Player Matchup

Mulan
Mulan
Brizzy135
Mulan
Level 46
God Stats
9W - 9L
1,709 SR
Queue Stats
170W - 185L
1,377 Elo+
Party 2
Pele
Pele
Freecream9599
Pele
Level 60
God Stats
13W - 18L
1,302 SR
Queue Stats
124W - 147L
1,335 Elo+
Party 2
Ares
Ares
JealousHades
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
1,171 Elo+
Party 2
Chang'e
Chang'e
LonathVkng
Chang'e
Level 63
God Stats
3W - 1L
1,852 SR
Queue Stats
79W - 105L
1,373 Elo+
Party 2
Cupid
Cupid
Slicinsteak
Cupid
Level 9
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 2
Team Averages
Level 43
1,530 SR
1,293 Elo+

VS

Team Averages
Level 91
1,544 SR
1,420 Elo+
Lancelot
Lancelot
Andreis_confleis
Lancelot
Level 29
God Stats
34W - 23L
1,603 SR
Queue Stats
176W - 170L
1,417 Elo+
Party 1
Ganesha
Ganesha
Atlas-ALV
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 167L
1,456 Elo+
Party 1
Janus
Janus
Cesarooooo
Janus
Level 122
God Stats
1W - 0L
1,623 SR
Queue Stats
23W - 32L
1,354 Elo+
Solo
Ah Puch
Ah Puch
RDBG426
Ah Puch
Level 128
God Stats
4W - 2L
1,493 SR
Queue Stats
294W - 310L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
danteinfierno26
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brizzy135
Mulan
14
3 / 4 / 2
8,798
489
16,231
21,317
16,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 3
9,224
512
11,110
17,760
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 4
7,974
443
7,613
15,748
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LonathVkng
Chang'e
12
1 / 4 / 4
7,912
440
10,649
17,816
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 0
8,242
458
2,201
9,177
3,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,570
532
11,100
16,994
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ganesha
Atlas-ALV
Ganesha
13
0 / 2 / 13
8,550
475
7,434
14,010
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
3 / 1 / 6
8,982
499
13,737
9,413
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
RDBG426
Ah Puch
16
7 / 3 / 4
10,639
591
18,052
25,641
12,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
danteinfierno26
Ah Muzen Cab
16
8 / 2 / 1
9,785
544
12,105
9,540
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
24
24
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Ganesha
Atlas-ALV
Ganesha
0
2
13
3.25
L
Mulan
Brizzy135
Mulan
3
4
2
1
W
Janus
3
1
6
6
L
5
5
3
1.3
L
1
6
4
0.5
L
Chang'e
LonathVkng
Chang'e
1
4
4
0.75
W
Ah Puch
RDBG426
Ah Puch
7
3
4
3
L
1
5
0
0.2
W
Ah Muzen Cab
danteinfierno26
Ah Muzen Cab
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
62,428
81,818
Taken
75,598
46,434
Mitigated
44,253
21,621
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,100
2,923
0
1,185
16,994
8,228
588
2,735
14,259
0
77,442
W
Ganesha
Atlas-ALV
Ganesha
7,434
605
1,810
2,952
14,010
14,340
58
5,913
8,097
24,733
0
L
Mulan
Brizzy135
Mulan
16,231
1,989
0
7,807
21,317
16,649
0
12,258
8,388
0
57,641
W
Janus
13,737
843
0
887
9,413
4,036
1,134
3,399
6,014
64,971
0
L
11,110
1,909
0
1,884
17,760
7,405
0
6,440
11,224
0
60,571
L
7,613
1,489
0
2,197
15,748
12,005
0
8,008
7,514
23,507
0
L
Chang'e
LonathVkng
Chang'e
10,649
706
2,350
6,166
17,816
6,665
100
8,508
9,260
48,222
0
W
Ah Puch
RDBG426
Ah Puch
18,052
1,126
396
17,898
25,641
12,270
1,100
4,502
21,139
74,661
0
L
2,201
1,303
744
473
9,177
3,710
834
2,916
6,209
0
41,534
W
Ah Muzen Cab
danteinfierno26
Ah Muzen Cab
12,105
5,447
0
4,542
9,540
5,379
2,602
1,835
7,705
0
81,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
47,526
396
Minions Killed
458
0
Camps Cleared
0
1,624,762
Distance Traveled
1,669,583
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,570
532
103
6
0
393,522
0
W
Ganesha
8,550
475
7
0
0
356,007
1
L
Mulan
8,798
489
104
6
0
338,212
2
W
Janus
8,982
499
118
7
0
360,750
8
L
Pele
9,224
512
83
5
0
336,004
2
L
Ares
7,974
443
35
2
0
305,646
2
L
Chang'e
7,912
440
72
4
0
351,735
3
W
Ah Puch
10,639
591
116
6
0
344,127
0
L
Cupid
8,242
458
102
6
0
293,165
1
W
Ah Muzen Cab
9,785
544
114
6
0
215,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role