Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Haeme
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,534 Elo+
Party 3
Chiron
Chiron
SunMalco
Chiron
Level 126
God Stats
1W - 4L
1,679 SR
Queue Stats
502W - 488L
1,613 Elo+
Party 1
Ganesha
Ganesha
YesClay
Ganesha
Level 15
God Stats
6W - 4L
1,939 SR
Queue Stats
278W - 253L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
masti114
Sun Wukong
Level 18
God Stats
4W - 2L
1,492 SR
Queue Stats
17W - 20L
1,530 Elo+
Party 3
Team Averages
Level 57
1,622 SR
1,549 Elo+

VS

Team Averages
Level 62
1,638 SR
1,631 Elo+
Chiron
Chiron
Buttlοver
Chiron
Level 48
God Stats
1W - 0L
1,791 SR
Queue Stats
10W - 1L
1,639 Elo+
Party 2
Bellona
Bellona
HanabiOnSMITE
Bellona
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 1L
1,752 Elo+
Party 2
Loki
Loki
Midget-Adam
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,507 Elo+
Party 2
Rama
Rama
R1ZMA-
Rama
Level 147
God Stats
7W - 0L
1,698 SR
Queue Stats
142W - 122L
1,568 Elo+
Party 2
Athena
Athena
TheLJK
Athena
Level 30
God Stats
8W - 12L
1,500 SR
Queue Stats
210W - 216L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 0 / 0
5,383
538
3,999
5,996
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Haeme
Lancelot
8
1 / 3 / 0
4,905
491
2,879
7,921
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
SunMalco
Chiron
8
0 / 5 / 1
4,737
474
3,179
8,244
2,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
YesClay
Ganesha
7
0 / 0 / 1
4,906
491
2,011
5,082
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
masti114
Sun Wukong
7
0 / 2 / 0
4,157
416
3,471
5,983
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Buttlοver
Chiron
12
6 / 1 / 0
7,164
716
10,182
7,883
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
11
3 / 0 / 1
6,239
624
6,242
7,912
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 3
5,109
511
2,234
7,019
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
R1ZMA-
Rama
9
0 / 0 / 0
5,133
513
3,213
5,259
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Athena
TheLJK
Athena
8
0 / 0 / 0
5,314
531
2,043
6,580
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
10
10
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Chiron
Buttlοver
Chiron
6
1
0
6
L
Lancelot
Haeme
Lancelot
1
3
0
0.33
W
Bellona
3
0
1
3.5
W
1
1
3
2.5
W
Rama
R1ZMA-
Rama
0
0
0
0
L
Chiron
SunMalco
Chiron
0
5
1
0.1
W
Athena
TheLJK
Athena
0
0
0
0
L
Ganesha
YesClay
Ganesha
0
0
1
0.5
L
Sun Wukong
masti114
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
23,914
33,226
Taken
34,653
16,083
Mitigated
17,674
10,141
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,999
492
501
3,301
5,996
3,629
0
1,070
4,926
36,900
0
W
Chiron
Buttlοver
Chiron
10,182
5,854
115
2,853
7,883
3,121
488
617
7,266
0
53,988
L
Lancelot
Haeme
Lancelot
2,879
1,291
0
2,358
7,921
2,584
0
156
7,765
0
23,870
W
Bellona
6,242
3,004
0
4,749
7,912
6,117
0
115
7,470
0
41,206
W
2,234
499
0
2,437
7,019
1,990
0
313
6,706
0
27,594
W
Rama
R1ZMA-
Rama
3,213
2,992
0
2,108
5,259
1,823
0
2,410
2,849
0
43,461
L
Chiron
SunMalco
Chiron
3,179
1,552
65
1,416
8,244
2,836
0
0
8,150
0
31,264
W
Athena
TheLJK
Athena
2,043
791
39
1,671
6,580
4,623
0
2,555
3,966
19,048
0
L
Ganesha
YesClay
Ganesha
2,011
307
0
874
5,082
3,793
0
417
4,665
10,770
0
L
Sun Wukong
masti114
Sun Wukong
3,471
1,320
0
1,626
5,983
3,241
0
400
5,583
0
14,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
28,959
205
Minions Killed
351
0
Camps Cleared
0
925,920
Distance Traveled
1,032,925
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,383
538
75
8
0
174,022
0
W
Chiron
7,164
716
94
9
0
191,415
1
L
Lancelot
4,905
491
48
5
0
215,616
0
W
Bellona
6,239
624
83
8
0
232,902
4
W
Loki
5,109
511
57
6
0
224,891
0
W
Rama
5,133
513
80
8
0
170,880
3
L
Chiron
4,737
474
52
5
0
167,452
5
W
Athena
5,314
531
37
4
0
212,837
1
L
Ganesha
4,906
491
6
1
0
186,171
3
L
Sun Wukong
4,157
416
24
2
0
182,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role