Player Matchup

Mercury
Mercury
CasketsHalfSack
Mercury
Level 160
God Stats
4W - 0L
1,740 SR
Queue Stats
221W - 179L
1,714 Elo+
Party 2
Sun Wukong
Sun Wukong
HockeyEinstein
Sun Wukong
Level 123
God Stats
6W - 4L
1,558 SR
Queue Stats
88W - 83L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
Imma Troll4808
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,761 Elo+
Party 2
Agni
Agni
Rika ASCE
Agni
Level 160
God Stats
5W - 1L
1,816 SR
Queue Stats
190W - 149L
1,583 Elo+
Party 2
Yemoja
Yemoja
guinx2022
Yemoja
Level 69
God Stats
2W - 0L
1,716 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 2
Team Averages
Level 106
1,666 SR
1,630 Elo+

VS

Team Averages
Level 77
1,547 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AmusedCloud942
Artio
Level 49
God Stats
1W - 7L
1,644 SR
Queue Stats
93W - 82L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Garcon1523
Morgan Le Fay
Level 24
God Stats
3W - 3L
1,817 SR
Queue Stats
82W - 90L
1,522 Elo+
Party 1
Pele
Pele
SeventhSquash06
Pele
Level 142
God Stats
17W - 20L
1,468 SR
Queue Stats
499W - 477L
1,521 Elo+
Party 3
Tyr
Tyr
reddead-ian
Tyr
Level 126
God Stats
2W - 3L
1,305 SR
Queue Stats
265W - 275L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,215
576
13,001
10,238
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
HockeyEinstein
Sun Wukong
15
0 / 1 / 1
8,657
541
4,346
9,502
7,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
16
1 / 0 / 1
9,021
564
4,848
7,287
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
14
5 / 2 / 5
8,920
558
11,577
8,644
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
guinx2022
Yemoja
12
1 / 1 / 4
7,638
477
3,249
6,835
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 0
8,108
507
3,357
8,699
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
7,978
499
4,701
12,624
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Garcon1523
Morgan Le Fay
10
0 / 6 / 1
6,349
397
2,107
11,950
5,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,848
491
5,654
13,309
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 1
8,835
552
6,245
12,420
8,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
2
1
1
2.5
W
7
0
4
9
L
Morgan Le Fay
Garcon1523
Morgan Le Fay
0
6
1
0.08
W
Sun Wukong
HockeyEinstein
Sun Wukong
0
1
1
0.5
W
Jing Wei
1
0
1
1.5
W
Agni
5
2
5
3.75
L
1
4
1
0.38
W
Yemoja
guinx2022
Yemoja
1
1
4
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
22,064
42,506
Taken
59,002
23,675
Mitigated
38,530
14,881
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,357
1,296
0
2,559
8,699
4,431
0
580
8,119
0
71,602
L
4,701
586
200
3,301
12,624
15,075
0
4,130
8,494
29,585
0
W
13,001
7,130
0
600
10,238
4,215
0
899
9,339
0
76,149
L
Morgan Le Fay
Garcon1523
Morgan Le Fay
2,107
165
0
617
11,950
5,281
0
7,692
4,258
36,364
0
W
Sun Wukong
HockeyEinstein
Sun Wukong
4,346
830
0
4,049
9,502
7,230
376
332
9,170
0
81,030
W
Jing Wei
4,848
3,554
0
4,137
7,287
2,838
0
351
6,936
0
90,612
W
Agni
11,577
1,161
60
3,361
8,644
3,681
250
3,084
5,560
73,579
0
L
5,654
819
0
767
13,309
5,644
0
1,943
11,366
0
71,360
W
Yemoja
guinx2022
Yemoja
3,249
1,076
989
1,685
6,835
5,711
62
2,142
4,693
21,621
0
L
6,245
831
0
5,618
12,420
8,099
0
481
11,939
0
74,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
39,118
597
Minions Killed
519
0
Camps Cleared
0
1,563,266
Distance Traveled
1,532,168
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,108
507
146
9
0
253,185
2
L
Artio
7,978
499
51
3
0
339,019
0
W
Mercury
9,215
576
109
7
0
400,939
0
L
Morgan Le Fay
6,349
397
63
4
0
262,122
5
W
Sun Wukong
8,657
541
155
10
0
282,579
2
W
Jing Wei
9,021
564
165
10
0
285,797
2
W
Agni
8,920
558
136
9
0
306,608
2
L
Pele
7,848
491
119
7
0
301,291
1
W
Yemoja
7,638
477
32
2
0
287,343
4
L
Tyr
8,835
552
140
9
0
376,551
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role