Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Raging_Calmly
Ah Puch
Level 107
God Stats
8W - 6L
1,602 SR
Queue Stats
79W - 76L
1,454 Elo+
Party 2
Odin
Odin
godzilla1210
Odin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 108L
1,465 Elo+
Party 2
Mercury
Mercury
mixedemotions
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Party 1
Zeus
Zeus
sgt863
Zeus
Level 115
God Stats
2W - 0L
1,572 SR
Queue Stats
31W - 28L
1,465 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,496 Elo+

VS

Team Averages
Level 132
1,428 SR
1,600 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AxlSb_2793
Medusa
Level 88
God Stats
1W - 5L
1,263 SR
Queue Stats
264W - 242L
1,538 Elo+
Solo
Mercury
Mercury
CBASHET13
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,703 Elo+
Party 3
Neith
Neith
Don_Brandao
Neith
Level 145
God Stats
24W - 14L
1,500 SR
Queue Stats
1,156W - 1,131L
1,528 Elo+
Solo
Discordia
Discordia
Ragnar_King26
Discordia
Level 151
God Stats
0W - 1L
1,377 SR
Queue Stats
6W - 9L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 0 / 1
8,868
522
7,026
9,622
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
16
3 / 0 / 0
9,314
548
7,940
11,614
10,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 1 / 5
7,607
447
5,264
10,606
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
15
3 / 3 / 2
8,886
523
7,779
13,497
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
sgt863
Zeus
13
0 / 1 / 1
7,786
458
5,535
6,038
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 1
6,429
378
3,036
9,057
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
AxlSb_2793
Medusa
11
0 / 5 / 0
7,225
425
6,207
11,806
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
CBASHET13
Mercury
12
2 / 2 / 1
7,718
454
4,090
15,662
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 1 / 1
10,163
598
8,760
10,301
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Ragnar_King26
Discordia
13
0 / 1 / 1
7,724
454
5,716
5,345
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Khepri
 
Khepri
0
2
1
0.25
L
Medusa
AxlSb_2793
Medusa
0
5
0
0
L
Mercury
CBASHET13
Mercury
2
2
1
1.25
L
3
1
1
3.5
W
Ah Puch
3
0
0
3
L
Discordia
Ragnar_King26
Discordia
0
1
1
0.5
W
1
1
5
3.5
W
Mercury
3
3
2
1.33
W
Zeus
sgt863
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
27,809
51,377
Taken
52,171
32,696
Mitigated
23,926
10,865
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,026
3,498
0
3,798
9,622
4,108
2,804
738
8,884
0
71,167
L
Khepri
 
Khepri
3,036
186
0
1,139
9,057
5,714
0
2,122
6,861
11,576
0
L
Medusa
AxlSb_2793
Medusa
6,207
3,472
0
1,634
11,806
4,598
0
0
11,806
0
49,683
L
Mercury
CBASHET13
Mercury
4,090
1,609
0
6,031
15,662
6,695
0
3,873
11,740
0
53,060
L
8,760
2,840
0
4,818
10,301
4,618
96
5,228
4,651
0
92,084
W
Ah Puch
7,940
186
0
3,859
11,614
10,284
0
862
10,752
70,499
0
L
Discordia
Ragnar_King26
Discordia
5,716
180
0
1,737
5,345
2,301
0
1,707
3,638
61,714
0
W
5,264
1,539
0
1,688
10,606
10,070
0
3,234
7,372
0
23,092
W
Mercury
7,779
4,433
0
1,275
13,497
5,513
0
935
12,562
0
86,376
W
Zeus
sgt863
Zeus
5,535
945
0
245
6,038
2,721
702
2,983
3,055
51,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
39,259
490
Minions Killed
462
0
Camps Cleared
0
1,585,200
Distance Traveled
1,541,814
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,868
522
111
7
0
310,147
1
L
Khepri
6,429
378
13
1
0
278,744
2
L
Medusa
7,225
425
84
5
0
281,504
2
L
Mercury
7,718
454
86
5
0
384,246
4
L
Neith
10,163
598
180
11
0
264,880
3
W
Ah Puch
9,314
548
141
8
0
277,726
1
L
Discordia
7,724
454
99
6
0
332,440
5
W
Odin
7,607
447
28
2
0
337,242
6
W
Mercury
8,886
523
111
7
0
359,183
4
W
Zeus
7,786
458
99
6
0
300,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role