Player Matchup

Thoth
Thoth
Bsingh435
Thoth
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 2
Bellona
Bellona
FIREYRAIN
Bellona
Level 35
God Stats
3W - 6L
1,362 SR
Queue Stats
40W - 52L
1,189 Elo+
Party 2
Neith
Neith
SudeshTime
Neith
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
21W - 22L
1,257 Elo+
Party 2
Team Averages
Level 42
1,348 SR
1,234 Elo+

VS

Team Averages
Level 33
1,322 SR
1,240 Elo+
Merlin
Merlin
WolfofWar7
Merlin
Level 38
God Stats
25W - 28L
1,291 SR
Queue Stats
175W - 235L
1,242 Elo+
Party 1
Achilles
Achilles
jrh20
Achilles
Level 36
God Stats
30W - 28L
1,371 SR
Queue Stats
170W - 218L
1,239 Elo+
Party 1
Lancelot
Lancelot
kinG4029
Lancelot
Level 26
God Stats
9W - 15L
1,303 SR
Queue Stats
42W - 71L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bsingh435
Thoth
15
1 / 5 / 5
10,438
580
7,948
11,743
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FIREYRAIN
Bellona
16
3 / 3 / 4
11,758
653
12,649
21,922
25,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
16
3 / 1 / 2
11,068
615
13,376
15,542
6,720
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
WolfofWar7
Merlin
15
2 / 3 / 4
11,345
630
18,027
12,999
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
jrh20
Achilles
17
2 / 2 / 6
12,627
702
13,523
23,042
33,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
kinG4029
Lancelot
16
5 / 3 / 4
12,164
676
9,678
14,523
7,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
9
9
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bsingh435
Thoth
1
5
5
0.7
L
Bellona
FIREYRAIN
Bellona
3
3
4
1.67
L
Neith
3
1
2
4
W
Merlin
WolfofWar7
Merlin
2
3
4
1.33
W
Achilles
jrh20
Achilles
2
2
6
2.5
W
Lancelot
kinG4029
Lancelot
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
41,228
49,207
Taken
50,564
36,702
Mitigated
46,919
10,063
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bsingh435
Thoth
7,948
662
580
895
11,743
4,143
165
3,551
8,192
28,767
0
L
Bellona
FIREYRAIN
Bellona
12,649
1,478
912
4,969
21,922
25,839
0
10,019
11,903
0
39,909
L
Neith
13,376
5,760
0
2,707
15,542
6,720
1,338
4,992
10,550
0
55,007
W
Merlin
WolfofWar7
Merlin
18,027
667
295
1,883
12,999
5,751
916
2,725
10,274
56,581
0
W
Achilles
jrh20
Achilles
13,523
2,316
0
5,367
23,042
33,938
1,104
4,168
18,874
0
44,002
W
Lancelot
kinG4029
Lancelot
9,678
634
0
4,145
14,523
7,230
800
1,980
12,543
0
32,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
36,136
175
Minions Killed
182
6
Camps Cleared
8
961,621
Distance Traveled
1,034,756
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,438
580
37
2
1
294,178
1
L
Bellona
11,758
653
51
3
2
357,370
3
L
Neith
11,068
615
87
5
3
310,073
11
W
Merlin
11,345
630
95
5
3
296,644
0
W
Achilles
12,627
702
50
3
1
351,788
0
W
Lancelot
12,164
676
37
2
4
386,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role