43,351
5,102
48,911
W
Xbalanque
65,532
44,835
1,587
7,451
33,168
21,975
5,667
10,068
23,039
0
95,641
L
Achilles
nuk3emt0day
Achilles
45,755
6,906
3,005
24,413
65,831
92,793
398
9,544
56,287
0
88,009
W
40,586
5,916
1,975
15,108
52,922
85,789
159
12,525
39,239
0
65,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,728
Gold Earned
76,666
307
Minions Killed
253
0
Camps Cleared
0
2,099,674
Distance Traveled
2,113,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,713
604
36
1
0
396,039
0
W
Hel
17,047
656
72
3
0
477,797
1
L
Odin
13,721
528
43
2
0
393,500
0
W
Bastet
13,298
511
18
1
0
254,114
0
W
Izanami
17,379
668
111
4
0
432,360
0
L
Tiamat
13,891
534
55
2
0
376,536
0
L
King Arthur
17,368
668
51
2
0
436,956
0
W
Xbalanque
16,135
621
62
2
0
422,959
0
L
Achilles
15,973
614
68
3
0
510,314
0
W
Tyr
15,869
610
44
2
0
512,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role