Player Matchup

Shiva
Shiva
Not-NoRuWd
Shiva
Level 100
God Stats
9W - 8L
1,500 SR
Queue Stats
63W - 93L
1,353 Elo+
Party 2
Discordia
Discordia
VxExNxDxExTTxA
Discordia
Level 117
God Stats
4W - 2L
1,914 SR
Queue Stats
149W - 228L
1,380 Elo+
Party 2
Izanami
Izanami
topthott215
Izanami
Level 137
God Stats
8W - 7L
1,541 SR
Queue Stats
495W - 665L
1,297 Elo+
Solo
Team Averages
Level 118
1,652 SR
1,343 Elo+

VS

Team Averages
Level 61
1,290 SR
1,380 Elo+
Sylvanus
Sylvanus
Cheeseballs0506
Sylvanus
Level 45
God Stats
1W - 5L
1,456 SR
Queue Stats
32W - 54L
1,278 Elo+
Solo
Charybdis
Charybdis
DevilHunter127
Charybdis
Level 68
God Stats
0W - 5L
1,093 SR
Queue Stats
21W - 31L
1,416 Elo+
Party 1
Merlin
Merlin
HunterDarkness33
Merlin
Level 69
God Stats
2W - 3L
1,319 SR
Queue Stats
21W - 29L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
5 / 0 / 7
12,955
762
21,601
17,009
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VxExNxDxExTTxA
Discordia
17
6 / 0 / 6
12,043
708
14,903
8,229
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
topthott215
Izanami
16
2 / 0 / 9
11,145
656
14,468
13,908
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 0
10,099
594
6,912
23,106
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
DevilHunter127
Charybdis
13
0 / 8 / 0
8,939
526
5,517
19,098
7,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 0
9,698
570
12,910
13,624
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
0
0
L
Charybdis
DevilHunter127
Charybdis
0
8
0
0
L
0
1
0
0
W
Shiva
5
0
7
8.5
W
Discordia
VxExNxDxExTTxA
Discordia
6
0
6
9
W
Izanami
topthott215
Izanami
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
25,339
39,146
Taken
55,828
29,675
Mitigated
36,631
11,197
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,912
1,766
3,001
5,861
23,106
23,170
0
5,763
17,343
17,777
0
L
Charybdis
DevilHunter127
Charybdis
5,517
1,985
22
2,207
19,098
7,464
0
5,120
13,978
0
24,062
L
12,910
741
70
1,655
13,624
5,997
0
4,439
9,185
58,658
0
W
Shiva
21,601
3,554
957
6,139
17,009
19,146
361
6,613
10,396
0
45,921
W
Discordia
VxExNxDxExTTxA
Discordia
14,903
204
0
2,709
8,229
3,700
0
4,996
3,233
44,337
0
W
Izanami
topthott215
Izanami
14,468
8,220
0
1,392
13,908
6,829
1,948
9,156
4,752
0
73,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
28,736
207
Minions Killed
167
11
Camps Cleared
5
983,957
Distance Traveled
780,379
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,099
594
17
1
2
251,928
1
L
Charybdis
8,939
526
45
3
0
229,075
4
L
Merlin
9,698
570
105
6
3
299,376
0
W
Shiva
12,955
762
40
2
0
344,224
0
W
Discordia
12,043
708
60
4
4
328,190
8
W
Izanami
11,145
656
107
6
7
311,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role