Player Matchup

Hades
Hades
 
Hades
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EngagedAura9102
Serqet
Level 154
God Stats
855W - 879L
1,504 SR
Queue Stats
856W - 886L
1,455 Elo+
Solo
Bellona
Bellona
Kaidon
Bellona
Level 73
God Stats
4W - 5L
1,500 SR
Queue Stats
199W - 129L
1,603 Elo+
Party 1
Freya
Freya
SpaceyJeans05
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,200 Elo+
Party 1
Xbalanque
Xbalanque
kingevol
Xbalanque
Level 114
God Stats
2W - 0L
1,278 SR
Queue Stats
16W - 12L
1,360 Elo+
Party 1
Team Averages
Level 78
1,456 SR
1,424 Elo+

VS

Team Averages
Level 58
1,512 SR
1,407 Elo+
Skadi
Skadi
AlluringRose
Skadi
Level 83
God Stats
0W - 1L
1,777 SR
Queue Stats
35W - 39L
1,418 Elo+
Solo
Sol
Sol
Blade Summoner
Sol
Level 47
God Stats
15W - 16L
1,555 SR
Queue Stats
172W - 173L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
RAGNAR0KBLACK
Kuzenbo
Level 100
God Stats
0W - 2L
1,331 SR
Queue Stats
88W - 100L
1,452 Elo+
Party 2
Thanatos
Thanatos
STONINnBONIN420
Thanatos
Level 45
God Stats
4W - 8L
1,381 SR
Queue Stats
4W - 8L
1,344 Elo+
Solo
King Arthur
King Arthur
WolfWarlordX6
King Arthur
Level 17
God Stats
4W - 5L
1,516 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 2 / 26
11,413
1,141
15,059
10,888
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 14
9,690
969
4,392
5,640
3,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kaidon
Bellona
18
12 / 0 / 15
13,956
1,396
24,338
15,673
16,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 0 / 22
11,309
1,131
20,735
9,973
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
kingevol
Xbalanque
18
11 / 1 / 17
12,030
1,203
20,052
10,504
5,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,918
992
8,456
17,592
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 2
9,833
983
19,372
17,750
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
15
1 / 7 / 2
9,751
975
5,520
22,283
26,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
14
1 / 11 / 0
8,880
888
4,351
16,646
9,060
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
WolfWarlordX6
King Arthur
14
1 / 4 / 1
9,213
921
9,092
16,163
15,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
12
34
Kills
5
5
Deaths
34
94
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
26
8.5
L
1
9
2
0.22
L
1
3
2
0.67
W
2
2
14
4.5
W
Bellona
Kaidon
Bellona
12
0
15
19.5
L
Kuzenbo
1
7
2
0.29
L
Thanatos
1
11
0
0.09
W
5
0
22
16
L
King Arthur
WolfWarlordX6
King Arthur
1
4
1
0.38
W
Xbalanque
kingevol
Xbalanque
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,576
Damage
46,791
52,678
Taken
90,434
37,964
Mitigated
68,051
19,540
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,059
1,247
933
4,286
10,888
7,216
0
6,461
4,427
38,896
0
L
8,456
3,927
0
39
17,592
8,933
0
5,918
11,458
0
24,992
L
19,372
7,124
0
5,611
17,750
7,884
0
6,639
10,812
51,447
0
W
4,392
776
0
157
5,640
3,010
0
1,343
3,249
0
10,720
W
Bellona
Kaidon
Bellona
24,338
6,821
3,047
3,042
15,673
16,871
0
7,698
7,975
6,916
31,736
L
Kuzenbo
5,520
1,632
465
814
22,283
26,215
0
11,336
10,776
15,276
0
L
Thanatos
4,351
1,256
0
1,888
16,646
9,060
0
5,410
11,236
0
7,432
W
20,735
9,499
0
3,592
9,973
5,116
0
4,297
5,676
30,624
0
L
King Arthur
WolfWarlordX6
King Arthur
9,092
378
0
250
16,163
15,959
0
9,664
6,499
0
15,214
W
Xbalanque
kingevol
Xbalanque
20,052
15,032
0
4,483
10,504
5,751
0
5,093
5,411
0
45,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
47,595
202
Minions Killed
149
5
Camps Cleared
3
917,724
Distance Traveled
689,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,413
1,141
70
7
0
190,276
0
L
Skadi
9,918
992
38
4
0
118,178
0
L
Sol
9,833
983
78
8
0
162,283
0
W
Serqet
9,690
969
13
1
1
156,968
1
W
Bellona
13,956
1,396
27
3
0
210,420
0
L
Kuzenbo
9,751
975
17
2
1
141,853
0
L
Thanatos
8,880
888
3
0
0
117,456
0
W
Freya
11,309
1,131
32
3
2
197,500
0
L
King Arthur
9,213
921
13
1
2
149,334
0
W
Xbalanque
12,030
1,203
60
6
2
162,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role