Player Matchup

Chiron
Chiron
DJCULLBABY
Chiron
Level 100
God Stats
5W - 8L
1,150 SR
Queue Stats
121W - 122L
1,485 Elo+
Party 2
Merlin
Merlin
Kamikaze7473
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,483 Elo+
Party 2
Hercules
Hercules
ThePantyRaider
Hercules
Level 143
God Stats
1W - 4L
1,135 SR
Queue Stats
328W - 321L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
WABBITFEET
Ah Puch
Level 94
God Stats
8W - 9L
1,504 SR
Queue Stats
332W - 308L
1,533 Elo+
Party 1
Terra
Terra
cappy246
Terra
Level 28
God Stats
3W - 0L
1,829 SR
Queue Stats
113W - 115L
1,510 Elo+
Party 1
Team Averages
Level 79
1,424 SR
1,509 Elo+

VS

Team Averages
Level 46
1,584 SR
1,442 Elo+
Poseidon
Poseidon
Fjmesa00
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 52L
1,250 Elo+
Party 4
Artemis
Artemis
Heychubby
Artemis
Level 142
God Stats
5W - 4L
1,508 SR
Queue Stats
450W - 476L
1,496 Elo+
Party 3
Jormungandr
Jormungandr
Karinina
Jormungandr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 35L
1,543 Elo+
Party 4
Nike
Nike
Whitestride
Nike
Level 26
God Stats
4W - 1L
1,911 SR
Queue Stats
93W - 102L
1,423 Elo+
Party 3
Ra
Ra
Yosopo
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 51L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DJCULLBABY
Chiron
19
7 / 5 / 14
12,146
759
22,810
21,562
13,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
18
5 / 4 / 15
11,611
726
15,426
16,682
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
8 / 4 / 12
12,425
777
21,517
39,473
57,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
WABBITFEET
Ah Puch
18
3 / 2 / 13
11,155
697
25,022
15,108
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
cappy246
Terra
19
2 / 2 / 19
12,100
756
5,508
26,118
31,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fjmesa00
Poseidon
19
9 / 6 / 2
12,285
768
13,338
16,794
9,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Heychubby
Artemis
16
3 / 6 / 9
9,897
619
27,622
18,568
11,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Karinina
Jormungandr
18
3 / 4 / 7
10,488
656
18,770
26,084
30,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 7
9,942
621
17,664
23,399
30,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
16
0 / 3 / 11
9,893
618
15,415
14,397
11,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
25
Kills
16
17
Deaths
25
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
DJCULLBABY
Chiron
7
5
14
2.8
L
Poseidon
Fjmesa00
Poseidon
9
6
2
1.67
L
Artemis
Heychubby
Artemis
3
6
9
1.25
W
Merlin
5
4
15
3.13
L
Jormungandr
Karinina
Jormungandr
3
4
7
1.63
W
Hercules
8
4
12
3.5
W
Ah Puch
WABBITFEET
Ah Puch
3
2
13
4.75
L
1
6
7
0.75
L
Ra
0
3
11
1.83
W
Terra
cappy246
Terra
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,283
Damage
92,809
118,943
Taken
99,242
121,029
Mitigated
92,168
70,021
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DJCULLBABY
Chiron
22,810
11,686
8,572
6,538
21,562
13,097
4,345
8,045
13,470
0
46,530
L
Poseidon
Fjmesa00
Poseidon
13,338
1,720
2,078
998
16,794
9,405
0
7,163
9,631
23,315
0
L
Artemis
Heychubby
Artemis
27,622
7,283
67
1,740
18,568
11,039
67
7,833
10,735
0
40,430
W
Merlin
15,426
2,604
2,083
1,371
16,682
9,488
2,635
7,700
8,982
44,060
0
L
Jormungandr
Karinina
Jormungandr
18,770
2,400
2,637
2,912
26,084
30,415
0
11,213
14,871
34,070
0
W
Hercules
21,517
5,802
1,663
16,316
39,473
57,782
652
13,373
26,100
0
31,299
W
Ah Puch
WABBITFEET
Ah Puch
25,022
1,764
2,696
3,919
15,108
8,741
1,016
6,600
8,508
47,057
0
L
17,664
1,171
1,661
1,164
23,399
30,227
0
11,725
11,674
0
26,394
L
Ra
15,415
1,594
10,263
4,281
14,397
11,082
0
8,022
6,375
37,911
0
W
Terra
cappy246
Terra
5,508
1,108
16,216
10,647
26,118
31,921
496
11,758
14,360
10,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,437
Gold Earned
52,505
175
Minions Killed
202
0
Camps Cleared
0
1,462,585
Distance Traveled
1,397,085
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,146
759
54
3
0
264,402
1
L
Poseidon
12,285
768
31
2
0
236,878
0
L
Artemis
9,897
619
37
2
0
275,490
0
W
Merlin
11,611
726
49
3
0
272,179
0
L
Jormungandr
10,488
656
57
4
0
259,273
0
W
Hercules
12,425
777
16
1
0
308,363
0
W
Ah Puch
11,155
697
50
3
0
297,225
0
L
Nike
9,942
621
15
1
0
302,730
2
L
Ra
9,893
618
62
4
0
322,714
0
W
Terra
12,100
756
6
0
0
320,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role