Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Charybdis AI
Charybdis
Level 6
God Stats
4W - 0L
1,767 SR
Queue Stats
4W - 0L
1,734 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,578 Elo+

VS

Team Averages
Level 66
1,442 SR
1,456 Elo+
Cupid
Cupid
Exotic_Scum
Cupid
Level 66
God Stats
0W - 2L
1,204 SR
Queue Stats
53W - 58L
1,471 Elo+
Party 1
Artio
Artio
KTN_frenchfry
Artio
Level 106
God Stats
0W - 1L
1,336 SR
Queue Stats
42W - 44L
1,449 Elo+
Party 1
Bacchus
Bacchus
The_Acidic_LemoN
Bacchus
Level 27
God Stats
8W - 10L
1,786 SR
Queue Stats
26W - 26L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
9 / 0 / 4
8,461
846
14,994
10,872
5,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
 
Kumbhakarna
11
2 / 1 / 10
7,158
716
7,130
10,535
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Charybdis AI
Charybdis
12
2 / 1 / 9
7,383
738
10,958
5,144
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,075
608
6,058
9,765
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,986
699
6,759
12,637
11,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 2
6,616
662
4,406
15,257
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
4
11
W
Kumbhakarna
 
Kumbhakarna
2
1
10
7
W
Charybdis
Charybdis AI
Charybdis
2
1
9
6.5
L
0
5
1
0.1
L
2
2
0
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
17,223
26,551
Taken
37,659
12,677
Mitigated
28,427
3,194
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,994
5,645
0
476
10,872
5,111
0
4,858
6,014
0
26,330
W
Kumbhakarna
 
Kumbhakarna
7,130
253
0
2,196
10,535
5,019
0
3,777
6,758
14,072
0
W
Charybdis
Charybdis AI
Charybdis
10,958
5,510
0
522
5,144
2,547
0
2,916
2,228
0
38,516
L
6,058
2,473
573
811
9,765
3,457
0
2,324
7,095
0
20,242
L
6,759
744
1,907
4,701
12,637
11,650
0
1,658
10,729
19,031
0
L
4,406
448
0
1,487
15,257
13,320
0
2,554
12,433
6,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
19,677
107
Minions Killed
67
8
Camps Cleared
2
548,522
Distance Traveled
547,123
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,461
846
22
2
5
192,911
0
W
Kumbhakarna
7,158
716
20
2
1
192,443
4
W
Charybdis
7,383
738
65
7
2
163,168
3
L
Cupid
6,075
608
35
4
2
163,449
1
L
Artio
6,986
699
28
3
0
208,650
1
L
Bacchus
6,616
662
4
0
0
175,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role