Player Matchup

Hou Yi
Hou Yi
Animeprincessian
Hou Yi
Level 103
God Stats
65W - 56L
1,616 SR
Queue Stats
221W - 196L
1,550 Elo+
Party 1
Ra
Ra
Azaidreox
Ra
Level 106
God Stats
1W - 3L
1,522 SR
Queue Stats
20W - 19L
1,519 Elo+
Solo
Sobek
Sobek
ChickensAreLife
Sobek
Level 101
God Stats
0W - 7L
1,371 SR
Queue Stats
173W - 127L
1,614 Elo+
Party 1
Thor
Thor
Qu00t
Thor
Level 122
God Stats
8W - 7L
1,863 SR
Queue Stats
340W - 289L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tomahawk1x
Cu Chulainn
Level 118
God Stats
8W - 7L
1,784 SR
Queue Stats
211W - 228L
1,523 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,553 Elo+

VS

Team Averages
Level 87
1,494 SR
1,556 Elo+
Ares
Ares
Cheezy_slumped
Ares
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 148L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
JuicyJoeyyy
Ne Zha
Level 116
God Stats
3W - 1L
1,285 SR
Queue Stats
57W - 44L
1,591 Elo+
Party 2
Izanami
Izanami
Monarin
Izanami
Level 88
God Stats
18W - 11L
1,751 SR
Queue Stats
96W - 96L
1,555 Elo+
Party 3
Hera
Hera
TerrorGhost501
Hera
Level 108
God Stats
24W - 15L
1,698 SR
Queue Stats
118W - 112L
1,569 Elo+
Party 3
Odin
Odin
reapers-r-us-96
Odin
Level 58
God Stats
4W - 2L
1,238 SR
Queue Stats
195W - 174L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
11,480
522
5,943
14,380
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 1
11,210
510
14,504
16,384
8,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 8
9,883
449
9,907
28,373
34,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Qu00t
Thor
18
4 / 6 / 4
11,861
539
11,783
23,822
21,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Tomahawk1x
Cu Chulainn
15
1 / 8 / 3
9,537
434
8,059
23,273
12,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
12,949
589
17,022
18,451
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
18
5 / 3 / 10
11,808
537
10,278
16,982
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Monarin
Izanami
19
3 / 3 / 6
12,671
576
12,513
14,143
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 12
11,120
505
20,788
14,953
11,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 10
11,648
529
13,761
16,626
18,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
23
25
Deaths
16
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
6
4
1
1.63
W
8
1
8
12
L
1
3
8
1.67
W
Ne Zha
5
3
10
3.33
W
Izanami
Monarin
Izanami
3
3
6
2
L
Thor
Qu00t
Thor
4
6
4
1
W
2
6
12
1.33
L
Cu Chulainn
Tomahawk1x
Cu Chulainn
1
8
3
0.31
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
74,362
106,232
Taken
81,155
83,505
Mitigated
71,583
24,819
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,943
3,308
0
2,781
14,380
6,324
0
2,936
11,412
0
100,075
L
14,504
1,045
2,637
3,984
16,384
8,972
0
6,999
9,199
102,142
0
W
17,022
1,928
0
2,629
18,451
24,434
474
7,105
11,198
37,775
0
L
9,907
1,169
485
7,178
28,373
34,573
0
12,060
16,051
30,893
0
W
Ne Zha
10,278
2,530
0
4,331
16,982
9,949
1,062
5,758
11,224
0
88,494
W
Izanami
Monarin
Izanami
12,513
7,799
0
3,111
14,143
7,018
4,287
2,999
11,144
0
133,573
L
Thor
Qu00t
Thor
11,783
1,375
1
6,981
23,822
21,064
0
5,468
18,175
0
85,747
W
20,788
4,884
0
1,399
14,953
11,252
85
3,554
11,399
109,755
0
L
Cu Chulainn
Tomahawk1x
Cu Chulainn
8,059
1,524
0
772
23,273
12,572
0
9,786
13,227
0
81,325
W
13,761
2,133
0
980
16,626
18,930
511
5,492
10,898
0
69,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
60,196
632
Minions Killed
647
0
Camps Cleared
0
1,927,007
Distance Traveled
2,122,541
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,480
522
168
8
0
352,442
4
L
Ra
11,210
510
141
6
0
389,979
5
W
Ares
12,949
589
24
1
0
452,541
1
L
Sobek
9,883
449
38
2
0
429,179
4
W
Ne Zha
11,808
537
134
6
0
458,017
7
W
Izanami
12,671
576
201
9
0
398,064
3
L
Thor
11,861
539
164
7
0
348,560
1
W
Hera
11,120
505
169
8
0
378,192
2
L
Cu Chulainn
9,537
434
121
6
0
406,847
4
W
Odin
11,648
529
119
5
0
435,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role