Player Matchup

Morgan Le Fay
Morgan Le Fay
BowToGems
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,496 SR
Queue Stats
14W - 24L
1,410 Elo+
Solo
Aphrodite
Aphrodite
IVL 0wNd j00
Aphrodite
Level 62
God Stats
5W - 6L
1,456 SR
Queue Stats
466W - 491L
1,500 Elo+
Solo
Charybdis
Charybdis
OneFreeSample
Charybdis
Level 146
God Stats
0W - 4L
1,344 SR
Queue Stats
130W - 138L
1,420 Elo+
Solo
Chaac
Chaac
WillyB44
Chaac
Level 84
God Stats
14W - 18L
1,501 SR
Queue Stats
238W - 261L
1,549 Elo+
Solo
Lancelot
Lancelot
gibbonn
Lancelot
Level 109
God Stats
1W - 1L
1,513 SR
Queue Stats
6W - 9L
1,515 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,479 Elo+

VS

Team Averages
Level 108
1,663 SR
1,534 Elo+
Danzaburou
Danzaburou
CthÜwÜ
Danzaburou
Level 126
God Stats
20W - 16L
1,758 SR
Queue Stats
105W - 96L
1,538 Elo+
Party 1
Freya
Freya
Mysticalmoon
Freya
Level 145
God Stats
11W - 5L
1,650 SR
Queue Stats
71W - 63L
1,544 Elo+
Solo
Merlin
Merlin
OnlyLoons
Merlin
Level 67
God Stats
1W - 0L
1,794 SR
Queue Stats
5W - 4L
1,438 Elo+
Party 1
Atlas
Atlas
Retrowitch
Atlas
Level 118
God Stats
8W - 2L
1,544 SR
Queue Stats
178W - 166L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
ghostlyvinyl
Cliodhna
Level 84
God Stats
4W - 3L
1,570 SR
Queue Stats
168W - 161L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BowToGems
Morgan Le Fay
17
4 / 6 / 3
10,768
718
17,261
15,740
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
IVL 0wNd j00
Aphrodite
16
0 / 7 / 5
9,062
604
9,276
18,591
12,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
OneFreeSample
Charybdis
18
3 / 3 / 5
10,546
703
19,122
14,872
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
WillyB44
Chaac
16
1 / 7 / 5
9,840
656
16,658
27,759
24,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
gibbonn
Lancelot
16
2 / 8 / 5
9,568
638
10,954
17,524
8,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CthÜwÜ
Danzaburou
19
4 / 4 / 10
11,469
765
12,104
17,119
9,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 16
11,924
795
20,257
17,452
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
OnlyLoons
Merlin
17
3 / 2 / 11
10,414
694
14,829
15,424
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
18
2 / 2 / 23
11,544
770
12,712
23,092
37,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
ghostlyvinyl
Cliodhna
20
13 / 0 / 14
12,394
826
20,239
14,414
9,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
31
31
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BowToGems
Morgan Le Fay
4
6
3
0.92
W
Danzaburou
CthÜwÜ
Danzaburou
4
4
10
2.25
L
Aphrodite
IVL 0wNd j00
Aphrodite
0
7
5
0.36
W
9
3
16
5.67
L
Charybdis
OneFreeSample
Charybdis
3
3
5
1.83
W
Merlin
OnlyLoons
Merlin
3
2
11
4.25
W
Atlas
2
2
23
6.75
L
Chaac
WillyB44
Chaac
1
7
5
0.5
W
Cliodhna
ghostlyvinyl
Cliodhna
13
0
14
20
L
Lancelot
gibbonn
Lancelot
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,271
Damage
80,141
94,486
Taken
87,501
59,923
Mitigated
75,090
25,812
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BowToGems
Morgan Le Fay
17,261
1,488
0
2,548
15,740
7,204
57
6,616
8,976
40,937
0
W
Danzaburou
CthÜwÜ
Danzaburou
12,104
3,804
95
4,674
17,119
9,885
2,620
6,182
10,937
0
64,920
L
Aphrodite
IVL 0wNd j00
Aphrodite
9,276
682
7,731
7,342
18,591
12,897
0
10,484
7,791
22,409
0
W
20,257
5,860
0
5,751
17,452
9,565
570
4,833
12,619
44,799
0
L
Charybdis
OneFreeSample
Charybdis
19,122
9,735
0
1,548
14,872
7,050
0
6,487
8,265
0
50,653
W
Merlin
OnlyLoons
Merlin
14,829
853
282
3,455
15,424
8,669
938
3,771
11,653
32,066
0
W
Atlas
12,712
4,587
0
1,712
23,092
37,911
0
6,880
16,212
29,137
0
L
Chaac
WillyB44
Chaac
16,658
1,246
287
5,825
27,759
24,586
0
13,476
13,823
0
44,502
W
Cliodhna
ghostlyvinyl
Cliodhna
20,239
1,854
0
5,928
14,414
9,060
0
4,871
9,543
0
46,944
L
Lancelot
gibbonn
Lancelot
10,954
1,047
0
531
17,524
8,186
0
9,423
7,833
0
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
57,745
244
Minions Killed
302
0
Camps Cleared
0
1,424,646
Distance Traveled
1,537,739
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,768
718
61
4
0
257,792
0
W
Danzaburou
11,469
765
113
8
0
297,573
1
L
Aphrodite
9,062
604
36
2
0
282,306
4
W
Freya
11,924
795
69
5
0
295,884
1
L
Charybdis
10,546
703
66
4
0
274,776
1
W
Merlin
10,414
694
47
3
0
279,538
0
W
Atlas
11,544
770
24
2
0
318,778
4
L
Chaac
9,840
656
60
4
0
294,300
2
W
Cliodhna
12,394
826
49
3
0
345,966
3
L
Lancelot
9,568
638
21
1
0
315,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role