Player Matchup

Mercury
Mercury
Azaezlle
Mercury
Level 102
God Stats
1W - 0L
1,131 SR
Queue Stats
103W - 153L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
Flyingv4200
Kuzenbo
Level 115
God Stats
5W - 2L
1,456 SR
Queue Stats
101W - 95L
1,652 Elo+
Party 1
Anubis
Anubis
PopePOV
Anubis
Level 144
God Stats
4W - 1L
1,666 SR
Queue Stats
70W - 58L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
only-dark-lord
Danzaburou
Level 9
God Stats
4W - 7L
1,366 SR
Queue Stats
5W - 10L
1,333 Elo+
Solo
Nu Wa
Nu Wa
xGunnyGiveItToYa
Nu Wa
Level 48
God Stats
2W - 0L
1,790 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 1
Team Averages
Level 84
1,482 SR
1,520 Elo+

VS

Team Averages
Level 93
1,492 SR
1,455 Elo+
Charybdis
Charybdis
BIG_Rooster108
Charybdis
Level 129
God Stats
17W - 25L
1,445 SR
Queue Stats
115W - 154L
1,380 Elo+
Solo
Thoth
Thoth
Jaynuke79
Thoth
Level 105
God Stats
9W - 8L
1,557 SR
Queue Stats
121W - 111L
1,557 Elo+
Solo
Ares
Ares
MOS_DOPE__
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,457 Elo+
Solo
Hera
Hera
Phrozouk
Hera
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,473 Elo+
Solo
Thanatos
Thanatos
chadspack
Thanatos
Level 98
God Stats
18W - 30L
1,459 SR
Queue Stats
245W - 277L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azaezlle
Mercury
15
0 / 3 / 7
8,410
765
3,263
8,562
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Flyingv4200
Kuzenbo
16
5 / 2 / 8
9,607
873
8,530
14,099
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
PopePOV
Anubis
16
7 / 1 / 8
9,612
874
17,327
11,964
7,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
only-dark-lord
Danzaburou
13
0 / 2 / 6
7,744
704
4,063
7,373
4,987
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 8
8,904
809
14,689
6,959
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIG_Rooster108
Charybdis
15
2 / 3 / 2
8,458
769
5,938
13,734
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Jaynuke79
Thoth
16
6 / 1 / 2
9,222
838
12,697
7,809
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 5 / 4
8,217
747
3,648
16,595
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
14
0 / 4 / 3
7,833
712
5,347
8,398
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
chadspack
Thanatos
14
1 / 5 / 2
8,213
747
998
9,231
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
17
Kills
9
9
Deaths
18
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azaezlle
Mercury
0
3
7
1.17
L
Charybdis
BIG_Rooster108
Charybdis
2
3
2
1
W
Kuzenbo
Flyingv4200
Kuzenbo
5
2
8
4.5
L
Thoth
Jaynuke79
Thoth
6
1
2
7
L
0
5
4
0.4
L
Hera
0
4
3
0.38
W
Anubis
PopePOV
Anubis
7
1
8
11
L
Thanatos
chadspack
Thanatos
1
5
2
0.4
W
Danzaburou
only-dark-lord
Danzaburou
0
2
6
1.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
28,628
48,957
Taken
55,767
39,656
Mitigated
31,073
10,132
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azaezlle
Mercury
3,263
972
0
1,590
8,562
4,248
587
2,641
5,921
0
33,562
L
Charybdis
BIG_Rooster108
Charybdis
5,938
2,163
392
2,565
13,734
4,804
0
8,831
4,903
0
31,590
W
Kuzenbo
Flyingv4200
Kuzenbo
8,530
3,322
0
2,345
14,099
20,420
30
5,922
8,177
16,762
0
L
Thoth
Jaynuke79
Thoth
12,697
267
0
1,236
7,809
3,034
0
5,030
2,779
45,633
0
L
3,648
313
433
2,015
16,595
15,549
0
13,247
3,348
13,163
0
L
Hera
5,347
1,636
0
668
8,398
3,974
0
6,637
1,761
25,107
0
W
Anubis
PopePOV
Anubis
17,327
363
0
4,909
11,964
7,051
0
5,106
6,858
44,252
0
L
Thanatos
chadspack
Thanatos
998
124
426
3,333
9,231
3,712
709
6,801
2,430
0
12,413
W
Danzaburou
only-dark-lord
Danzaburou
4,063
1,129
0
538
7,373
4,987
0
3,963
3,410
0
17,441
W
14,689
4,068
0
750
6,959
2,950
361
4,060
2,899
30,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
41,943
195
Minions Killed
188
0
Camps Cleared
0
1,140,440
Distance Traveled
998,422
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,410
765
50
5
0
235,114
0
L
Charybdis
8,458
769
50
5
0
198,690
0
W
Kuzenbo
9,607
873
14
1
0
256,795
1
L
Thoth
9,222
838
72
7
0
211,286
0
L
Ares
8,217
747
8
1
0
217,278
1
L
Hera
7,833
712
41
4
0
148,352
1
W
Anubis
9,612
874
65
6
0
226,702
1
L
Thanatos
8,213
747
17
2
0
222,816
2
W
Danzaburou
7,744
704
33
3
0
189,029
4
W
Nu Wa
8,904
809
33
3
0
232,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role