Player Matchup

Jormungandr
Jormungandr
QuadThulhu
Jormungandr
Level 126
God Stats
4W - 7L
1,161 SR
Queue Stats
304W - 298L
1,542 Elo+
Party 2
Loki
Loki
THESIXTENBLACK
Loki
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,520 Elo+
Party 3
Apollo
Apollo
YUMMYBUNS 0
Apollo
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 144L
1,415 Elo+
Solo
Cthulhu
Cthulhu
showlder
Cthulhu
Level 140
God Stats
0W - 2L
1,296 SR
Queue Stats
59W - 57L
1,600 Elo+
Party 3
Vamana
Vamana
soreNbored
Vamana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,512 Elo+
Party 2
Team Averages
Level 90
1,391 SR
1,518 Elo+

VS

Team Averages
Level 109
1,408 SR
1,489 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cbasus
Fenrir
Level 80
God Stats
3W - 2L
1,567 SR
Queue Stats
165W - 169L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Motorhead1864
Cliodhna
Level 129
God Stats
7W - 12L
1,300 SR
Queue Stats
360W - 401L
1,487 Elo+
Party 1
Pele
Pele
Raponshi
Pele
Level 144
God Stats
2W - 3L
1,373 SR
Queue Stats
392W - 446L
1,483 Elo+
Party 1
Sobek
Sobek
xXTha_KlerXx
Sobek
Level 49
God Stats
1W - 1L
1,298 SR
Queue Stats
28W - 26L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QuadThulhu
Jormungandr
20
8 / 4 / 14
12,480
734
24,642
20,833
29,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 6 / 10
10,544
620
9,085
17,151
8,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
17
4 / 7 / 12
10,775
634
12,493
16,864
8,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
showlder
Cthulhu
19
6 / 5 / 17
12,115
713
30,691
24,838
33,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
soreNbored
Vamana
20
3 / 5 / 17
11,857
697
17,535
23,990
24,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 3 / 14
12,340
726
10,268
23,703
23,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Cbasus
Fenrir
19
6 / 5 / 14
12,132
714
12,911
20,687
21,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
Motorhead1864
Cliodhna
20
8 / 6 / 16
13,257
780
23,201
20,256
11,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
20
6 / 5 / 12
12,575
740
18,648
22,498
12,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 6 / 13
12,020
707
18,487
21,811
32,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
96
24
Kills
27
27
Deaths
25
70
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
14
3.33
W
Fenrir
Cbasus
Fenrir
6
5
14
2.6
W
Cliodhna
Motorhead1864
Cliodhna
8
6
16
2.67
L
Jormungandr
QuadThulhu
Jormungandr
8
4
14
3.75
W
Pele
6
5
12
2.4
L
3
6
10
1.33
L
Apollo
4
7
12
1.43
L
Cthulhu
showlder
Cthulhu
6
5
17
2.9
L
Vamana
soreNbored
Vamana
3
5
17
2.3
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,446
Damage
83,515
103,676
Taken
108,955
103,503
Mitigated
101,175
33,114
Healing
36,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,268
2,495
2,934
5,676
23,703
23,981
1,040
11,867
11,836
2,608
22,371
W
Fenrir
Cbasus
Fenrir
12,911
2,139
2,438
4,572
20,687
21,204
397
12,444
8,243
0
17,060
W
Cliodhna
Motorhead1864
Cliodhna
23,201
1,959
1,889
4,631
20,256
11,360
3,349
11,679
8,577
0
35,397
L
Jormungandr
QuadThulhu
Jormungandr
24,642
6,559
664
1,708
20,833
29,399
190
2,349
18,025
43,562
0
W
Pele
18,648
5,601
2,303
7,070
22,498
12,499
1,997
10,190
12,308
0
50,257
L
9,085
2,441
2,739
2,081
17,151
8,080
0
3,268
13,515
0
26,928
L
Apollo
12,493
5,264
1,456
1,772
16,864
8,584
622
5,286
11,002
0
24,356
L
Cthulhu
showlder
Cthulhu
30,691
2,178
5,235
8,011
24,838
33,329
287
3,669
20,219
51,096
0
L
Vamana
soreNbored
Vamana
17,535
8,328
1,678
7,770
23,990
24,111
973
3,150
20,275
0
27,974
W
18,487
1,507
694
4,393
21,811
32,131
896
9,153
12,658
36,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,771
Gold Earned
62,324
169
Minions Killed
168
0
Camps Cleared
0
1,597,850
Distance Traveled
1,624,624
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,340
726
34
2
0
362,764
4
W
Fenrir
12,132
714
8
0
0
314,951
0
W
Cliodhna
13,257
780
24
1
0
335,113
0
L
Jormungandr
12,480
734
41
2
0
301,227
0
W
Pele
12,575
740
64
4
0
306,953
2
L
Loki
10,544
620
18
1
0
313,885
0
L
Apollo
10,775
634
36
2
0
306,056
1
L
Cthulhu
12,115
713
47
3
0
337,720
1
L
Vamana
11,857
697
27
2
0
338,962
0
W
Sobek
12,020
707
38
2
0
304,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role