Player Matchup

Achilles
Achilles
JackTheDwarf
Achilles
Level 122
God Stats
20W - 22L
1,536 SR
Queue Stats
149W - 125L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
MatzhyE
Kukulkan
Level 42
God Stats
2W - 1L
1,483 SR
Queue Stats
106W - 122L
1,437 Elo+
Solo
Skadi
Skadi
PikachuUniverse
Skadi
Level 107
God Stats
36W - 22L
1,704 SR
Queue Stats
148W - 114L
1,579 Elo+
Party 1
Ganesha
Ganesha
SM00THlES
Ganesha
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 1
Olorun
Olorun
typhoonzephyr
Olorun
Level 116
God Stats
6W - 1L
1,661 SR
Queue Stats
104W - 89L
1,583 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,552 Elo+

VS

Team Averages
Level 85
1,519 SR
1,495 Elo+
Skadi
Skadi
CxBaker15
Skadi
Level 81
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 2
Achilles
Achilles
MidnightLadyCrow
Achilles
Level 123
God Stats
15W - 20L
1,455 SR
Queue Stats
68W - 75L
1,363 Elo+
Party 3
Cabrakan
Cabrakan
ThehotchemistXD
Cabrakan
Level 48
God Stats
7W - 5L
1,777 SR
Queue Stats
70W - 63L
1,641 Elo+
Solo
Arachne
Arachne
Xileena
Arachne
Level 122
God Stats
4W - 7L
1,545 SR
Queue Stats
169W - 177L
1,516 Elo+
Party 3
Agni
Agni
levis inc
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JackTheDwarf
Achilles
20
9 / 6 / 2
13,126
820
19,764
24,628
20,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
MatzhyE
Kukulkan
18
2 / 1 / 7
11,677
730
13,356
5,507
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 3 / 5
11,959
747
12,222
15,649
7,720
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
SM00THlES
Ganesha
18
0 / 3 / 11
12,042
753
5,897
19,749
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 0 / 8
12,725
795
16,008
14,318
8,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CxBaker15
Skadi
19
1 / 3 / 6
10,956
685
12,342
12,327
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
9,609
601
8,765
16,669
11,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
18
5 / 2 / 3
11,857
741
11,864
20,208
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Xileena
Arachne
16
2 / 3 / 4
10,465
654
8,572
14,988
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
18
3 / 6 / 6
10,884
680
14,925
15,679
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
18
Kills
13
13
Deaths
19
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
CxBaker15
Skadi
1
3
6
1.33
W
Achilles
JackTheDwarf
Achilles
9
6
2
1.67
W
Kukulkan
MatzhyE
Kukulkan
2
1
7
5.5
L
2
5
1
0.5
W
3
3
5
1.83
W
Ganesha
SM00THlES
Ganesha
0
3
11
1.83
L
Cabrakan
5
2
3
3.25
L
Arachne
Xileena
Arachne
2
3
4
1.33
L
Agni
3
6
6
1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,247
Damage
56,468
79,851
Taken
79,871
61,388
Mitigated
60,596
22,059
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CxBaker15
Skadi
12,342
4,144
0
379
12,327
5,866
0
6,084
6,073
0
53,567
W
Achilles
JackTheDwarf
Achilles
19,764
5,739
0
5,694
24,628
20,206
668
7,750
16,878
0
45,477
W
Kukulkan
MatzhyE
Kukulkan
13,356
571
0
637
5,507
2,564
1,486
2,795
2,712
53,884
0
L
8,765
2,467
0
2,045
16,669
11,757
0
7,183
8,365
0
20,465
W
12,222
5,765
0
3,734
15,649
7,720
6,080
3,869
11,780
0
58,566
W
Ganesha
SM00THlES
Ganesha
5,897
558
0
2,898
19,749
22,455
207
6,040
12,431
18,765
0
L
Cabrakan
11,864
1,265
0
4,499
20,208
25,992
0
10,936
8,944
30,681
0
L
Arachne
Xileena
Arachne
8,572
4,602
0
4,561
14,988
9,639
0
4,841
10,084
0
31,160
L
Agni
14,925
1,221
0
1,047
15,679
7,342
0
5,713
9,768
39,415
0
W
16,008
7,809
885
8,211
14,318
8,443
3,904
6,335
7,983
65,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
53,771
359
Minions Killed
257
0
Camps Cleared
0
1,696,584
Distance Traveled
1,398,013
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,956
685
92
6
0
285,615
2
W
Achilles
13,126
820
70
4
0
356,868
3
W
Kukulkan
11,677
730
74
5
0
359,813
0
L
Achilles
9,609
601
27
2
0
240,796
0
W
Skadi
11,959
747
88
6
0
310,244
0
W
Ganesha
12,042
753
9
1
0
328,344
0
L
Cabrakan
11,857
741
24
2
0
324,025
0
L
Arachne
10,465
654
53
3
0
254,766
3
L
Agni
10,884
680
61
4
0
292,811
1
W
Olorun
12,725
795
118
7
0
341,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role