Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
VitalliWiseWolf
Merlin
Level 43
God Stats
2W - 6L
1,317 SR
Queue Stats
36W - 49L
1,427 Elo+
Solo
Awilix
Awilix
theperras
Awilix
Level 69
God Stats
0W - 2L
1,207 SR
Queue Stats
136W - 162L
1,482 Elo+
Solo
Team Averages
Level 79
1,341 SR
1,470 Elo+

VS

Team Averages
Level 80
1,524 SR
1,420 Elo+
Achilles
Achilles
Lhoop15
Achilles
Level 149
God Stats
1W - 1L
1,259 SR
Queue Stats
17W - 12L
1,647 Elo+
Party 1
Raijin
Raijin
SadBoiBobby
Raijin
Level 27
God Stats
2W - 0L
1,782 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1
Chiron
Chiron
WimbledonTheGod
Chiron
Level 65
God Stats
4W - 5L
1,531 SR
Queue Stats
58W - 92L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 5 / 5
7,109
592
6,692
20,828
19,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 7 / 5
7,952
663
8,575
9,915
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
theperras
Awilix
12
4 / 9 / 3
8,665
722
6,791
16,015
6,366
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lhoop15
Achilles
15
11 / 0 / 10
10,450
871
22,115
10,740
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Raijin
12
3 / 5 / 8
8,619
718
7,234
8,351
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 13
10,101
842
12,390
11,388
5,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
20
21
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
5
0.7
W
Achilles
Lhoop15
Achilles
11
0
10
16
W
Raijin
3
5
8
1.4
L
2
7
5
0.64
W
6
2
13
6.25
L
Awilix
theperras
Awilix
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
41,739
46,758
Taken
30,479
29,208
Mitigated
18,215
4,999
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,692
2,485
0
4,689
20,828
19,101
0
3,700
16,707
0
14,765
W
Achilles
Lhoop15
Achilles
22,115
10,651
0
3,183
10,740
10,374
865
2,896
7,844
0
38,458
W
Raijin
7,234
1,518
0
283
8,351
2,784
184
2,042
6,309
25,509
0
L
8,575
302
0
0
9,915
3,741
0
1,917
7,881
30,745
0
W
12,390
4,725
527
2,789
11,388
5,057
229
3,907
7,450
0
38,110
L
Awilix
theperras
Awilix
6,791
2,406
0
310
16,015
6,366
0
1,791
13,869
0
17,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
29,170
99
Minions Killed
123
3
Camps Cleared
7
569,666
Distance Traveled
645,196
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,109
592
25
2
0
174,758
1
W
Achilles
10,450
871
24
2
4
246,571
4
W
Raijin
8,619
718
51
4
1
192,291
3
L
Merlin
7,952
663
51
4
1
191,087
1
W
Chiron
10,101
842
48
4
2
206,334
1
L
Awilix
8,665
722
23
2
2
203,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role