Player Matchup

Chernobog
Chernobog
MrFreezy30
Chernobog
Level 125
God Stats
2W - 4L
1,538 SR
Queue Stats
483W - 434L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
OhQueenLotus
Sylvanus
Level 156
God Stats
6W - 10L
1,671 SR
Queue Stats
616W - 722L
1,529 Elo+
Party 2
Hades
Hades
Order_69_
Hades
Level 92
God Stats
57W - 33L
1,697 SR
Queue Stats
976W - 1,031L
1,464 Elo+
Party 2
Team Averages
Level 124
1,635 SR
1,529 Elo+

VS

Team Averages
Level 99
1,423 SR
1,566 Elo+
Guan Yu
Guan Yu
Ironfist21
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
MightyPlatypus1
Baron Samedi
Level 106
God Stats
1W - 1L
1,223 SR
Queue Stats
19W - 11L
1,647 Elo+
Party 1
Fenrir
Fenrir
Torres-elijah010
Fenrir
Level 45
God Stats
20W - 18L
1,545 SR
Queue Stats
43W - 49L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MrFreezy30
Chernobog
19
9 / 4 / 3
13,195
733
22,321
13,210
6,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OhQueenLotus
Sylvanus
17
2 / 2 / 10
11,812
656
9,693
18,950
21,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Order_69_
Hades
18
2 / 4 / 11
12,123
674
21,836
23,794
13,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ironfist21
Guan Yu
17
3 / 2 / 5
12,353
686
12,804
24,843
30,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MightyPlatypus1
Baron Samedi
17
2 / 5 / 7
11,736
652
28,361
17,749
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 6 / 4
12,402
689
8,540
27,394
41,336
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ironfist21
Guan Yu
3
2
5
2.75
L
Baron Samedi
MightyPlatypus1
Baron Samedi
2
5
7
1.1
W
Chernobog
MrFreezy30
Chernobog
9
4
3
2.63
W
Sylvanus
OhQueenLotus
Sylvanus
2
2
10
3.5
W
Hades
Order_69_
Hades
2
4
11
1.88
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
49,705
55,954
Taken
69,986
41,099
Mitigated
81,812
25,376
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ironfist21
Guan Yu
12,804
1,420
1,904
5,020
24,843
30,376
0
10,861
13,982
0
44,567
L
Baron Samedi
MightyPlatypus1
Baron Samedi
28,361
1,975
5,451
4,779
17,749
10,100
0
9,433
8,316
77,232
0
W
Chernobog
MrFreezy30
Chernobog
22,321
12,780
0
2,528
13,210
6,029
1,575
6,427
6,783
0
51,408
W
Sylvanus
OhQueenLotus
Sylvanus
9,693
3,860
4,990
7,756
18,950
21,578
617
10,112
8,838
24,543
4,806
W
Hades
Order_69_
Hades
21,836
904
725
9,377
23,794
13,492
640
12,173
11,621
65,849
0
L
8,540
1,098
0
2,152
27,394
41,336
0
10,403
16,991
0
21,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
36,491
199
Minions Killed
221
5
Camps Cleared
9
840,801
Distance Traveled
896,236
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,353
686
74
4
4
335,361
4
L
Baron Samedi
11,736
652
115
6
5
281,679
4
W
Chernobog
13,195
733
59
3
1
279,453
1
W
Sylvanus
11,812
656
30
2
0
245,675
0
W
Hades
12,123
674
110
6
4
315,673
0
L
Fenrir
12,402
689
32
2
0
279,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role