Player Matchup

Persephone
Persephone
HoneyPecan
Persephone
Level 146
God Stats
0W - 1L
1,764 SR
Queue Stats
6W - 3L
1,780 Elo+
Party 1
Da Ji
Da Ji
Ishlamay
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 162L
1,515 Elo+
Solo
Sol
Sol
SnoopyClownGang
Sol
Level 144
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 1
Hercules
Hercules
TheKingBehemoth
Hercules
Level 141
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 1
Yemoja
Yemoja
andrallath
Yemoja
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 6L
1,431 Elo+
Party 1
Team Averages
Level 139
1,591 SR
1,514 Elo+

VS

Team Averages
Level 66
1,571 SR
1,553 Elo+
Cabrakan
Cabrakan
DeweySkeletor
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,525 Elo+
Solo
Lancelot
Lancelot
Ratabotskr
Lancelot
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 197L
1,543 Elo+
Solo
Discordia
Discordia
Xonera
Discordia
Level 141
God Stats
1W - 0L
1,735 SR
Queue Stats
15W - 11L
1,596 Elo+
Party 2
Hel
Hel
Zay6
Hel
Level 125
God Stats
9W - 6L
1,600 SR
Queue Stats
315W - 338L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theIronFury
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,520 SR
Queue Stats
8W - 4L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HoneyPecan
Persephone
20
4 / 3 / 18
14,995
652
33,172
22,455
12,548
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Ishlamay
Da Ji
20
18 / 9 / 4
15,505
674
32,220
28,963
17,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 15
14,958
650
37,079
30,399
16,071
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
19
0 / 6 / 18
12,166
529
11,988
25,905
33,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
andrallath
Yemoja
20
2 / 6 / 19
12,669
551
12,597
28,645
44,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeweySkeletor
Cabrakan
20
3 / 6 / 19
15,800
687
12,696
44,326
68,050
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
Ratabotskr
Lancelot
20
12 / 5 / 8
16,580
721
34,472
51,275
54,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Xonera
Discordia
20
9 / 5 / 14
16,702
726
50,882
21,806
11,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Zay6
Hel
20
2 / 5 / 9
13,739
597
10,594
29,687
17,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
theIronFury
Ah Muzen Cab
20
3 / 10 / 11
13,769
599
13,889
25,364
12,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
90
30
Kills
29
29
Deaths
31
74
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DeweySkeletor
Cabrakan
3
6
19
2.08
L
Persephone
HoneyPecan
Persephone
4
3
18
4.33
L
Da Ji
Ishlamay
Da Ji
18
9
4
2.22
W
Lancelot
Ratabotskr
Lancelot
12
5
8
3.2
L
6
5
15
2.7
L
Hercules
0
6
18
1.5
W
Discordia
Xonera
Discordia
9
5
14
3.2
W
Hel
Zay6
Hel
2
5
9
1.3
L
Yemoja
andrallath
Yemoja
2
6
19
1.92
W
Ah Muzen Cab
theIronFury
Ah Muzen Cab
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,056
Damage
122,533
136,367
Taken
172,458
123,551
Mitigated
164,603
47,554
Healing
78,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DeweySkeletor
Cabrakan
12,696
987
2,597
5,373
44,326
68,050
561
17,815
26,000
27,486
0
L
Persephone
HoneyPecan
Persephone
33,172
2,681
3,191
6,576
22,455
12,548
452
9,613
12,839
71,374
0
L
Da Ji
Ishlamay
Da Ji
32,220
8,738
3,107
5,147
28,963
17,526
0
15,457
13,506
0
41,927
W
Lancelot
Ratabotskr
Lancelot
34,472
4,174
2,536
18,370
51,275
54,877
171
24,177
23,473
0
50,908
L
37,079
15,947
939
13,708
30,399
16,071
2,834
16,348
14,051
75,999
0
L
Hercules
11,988
2,687
0
4,060
25,905
33,042
568
13,626
12,279
0
20,803
W
Discordia
Xonera
Discordia
50,882
1,185
2,334
1,377
21,806
11,949
3,908
10,673
10,923
105,014
0
W
Hel
Zay6
Hel
10,594
256
28,206
15,579
29,687
17,126
269
16,362
12,598
27,214
0
L
Yemoja
andrallath
Yemoja
12,597
2,608
8,143
2,683
28,645
44,364
0
19,127
9,518
25,705
0
W
Ah Muzen Cab
theIronFury
Ah Muzen Cab
13,889
8,472
233
2,290
25,364
12,601
3,988
11,807
13,381
0
39,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,293
Gold Earned
76,590
246
Minions Killed
220
0
Camps Cleared
0
1,869,724
Distance Traveled
2,104,015
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,800
687
17
1
0
428,491
0
L
Persephone
14,995
652
95
4
0
424,345
4
L
Da Ji
15,505
674
22
1
0
279,601
0
W
Lancelot
16,580
721
26
1
0
455,931
1
L
Sol
14,958
650
89
4
0
355,436
1
L
Hercules
12,166
529
15
1
0
445,556
1
W
Discordia
16,702
726
110
5
0
407,497
0
W
Hel
13,739
597
34
1
0
462,636
3
L
Yemoja
12,669
551
25
1
0
364,786
0
W
Ah Muzen Cab
13,769
599
33
1
0
349,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role