Player Matchup

Freya
Freya
Masters
 
Freya
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Fuji Natsuo
Achilles
Masters
Level 123
God Stats
5W - 3L
1,791 SR
Queue Stats
1,075W - 819L
3,272 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
I-Main-Asuri
Gilgamesh
Diamond V
Level 158
God Stats
12W - 8L
1,835 SR
Queue Stats
564W - 574L
1,959 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
MiidOrFeeeD
Baba Yaga
Diamond IV
Level 86
God Stats
31W - 26L
1,638 SR
Queue Stats
407W - 399L
2,116 MMR
Solo
Set
Set
Diamond IV
TrickZProject
Set
Diamond IV
Level 149
God Stats
18W - 15L
1,545 SR
Queue Stats
479W - 496L
2,155 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,662 SR
2,200 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,682 SR
2,406 MMR
Artio
Artio
Diamond II
Dazai-Sensai
Artio
Diamond II
Level 147
God Stats
68W - 45L
1,641 SR
Queue Stats
766W - 757L
2,317 MMR
Solo
Atlas
Atlas
Gold V
MrPeertjes2
Atlas
Gold V
Level 112
God Stats
1W - 0L
1,595 SR
Queue Stats
14W - 5L
1,681 MMR
Solo
Sol
Sol
Masters
Takinа
Sol
Masters
Level 145
God Stats
11W - 11L
1,855 SR
Queue Stats
635W - 405L
3,124 MMR
Party 1
Heimdallr
Heimdallr
Silver II
ali-1998368
Heimdallr
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,546 MMR
Solo
Susano
Susano
Masters
asdfnumbers44
Susano
Masters
Level 146
God Stats
12W - 6L
1,820 SR
Queue Stats
142W - 67L
3,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
6 / 9 / 2
12,658
487
19,319
30,161
12,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Fuji Natsuo
Achilles
19
7 / 7 / 0
13,282
511
19,526
39,321
35,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
I-Main-Asuri
Gilgamesh
18
2 / 7 / 7
12,535
482
10,096
35,571
34,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
MiidOrFeeeD
Baba Yaga
17
2 / 6 / 3
11,302
435
17,967
23,062
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 10 / 8
13,036
501
14,813
31,215
15,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TsukuyomiBakasuraGeb

VS

Bans
CabrakanKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
14,822
570
17,564
33,381
55,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 6 / 12
12,971
499
10,211
29,500
34,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
9 / 3 / 10
15,785
607
36,668
34,599
19,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ali-1998368
Heimdallr
20
3 / 5 / 7
14,505
558
9,957
18,440
9,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
24 / 3 / 5
18,742
721
49,325
25,517
14,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
19
Kills
39
39
Deaths
20
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
9
2
0.78
W
3
3
15
3.5
L
Achilles
Fuji Natsuo
Achilles
7
7
0
1
L
Gilgamesh
I-Main-Asuri
Gilgamesh
2
7
7
0.79
L
Baba Yaga
MiidOrFeeeD
Baba Yaga
2
6
3
0.58
W
0
6
12
1
W
Sol
9
3
10
4.67
L
2
10
8
0.6
W
Heimdallr
ali-1998368
Heimdallr
3
5
7
1.3
W
24
3
5
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,721
Damage
123,725
159,330
Taken
141,437
107,121
Mitigated
132,587
39,362
Healing
51,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
19,319
5,365
0
9,644
30,161
12,606
21
7,508
22,587
111,478
0
W
17,564
1,939
1,397
14,783
33,381
55,838
174
5,731
27,534
100,023
0
L
Achilles
Fuji Natsuo
Achilles
19,526
4,978
0
12,091
39,321
35,302
0
18,142
20,390
0
86,726
L
Gilgamesh
I-Main-Asuri
Gilgamesh
10,096
2,450
2,843
6,728
35,571
34,180
20
16,872
18,547
241
61,080
L
Baba Yaga
MiidOrFeeeD
Baba Yaga
17,967
402
0
3,767
23,062
9,825
0
9,338
13,646
89,870
0
W
10,211
3,907
0
4,043
29,500
34,133
0
9,788
19,330
40,978
0
W
Sol
36,668
21,122
0
22,419
34,599
19,199
8,381
10,019
22,930
184,420
0
L
14,813
7,024
0
4,289
31,215
15,208
1,210
11,718
19,167
0
115,527
W
Heimdallr
ali-1998368
Heimdallr
9,957
4,155
0
5,042
18,440
9,375
1,375
7,596
10,488
0
136,894
W
49,325
20,382
0
3,363
25,517
14,042
1,723
5,281
18,288
0
179,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,813
Gold Earned
76,825
698
Minions Killed
783
0
Camps Cleared
0
2,270,558
Distance Traveled
2,513,029
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,658
487
169
7
0
407,835
2
W
Artio
14,822
570
155
6
0
531,346
4
L
Achilles
13,282
511
147
6
0
448,770
1
L
Gilgamesh
12,535
482
68
3
0
455,665
4
L
Baba Yaga
11,302
435
153
6
0
453,765
1
W
Atlas
12,971
499
49
2
0
490,120
7
W
Sol
15,785
607
228
9
0
469,502
0
L
Set
13,036
501
161
6
0
504,523
5
W
Heimdallr
14,505
558
165
6
0
456,434
5
W
Susano
18,742
721
186
7
0
565,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role