Player Matchup

Ares
Ares
Chris2000C4
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 101L
1,320 Elo+
Solo
Hades
Hades
Hobzz_MakuaSkuxx
Hades
Level 46
God Stats
26W - 18L
1,487 SR
Queue Stats
121W - 166L
1,268 Elo+
Party 2
Olorun
Olorun
LeaofTheLand
Olorun
Level 67
God Stats
7W - 7L
1,420 SR
Queue Stats
101W - 118L
1,344 Elo+
Solo
Neith
Neith
Polar_Bear_chill
Neith
Level 46
God Stats
17W - 20L
1,449 SR
Queue Stats
62W - 89L
1,138 Elo+
Solo
Nemesis
Nemesis
Tuvalu_028
Nemesis
Level 35
God Stats
5W - 2L
1,800 SR
Queue Stats
102W - 159L
1,287 Elo+
Party 2
Team Averages
Level 50
1,531 SR
1,271 Elo+

VS

Team Averages
Level 83
1,454 SR
1,349 Elo+
Sylvanus
Sylvanus
Syn Shanks
Sylvanus
Level 34
God Stats
21W - 15L
1,500 SR
Queue Stats
57W - 53L
1,356 Elo+
Solo
Danzaburou
Danzaburou
beastlord2121
Danzaburou
Level 46
God Stats
22W - 35L
1,306 SR
Queue Stats
67W - 112L
1,242 Elo+
Solo
Anubis
Anubis
blizzyslayer420
Anubis
Level 108
God Stats
8W - 8L
1,417 SR
Queue Stats
105W - 122L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
endoflist
Cu Chulainn
Level 114
God Stats
4W - 4L
1,405 SR
Queue Stats
123W - 171L
1,367 Elo+
Party 1
Loki
Loki
ox-KR0M-xo
Loki
Level 114
God Stats
13W - 5L
1,642 SR
Queue Stats
545W - 558L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,333
389
9,120
16,801
17,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 0
9,668
403
3,659
8,581
4,493
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
19
3 / 4 / 3
12,939
539
11,170
23,252
12,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 5
10,785
449
16,255
11,842
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tuvalu_028
Nemesis
20
5 / 1 / 4
12,547
523
12,457
20,349
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Syn Shanks
Sylvanus
16
1 / 2 / 3
10,964
457
5,985
20,150
22,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
beastlord2121
Danzaburou
16
0 / 3 / 4
10,696
446
8,398
16,787
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 2
13,108
546
15,306
17,651
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
endoflist
Cu Chulainn
18
1 / 2 / 3
12,229
510
13,710
18,749
23,400
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 2
13,037
543
13,055
18,746
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
9
9
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
1
1
0
1
L
Olorun
3
4
3
1.13
L
2
2
5
2.25
W
Sylvanus
Syn Shanks
Sylvanus
1
2
3
1.25
L
Nemesis
Tuvalu_028
Nemesis
5
1
4
7
W
Danzaburou
beastlord2121
Danzaburou
0
3
4
0.67
W
3
4
2
1
W
Cu Chulainn
endoflist
Cu Chulainn
1
2
3
1.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
56,454
80,825
Taken
92,083
49,443
Mitigated
72,939
28,509
Healing
39,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,120
297
300
2,597
16,801
17,073
0
5,321
11,480
16,425
0
L
3,659
961
47
5,541
8,581
4,493
301
0
8,581
49,693
0
L
Olorun
11,170
5,920
501
13,185
23,252
12,070
1,380
7,694
15,558
122,092
0
L
16,255
4,557
0
3,258
11,842
5,715
963
3,077
8,765
0
79,078
W
Sylvanus
Syn Shanks
Sylvanus
5,985
2,806
5,744
9,292
20,150
22,350
1,019
3,375
16,775
31,313
0
L
Nemesis
Tuvalu_028
Nemesis
12,457
4,468
0
3,080
20,349
10,092
38
5,850
14,499
0
132,914
W
Danzaburou
beastlord2121
Danzaburou
8,398
2,981
0
3,456
16,787
7,815
4,182
3,683
13,104
0
89,790
W
15,306
529
318
8,858
17,651
10,722
367
7,257
10,394
120,512
0
W
Cu Chulainn
endoflist
Cu Chulainn
13,710
1,121
0
2,528
18,749
23,400
484
7,254
11,495
0
99,475
W
13,055
3,825
3
9,523
18,746
8,652
2,538
2,380
16,366
0
114,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
60,034
597
Minions Killed
679
0
Camps Cleared
0
2,073,361
Distance Traveled
2,136,567
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,333
389
17
1
0
449,597
0
L
Hades
9,668
403
75
3
0
205,212
5
L
Olorun
12,939
539
204
9
0
424,724
3
L
Neith
10,785
449
117
5
0
418,210
0
W
Sylvanus
10,964
457
51
2
0
382,606
0
L
Nemesis
12,547
523
184
8
0
575,618
6
W
Danzaburou
10,696
446
129
5
0
412,907
1
W
Anubis
13,108
546
178
7
0
396,788
2
W
Cu Chulainn
12,229
510
168
7
0
444,556
3
W
Loki
13,037
543
153
6
0
499,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role