Player Matchup

Odin
Odin
Affiunoo
Odin
Level 141
God Stats
2W - 0L
1,628 SR
Queue Stats
14W - 14L
1,565 Elo+
Party 2
King Arthur
King Arthur
BAZINGA0428
King Arthur
Level 154
God Stats
1W - 0L
1,679 SR
Queue Stats
19W - 17L
1,678 Elo+
Party 2
Hercules
Hercules
Tom Matinho
Hercules
Level 129
God Stats
1W - 0L
1,614 SR
Queue Stats
16W - 14L
1,630 Elo+
Party 2
Team Averages
Level 141
1,640 SR
1,624 Elo+

VS

Team Averages
Level 95
1,444 SR
1,509 Elo+
He Bo
He Bo
Ipruett22
He Bo
Level 89
God Stats
2W - 1L
1,685 SR
Queue Stats
54W - 41L
1,486 Elo+
Party 1
Charybdis
Charybdis
OrangeDaisy8736
Charybdis
Level 108
God Stats
0W - 1L
1,317 SR
Queue Stats
64W - 43L
1,524 Elo+
Party 1
Ares
Ares
Xboxg4mer100000
Ares
Level 89
God Stats
2W - 3L
1,329 SR
Queue Stats
73W - 55L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
11 / 0 / 11
14,255
713
24,677
18,075
21,370
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
BAZINGA0428
King Arthur
16
5 / 3 / 19
13,217
661
18,748
22,855
29,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hercules
Tom Matinho
Hercules
19
10 / 0 / 14
14,853
743
19,922
34,747
48,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ipruett22
He Bo
14
1 / 13 / 0
10,767
538
10,104
20,772
26,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
OrangeDaisy8736
Charybdis
13
1 / 12 / 1
10,785
539
17,193
24,229
17,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
1 / 1 / 2
12,639
632
16,507
28,666
62,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
26
Kills
3
3
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
11
0
11
16.5
W
King Arthur
BAZINGA0428
King Arthur
5
3
19
4.83
L
He Bo
Ipruett22
He Bo
1
13
0
0.08
L
Charybdis
OrangeDaisy8736
Charybdis
1
12
1
0.13
W
Hercules
Tom Matinho
Hercules
10
0
14
17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
43,804
75,677
Taken
73,667
98,666
Mitigated
107,775
29,407
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
24,677
2,363
0
2,414
18,075
21,370
497
5,276
12,799
1,452
59,879
W
King Arthur
BAZINGA0428
King Arthur
18,748
896
1,176
3,322
22,855
29,174
155
8,442
14,023
0
45,609
L
He Bo
Ipruett22
He Bo
10,104
1,165
0
0
20,772
26,896
0
583
20,189
32,772
0
L
Charybdis
OrangeDaisy8736
Charybdis
17,193
8,932
0
1,290
24,229
17,936
0
145
24,084
0
48,257
W
Hercules
Tom Matinho
Hercules
19,922
7,118
1,165
21,330
34,747
48,122
1,659
12,807
21,211
0
47,501
L
16,507
2,216
0
4,669
28,666
62,943
0
360
28,306
31,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
34,191
173
Minions Killed
132
9
Camps Cleared
6
1,160,951
Distance Traveled
905,733
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,255
713
71
4
5
382,661
3
W
King Arthur
13,217
661
49
2
1
381,002
4
L
He Bo
10,767
538
48
2
3
263,294
0
L
Charybdis
10,785
539
72
4
3
263,619
1
W
Hercules
14,853
743
53
3
3
397,288
12
L
Ares
12,639
632
12
1
0
378,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role