Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AGirlCosting
Cupid
Level 116
God Stats
8W - 3L
1,834 SR
Queue Stats
66W - 68L
1,469 Elo+
Party 2
Bakasura
Bakasura
ButterToasttt
Bakasura
Level 141
God Stats
16W - 13L
1,598 SR
Queue Stats
243W - 275L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
HoonDinger
Amaterasu
Level 28
God Stats
4W - 1L
1,712 SR
Queue Stats
195W - 134L
1,667 Elo+
Party 1
Team Averages
Level 112
1,629 SR
1,528 Elo+

VS

Team Averages
Level 63
1,571 SR
1,561 Elo+
Xing Tian
Xing Tian
D1nklebergggg
Xing Tian
Level 49
God Stats
10W - 7L
1,668 SR
Queue Stats
212W - 187L
1,544 Elo+
Solo
Artemis
Artemis
Eternalpain14
Artemis
Level 103
God Stats
2W - 2L
1,329 SR
Queue Stats
121W - 120L
1,541 Elo+
Solo
Achilles
Achilles
Rasengan741
Achilles
Level 61
God Stats
1W - 2L
1,882 SR
Queue Stats
76W - 65L
1,588 Elo+
Solo
Thor
Thor
TheHeavenlyGod
Thor
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 153L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
waistingtime
Baron Samedi
Level 66
God Stats
7W - 9L
1,474 SR
Queue Stats
154W - 150L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 3 / 11
13,268
553
26,080
18,312
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
19
4 / 2 / 14
11,956
498
14,073
17,294
9,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 4 / 6
13,537
564
14,268
25,061
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ButterToasttt
Bakasura
20
13 / 2 / 2
14,722
613
14,757
22,277
15,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
HoonDinger
Amaterasu
20
4 / 3 / 3
14,356
598
15,988
24,523
22,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D1nklebergggg
Xing Tian
13
0 / 3 / 2
8,407
350
10,026
19,579
6,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
19
4 / 10 / 5
12,129
505
24,970
26,720
10,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Rasengan741
Achilles
12
2 / 2 / 0
8,667
361
2,774
11,041
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 6 / 0
10,241
427
8,844
24,859
13,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
waistingtime
Baron Samedi
17
5 / 8 / 1
11,297
471
9,920
25,998
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
28
Kills
14
14
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
11
3.5
W
Anubis
 
Anubis
4
2
14
5.5
W
2
4
6
1.25
W
Bakasura
ButterToasttt
Bakasura
13
2
2
7
L
Xing Tian
D1nklebergggg
Xing Tian
0
3
2
0.33
L
Artemis
4
10
5
0.65
W
Amaterasu
HoonDinger
Amaterasu
4
3
3
1.83
L
Achilles
Rasengan741
Achilles
2
2
0
1
L
3
6
0
0.5
L
Baron Samedi
waistingtime
Baron Samedi
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,166
Damage
56,534
107,467
Taken
108,197
67,349
Mitigated
55,225
42,471
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,080
5,462
263
3,573
18,312
9,017
2,038
9,428
8,884
121,042
0
W
Anubis
 
Anubis
14,073
551
441
7,176
17,294
9,440
511
3,322
13,972
72,673
0
W
14,268
7,075
177
12,080
25,061
11,776
2,003
2,643
22,418
0
135,836
W
Bakasura
ButterToasttt
Bakasura
14,757
8,981
0
7,462
22,277
15,077
440
3,759
18,518
0
148,308
L
Xing Tian
D1nklebergggg
Xing Tian
10,026
1,012
0
2,416
19,579
6,283
0
11,087
6,969
63,519
0
L
Artemis
24,970
15,037
0
5,871
26,720
10,802
0
7,339
18,173
0
93,477
W
Amaterasu
HoonDinger
Amaterasu
15,988
8,138
0
11,299
24,523
22,039
3,576
1,291
23,232
0
122,438
L
Achilles
Rasengan741
Achilles
2,774
636
0
4,155
11,041
4,541
0
3,120
7,609
0
43,320
L
8,844
1,010
0
3,637
24,859
13,058
0
4,573
19,720
0
56,623
L
Baron Samedi
waistingtime
Baron Samedi
9,920
1,118
467
4,219
25,998
20,541
0
12,608
11,637
58,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,839
Gold Earned
50,741
880
Minions Killed
471
0
Camps Cleared
0
2,204,425
Distance Traveled
1,751,337
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,268
553
164
7
0
402,839
1
W
Anubis
11,956
498
88
4
0
437,648
9
W
Cupid
13,537
564
195
8
0
387,697
5
W
Bakasura
14,722
613
216
9
0
534,386
0
L
Xing Tian
8,407
350
98
4
0
325,082
5
L
Artemis
12,129
505
122
5
0
353,897
3
W
Amaterasu
14,356
598
217
9
0
441,855
6
L
Achilles
8,667
361
82
3
0
305,972
3
L
Thor
10,241
427
94
4
0
411,390
2
L
Baron Samedi
11,297
471
75
3
0
354,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role