Player Matchup

King Arthur
King Arthur
Accentuatee
King Arthur
Level 24
God Stats
6W - 4L
1,697 SR
Queue Stats
56W - 28L
1,799 Elo+
Party 1
Camazotz
Camazotz
AegisReach
Camazotz
Level 160
God Stats
1W - 0L
1,637 SR
Queue Stats
98W - 63L
1,717 Elo+
Party 1
Mercury
Mercury
AzureGismo
Mercury
Level 148
God Stats
2W - 0L
1,852 SR
Queue Stats
26W - 8L
1,843 Elo+
Party 1
Janus
Janus
MyfartsarePoops
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,752 Elo+
Party 1
Xbalanque
Xbalanque
hadma2000
Xbalanque
Level 156
God Stats
14W - 9L
1,916 SR
Queue Stats
86W - 73L
1,700 Elo+
Party 1
Team Averages
Level 127
1,720 SR
1,762 Elo+

VS

Team Averages
Level 86
1,586 SR
1,543 Elo+
Ymir
Ymir
Caytoz
Ymir
Level 48
God Stats
2W - 5L
1,403 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 2
Ullr
Ullr
IDestru24I
Ullr
Level 160
God Stats
1W - 1L
1,696 SR
Queue Stats
12W - 10L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
IGuillo-x
Cabrakan
Level 57
God Stats
9W - 5L
1,661 SR
Queue Stats
21W - 24L
1,508 Elo+
Party 2
Scylla
Scylla
cBeazt-
Scylla
Level 81
God Stats
1W - 3L
1,442 SR
Queue Stats
16W - 14L
1,551 Elo+
Party 2
Bakasura
Bakasura
lKyross
Bakasura
Level 83
God Stats
4W - 3L
1,727 SR
Queue Stats
12W - 14L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Accentuatee
King Arthur
16
2 / 3 / 3
10,322
573
13,866
18,977
15,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
AegisReach
Camazotz
14
1 / 0 / 8
8,595
478
3,900
14,811
9,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
AzureGismo
Mercury
17
5 / 0 / 7
10,950
608
12,217
13,484
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 9
11,006
611
13,269
8,467
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
hadma2000
Xbalanque
18
7 / 0 / 2
11,208
623
14,462
11,253
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Caytoz
Ymir
11
0 / 3 / 0
6,905
384
2,108
15,692
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,671
371
4,228
12,719
4,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
IGuillo-x
Cabrakan
13
0 / 5 / 2
7,269
404
4,005
16,734
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
cBeazt-
Scylla
14
0 / 6 / 2
8,009
445
4,458
10,741
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
lKyross
Bakasura
13
3 / 4 / 0
8,139
452
11,869
18,352
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
3
4
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Accentuatee
King Arthur
2
3
3
1.17
W
Camazotz
AegisReach
Camazotz
1
0
8
5
W
Mercury
AzureGismo
Mercury
5
0
7
8.5
L
Ymir
Caytoz
Ymir
0
3
0
0
L
0
4
0
0
L
Cabrakan
IGuillo-x
Cabrakan
0
5
2
0.2
W
6
1
9
10.5
L
Scylla
cBeazt-
Scylla
0
6
2
0.17
W
Xbalanque
hadma2000
Xbalanque
7
0
2
8
L
Bakasura
lKyross
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
26,668
66,992
Taken
74,238
38,570
Mitigated
54,135
18,227
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Accentuatee
King Arthur
13,866
1,026
0
3,136
18,977
15,479
14
3,409
13,769
0
69,621
W
Camazotz
AegisReach
Camazotz
3,900
1,088
363
4,248
14,811
9,798
74
3,356
10,625
0
34,169
W
Mercury
AzureGismo
Mercury
12,217
7,237
0
2,702
13,484
5,353
0
706
12,558
0
106,288
L
Ymir
Caytoz
Ymir
2,108
263
0
1,883
15,692
14,734
0
2,998
12,694
16,154
0
L
4,228
1,138
0
1,392
12,719
4,489
0
1,542
11,177
0
47,552
L
Cabrakan
IGuillo-x
Cabrakan
4,005
517
585
3,622
16,734
21,273
0
3,264
13,470
32,650
0
W
13,269
1,621
0
1,252
8,467
3,197
126
2,946
5,176
86,823
0
L
Scylla
cBeazt-
Scylla
4,458
172
0
1,053
10,741
4,470
0
3,736
7,005
60,053
0
W
Xbalanque
hadma2000
Xbalanque
14,462
7,134
0
6,526
11,253
4,743
3,805
1,057
10,196
0
115,237
L
Bakasura
lKyross
Bakasura
11,869
7,802
0
2,262
18,352
9,169
0
1,729
16,623
0
67,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
36,993
611
Minions Killed
396
0
Camps Cleared
0
1,837,027
Distance Traveled
1,566,507
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,322
573
120
7
0
324,364
8
W
Camazotz
8,595
478
39
2
0
373,156
7
W
Mercury
10,950
608
161
9
0
451,655
5
L
Ymir
6,905
384
20
1
0
317,487
7
L
Ullr
6,671
371
82
5
0
247,894
5
L
Cabrakan
7,269
404
54
3
0
296,909
4
W
Janus
11,006
611
132
7
0
369,334
2
L
Scylla
8,009
445
129
7
0
326,126
0
W
Xbalanque
11,208
623
159
9
0
318,518
3
L
Bakasura
8,139
452
111
6
0
378,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role