Player Matchup

Freya
Freya
Goose54
Freya
Level 109
God Stats
2W - 3L
1,485 SR
Queue Stats
153W - 113L
1,465 Elo+
Party 1
Chiron
Chiron
TheIronDiaper
Chiron
Level 67
God Stats
5W - 4L
1,586 SR
Queue Stats
84W - 77L
1,483 Elo+
Party 1
Artio
Artio
mjm0213
Artio
Level 26
God Stats
2W - 1L
1,455 SR
Queue Stats
36W - 30L
1,445 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,464 Elo+

VS

Team Averages
Level 95
1,640 SR
1,409 Elo+
Ganesha
Ganesha
IntegralWizardd
Ganesha
Level 49
God Stats
5W - 4L
1,533 SR
Queue Stats
46W - 60L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
Xboxonekiller13
Baron Samedi
Level 115
God Stats
5W - 5L
1,686 SR
Queue Stats
77W - 54L
1,446 Elo+
Party 2
Ullr
Ullr
xEviL xFEARx
Ullr
Level 122
God Stats
0W - 1L
1,702 SR
Queue Stats
62W - 56L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Goose54
Freya
17
3 / 2 / 6
11,867
659
16,781
15,472
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 3
13,004
722
26,323
13,521
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
mjm0213
Artio
15
0 / 5 / 8
11,980
666
5,703
26,869
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
11,959
664
6,694
25,258
28,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Xboxonekiller13
Baron Samedi
16
3 / 3 / 4
11,540
641
24,898
16,599
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 2 / 3
11,917
662
14,966
18,407
8,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
7
7
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
Goose54
Freya
3
2
6
3
L
0
4
7
0.88
W
6
0
3
7.5
L
Baron Samedi
Xboxonekiller13
Baron Samedi
3
3
4
1.67
W
Artio
mjm0213
Artio
0
5
8
0.8
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,807
Damage
46,558
55,862
Taken
60,264
46,191
Mitigated
47,350
22,418
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Goose54
Freya
16,781
4,470
0
6,012
15,472
8,006
1,136
8,019
7,453
52,000
4,377
L
6,694
489
798
3,585
25,258
28,729
143
9,916
15,342
15,225
0
W
26,323
7,166
2,849
4,787
13,521
6,542
1,569
8,796
4,725
0
69,212
L
Baron Samedi
Xboxonekiller13
Baron Samedi
24,898
1,773
8,135
7,311
16,599
9,811
295
5,749
10,850
74,338
0
W
Artio
mjm0213
Artio
5,703
193
1,337
7,433
26,869
31,643
85
15,538
11,331
18,445
0
L
14,966
7,235
0
2,735
18,407
8,810
1,412
6,296
12,111
0
50,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,851
Gold Earned
35,416
174
Minions Killed
213
4
Camps Cleared
11
1,012,128
Distance Traveled
896,131
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,867
659
67
4
1
329,149
3
L
Ganesha
11,959
664
0
0
0
295,112
0
W
Chiron
13,004
722
93
5
2
345,877
2
L
Baron Samedi
11,540
641
124
7
6
290,028
6
W
Artio
11,980
666
14
1
1
337,102
2
L
Ullr
11,917
662
89
5
5
310,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role