Player Matchup

Chaac
Chaac
DeputyDong1268
Chaac
Level 47
God Stats
18W - 20L
1,437 SR
Queue Stats
59W - 99L
1,268 Elo+
Party 1
Hera
Hera
HorusJackson
Hera
Level 29
God Stats
3W - 8L
1,292 SR
Queue Stats
45W - 81L
1,304 Elo+
Party 1
Izanami
Izanami
KILLERrex26
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 66L
1,246 Elo+
Party 1
Team Averages
Level 39
1,410 SR
1,273 Elo+

VS

Team Averages
Level 38
1,474 SR
1,302 Elo+
Medusa
Medusa
SirWook906
Medusa
Level 18
God Stats
20W - 26L
1,384 SR
Queue Stats
29W - 52L
1,228 Elo+
Party 2
Sol
Sol
StealinF4ces
Sol
Level 68
God Stats
29W - 34L
1,488 SR
Queue Stats
348W - 458L
1,315 Elo+
Party 2
Mulan
Mulan
ii Osiris q
Mulan
Level 29
God Stats
10W - 5L
1,551 SR
Queue Stats
127W - 123L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,823
620
10,657
15,131
12,753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
6,383
580
4,572
6,401
2,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
KILLERrex26
Izanami
10
0 / 3 / 1
6,632
603
4,671
9,394
3,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SirWook906
Medusa
12
4 / 0 / 3
7,858
714
5,123
5,354
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
2 / 1 / 6
7,770
706
10,034
8,898
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 6
7,570
688
10,639
10,634
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
2
1
0.25
L
Izanami
KILLERrex26
Izanami
0
3
1
0.17
W
Medusa
SirWook906
Medusa
4
0
3
5.5
W
2
1
6
5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
25,796
30,926
Taken
24,886
18,720
Mitigated
16,110
4,209
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,657
1,166
294
3,465
15,131
12,753
41
5,977
8,872
0
28,037
L
4,572
1,354
0
0
6,401
2,260
286
942
5,302
10,306
0
L
Izanami
KILLERrex26
Izanami
4,671
2,790
0
450
9,394
3,707
722
2,891
6,292
0
22,971
W
Medusa
SirWook906
Medusa
5,123
2,862
0
457
5,354
2,668
484
915
4,439
0
17,724
W
10,034
2,845
728
4,285
8,898
4,003
706
1,460
7,438
32,190
3,577
W
10,639
1,688
0
4,243
10,634
9,439
360
2,520
8,114
0
23,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
23,198
102
Minions Killed
121
4
Camps Cleared
6
533,975
Distance Traveled
557,821
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,823
620
44
4
2
194,920
0
L
Hera
6,383
580
20
2
1
165,360
0
L
Izanami
6,632
603
38
3
1
173,695
1
W
Medusa
7,858
714
42
4
1
177,294
1
W
Sol
7,770
706
57
5
4
183,862
2
W
Mulan
7,570
688
22
2
1
196,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role