Player Matchup

Odin
Odin
Czybyk
Odin
Level 58
God Stats
16W - 12L
1,524 SR
Queue Stats
317W - 370L
1,453 Elo+
Solo
Yemoja
Yemoja
HeartsoreRuby52
Yemoja
Level 48
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 1
Scylla
Scylla
Sedeas
Scylla
Level 89
God Stats
1W - 2L
1,581 SR
Queue Stats
8W - 8L
1,284 Elo+
Solo
Artemis
Artemis
Zacks
Artemis
Level 116
God Stats
0W - 2L
1,704 SR
Queue Stats
120W - 134L
1,405 Elo+
Solo
Freya
Freya
chronodynasty
Freya
Level 79
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 9L
1,527 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,441 Elo+

VS

Team Averages
Level 44
1,466 SR
1,553 Elo+
Bellona
Bellona
AgentManiac
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Codpoo
Heimdallr
Level 83
God Stats
3W - 3L
1,237 SR
Queue Stats
223W - 142L
1,557 Elo+
Party 2
Pele
Pele
Heretic_Angel23
Pele
Level 63
God Stats
6W - 10L
1,380 SR
Queue Stats
50W - 67L
1,400 Elo+
Solo
Persephone
Persephone
Knifesie
Persephone
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 107L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Madbomb84
Jormungandr
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 4L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Czybyk
Odin
16
0 / 5 / 5
9,328
622
7,976
21,795
21,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 5 / 4
9,921
661
10,402
18,857
21,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Sedeas
Scylla
16
3 / 3 / 2
9,596
640
7,446
10,206
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Zacks
Artemis
15
0 / 5 / 2
8,995
600
8,568
16,601
7,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 6 / 3
9,925
662
12,437
19,674
9,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentManiac
Bellona
18
5 / 2 / 10
10,801
720
8,729
12,275
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Codpoo
Heimdallr
20
11 / 0 / 11
12,370
825
28,937
15,266
9,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 17
10,314
688
6,778
12,629
9,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Knifesie
Persephone
16
1 / 3 / 16
10,522
701
10,090
11,270
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Madbomb84
Jormungandr
18
5 / 0 / 16
11,875
792
20,602
17,946
22,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
6
Kills
24
24
Deaths
7
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentManiac
Bellona
5
2
10
5
W
Heimdallr
Codpoo
Heimdallr
11
0
11
16.5
L
Odin
Czybyk
Odin
0
5
5
0.5
L
0
5
4
0.4
W
2
2
17
5.25
W
Persephone
Knifesie
Persephone
1
3
16
3
W
Jormungandr
Madbomb84
Jormungandr
5
0
16
13
L
Scylla
Sedeas
Scylla
3
3
2
1.33
L
Artemis
Zacks
Artemis
0
5
2
0.2
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,829
Damage
75,136
87,133
Taken
69,386
64,417
Mitigated
57,946
16,617
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentManiac
Bellona
8,729
3,756
0
2,783
12,275
10,807
684
4,742
6,091
0
21,989
W
Heimdallr
Codpoo
Heimdallr
28,937
18,655
0
3,470
15,266
9,443
2,450
6,684
8,582
0
69,299
L
Odin
Czybyk
Odin
7,976
977
0
2,260
21,795
21,452
102
9,884
11,495
0
31,659
L
10,402
1,933
3,780
2,416
18,857
21,438
0
5,792
12,976
33,388
0
W
6,778
1,588
1,163
2,406
12,629
9,086
1,230
5,540
6,122
0
24,853
W
Persephone
Knifesie
Persephone
10,090
1,076
0
2,418
11,270
5,712
811
5,575
5,692
23,373
0
W
Jormungandr
Madbomb84
Jormungandr
20,602
6,232
748
5,114
17,946
22,898
885
7,741
10,205
48,290
0
L
Scylla
Sedeas
Scylla
7,446
295
0
666
10,206
4,244
698
2,299
7,845
24,156
0
L
Artemis
Zacks
Artemis
8,568
3,674
0
2,050
16,601
7,616
0
6,392
10,073
0
26,546
L
12,437
3,412
0
5,445
19,674
9,667
141
5,556
14,052
34,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
55,882
225
Minions Killed
231
0
Camps Cleared
0
1,291,232
Distance Traveled
1,497,680
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,801
720
25
2
0
290,398
2
W
Heimdallr
12,370
825
83
6
0
319,916
1
L
Odin
9,328
622
52
3
0
285,469
1
L
Yemoja
9,921
661
41
3
0
242,224
0
W
Pele
10,314
688
33
2
0
304,536
0
W
Persephone
10,522
701
22
1
0
267,591
0
W
Jormungandr
11,875
792
68
5
0
315,239
1
L
Scylla
9,596
640
31
2
0
269,172
2
L
Artemis
8,995
600
43
3
0
207,642
4
L
Freya
9,925
662
58
4
0
286,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role