Player Matchup

Merlin
Merlin
Demon_bane25
Merlin
Level 106
God Stats
24W - 39L
1,443 SR
Queue Stats
331W - 331L
1,568 Elo+
Solo
Pele
Pele
Ragutoskr
Pele
Level 108
God Stats
7W - 3L
1,786 SR
Queue Stats
670W - 588L
1,604 Elo+
Party 2
Horus
Horus
SmallMeatSince02
Horus
Level 104
God Stats
25W - 20L
1,653 SR
Queue Stats
719W - 654L
1,583 Elo+
Party 2
Izanami
Izanami
ToxicMonkey1
Izanami
Level 160
God Stats
2W - 0L
1,891 SR
Queue Stats
374W - 310L
1,686 Elo+
Solo
Terra
Terra
Weav1ndreams
Terra
Level 78
God Stats
11W - 8L
1,574 SR
Queue Stats
303W - 290L
1,661 Elo+
Solo
Team Averages
Level 111
1,669 SR
1,621 Elo+

VS

Team Averages
Level 135
1,555 SR
1,637 Elo+
Ymir
Ymir
AlkaiosAmatoTTV
Ymir
Level 159
God Stats
6W - 7L
1,568 SR
Queue Stats
548W - 484L
1,636 Elo+
Solo
Charybdis
Charybdis
GuardianDave
Charybdis
Level 155
God Stats
7W - 5L
1,601 SR
Queue Stats
444W - 411L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
HaKumbhaMatata
Baba Yaga
Level 159
God Stats
4W - 7L
1,306 SR
Queue Stats
419W - 350L
1,667 Elo+
Solo
Ravana
Ravana
Pro1Pro1
Ravana
Level 116
God Stats
1W - 2L
1,541 SR
Queue Stats
478W - 448L
1,716 Elo+
Party 1
Tyr
Tyr
pamuj__
Tyr
Level 87
God Stats
5W - 4L
1,758 SR
Queue Stats
108W - 95L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 2 / 6
10,964
498
16,262
15,484
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
19
3 / 3 / 3
12,197
554
12,878
22,861
14,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

18
3 / 2 / 2
11,342
516
10,595
19,780
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ToxicMonkey1
Izanami
20
10 / 1 / 2
13,639
620
16,360
16,992
7,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 9
10,283
467
7,762
15,850
18,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,725
442
7,909
23,110
22,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
GuardianDave
Charybdis
15
0 / 6 / 1
9,643
438
5,686
15,591
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
HaKumbhaMatata
Baba Yaga
17
2 / 1 / 2
10,914
496
20,088
10,868
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Pro1Pro1
Ravana
16
2 / 4 / 3
10,231
465
15,644
13,968
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
17
3 / 2 / 0
11,214
510
11,330
20,800
25,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
8
8
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Merlin
2
2
6
2.5
L
Charybdis
GuardianDave
Charybdis
0
6
1
0.08
L
Baba Yaga
HaKumbhaMatata
Baba Yaga
2
1
2
3
L
Ravana
Pro1Pro1
Ravana
2
4
3
0.88
W
Pele
3
3
3
1.5
W
3
2
2
2
W
Izanami
ToxicMonkey1
Izanami
10
1
2
11
W
0
0
9
4.5
L
Tyr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
60,657
90,967
Taken
84,337
60,273
Mitigated
65,811
43,262
Healing
28,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,909
2,391
3,159
6,861
23,110
22,316
0
9,084
14,026
39,468
0
W
Merlin
16,262
1,118
181
4,038
15,484
6,923
0
6,199
9,285
103,343
0
L
Charybdis
GuardianDave
Charybdis
5,686
3,765
0
4,384
15,591
5,445
0
2,170
13,421
0
84,872
L
Baba Yaga
HaKumbhaMatata
Baba Yaga
20,088
745
0
2,521
10,868
5,755
0
4,856
6,012
111,615
0
L
Ravana
Pro1Pro1
Ravana
15,644
3,691
0
4,658
13,968
6,578
0
3,370
10,598
0
103,247
W
Pele
12,878
2,534
0
11,581
22,861
14,766
0
5,183
17,678
0
118,895
W
10,595
5,682
1,736
8,713
19,780
12,579
0
6,292
13,488
0
106,536
W
Izanami
ToxicMonkey1
Izanami
16,360
11,420
0
5,315
16,992
7,851
1,729
2,556
14,436
0
160,366
W
7,762
2,041
5,467
6,231
15,850
18,154
0
8,728
7,122
19,276
0
L
Tyr
11,330
1,013
0
7,283
20,800
25,717
0
4,544
16,256
0
92,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
51,727
768
Minions Killed
683
0
Camps Cleared
0
2,149,142
Distance Traveled
2,119,167
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,725
442
49
2
0
409,415
1
W
Merlin
10,964
498
155
7
0
392,918
1
L
Charybdis
9,643
438
150
7
0
370,288
5
L
Baba Yaga
10,914
496
167
8
0
443,651
10
L
Ravana
10,231
465
170
8
0
436,954
2
W
Pele
12,197
554
193
9
0
439,367
7
W
Horus
11,342
516
160
7
0
503,750
0
W
Izanami
13,639
620
244
11
0
419,434
8
W
Terra
10,283
467
16
1
0
393,673
2
L
Tyr
11,214
510
147
7
0
458,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role