Player Matchup

Hera
Hera
 
Hera
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Daemionne77
He Bo
Level 142
God Stats
1W - 1L
1,752 SR
Queue Stats
116W - 135L
1,423 Elo+
Solo
Thanatos
Thanatos
MonkeyMoo4269
Thanatos
Level 54
God Stats
0W - 4L
1,264 SR
Queue Stats
118W - 141L
1,465 Elo+
Party 2
Ra
Ra
MooseSlayz
Ra
Level 20
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo
Awilix
Awilix
TL_GodslayerX
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,349 Elo+

VS

Team Averages
Level 106
1,513 SR
1,452 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nessums
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 143L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
Shoryuken420
Sylvanus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 159L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Vega08
Kuzenbo
Level 110
God Stats
2W - 2L
1,566 SR
Queue Stats
147W - 131L
1,425 Elo+
Solo
Hera
Hera
dangel_son
Hera
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 110L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 5 / 1
6,604
600
5,246
6,208
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 7 / 3
9,177
834
6,832
10,677
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MonkeyMoo4269
Thanatos
12
1 / 6 / 2
7,346
668
3,314
8,272
3,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 3
10,018
911
12,331
8,088
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 5
7,139
649
5,154
8,219
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 18
8,618
783
4,914
15,360
21,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Nessums
Fenrir
16
12 / 5 / 7
10,603
964
9,026
12,935
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Shoryuken420
Sylvanus
15
3 / 2 / 15
9,254
841
3,714
12,676
15,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Vega08
Kuzenbo
16
4 / 2 / 18
10,038
913
7,331
20,171
21,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 2 / 18
10,733
976
13,416
7,800
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
10
Kills
26
26
Deaths
13
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
W
Bacchus
 
Bacchus
0
2
18
4.5
L
3
7
3
0.64
L
Thanatos
MonkeyMoo4269
Thanatos
1
6
2
0.33
L
5
4
3
1.63
W
Fenrir
Nessums
Fenrir
12
5
7
3.1
W
Sylvanus
Shoryuken420
Sylvanus
3
2
15
5.25
L
1
4
5
0.88
W
Kuzenbo
Vega08
Kuzenbo
4
2
18
6.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
38,401
41,464
Taken
68,942
17,610
Mitigated
72,849
5,840
Healing
25,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,246
776
0
164
6,208
2,233
0
4,910
1,228
12,973
0
W
Bacchus
 
Bacchus
4,914
577
2,567
3,297
15,360
21,518
105
4,809
10,551
14,385
0
L
6,832
282
279
588
10,677
4,619
0
7,335
3,221
15,257
0
L
Thanatos
MonkeyMoo4269
Thanatos
3,314
890
738
1,892
8,272
3,368
0
5,858
2,311
0
8,753
L
12,331
1,701
471
1,151
8,088
4,025
0
6,180
1,828
32,577
0
W
Fenrir
Nessums
Fenrir
9,026
1,559
639
864
12,935
9,839
2,728
4,893
8,042
0
13,694
W
Sylvanus
Shoryuken420
Sylvanus
3,714
566
5,046
3,472
12,676
15,446
560
5,256
7,420
12,637
0
L
5,154
1,707
23
534
8,219
3,365
0
5,092
2,989
0
7,289
W
Kuzenbo
Vega08
Kuzenbo
7,331
2,728
598
7,347
20,171
21,646
1,587
5,657
13,534
22,146
0
W
13,416
4,154
1,364
598
7,800
4,400
2,860
3,794
4,006
36,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
49,246
105
Minions Killed
109
0
Camps Cleared
0
813,309
Distance Traveled
1,056,417
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,604
600
3
0
0
156,637
0
W
Bacchus
8,618
783
16
1
0
207,128
0
L
He Bo
9,177
834
23
2
0
160,563
0
L
Thanatos
7,346
668
13
1
0
169,740
1
L
Ra
10,018
911
61
6
0
182,648
1
W
Fenrir
10,603
964
13
1
0
221,483
0
W
Sylvanus
9,254
841
14
1
0
200,827
0
L
Awilix
7,139
649
5
0
0
143,721
0
W
Kuzenbo
10,038
913
21
2
0
201,318
0
W
Hera
10,733
976
45
4
0
225,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role