Player Matchup

Lancelot
Lancelot
Lil_Rief
Lancelot
Level 118
God Stats
0W - 1L
1,619 SR
Queue Stats
28W - 40L
1,465 Elo+
Party 1
Sol
Sol
Natoyas
Sol
Level 50
God Stats
3W - 6L
1,400 SR
Queue Stats
47W - 34L
1,535 Elo+
Party 1
Hel
Hel
Shadowadowado
Hel
Level 65
God Stats
4W - 4L
1,467 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,469 Elo+

VS

Team Averages
Level 89
1,499 SR
1,442 Elo+
Nike
Nike
EXM_Cry
Nike
Level 105
God Stats
99W - 75L
1,522 SR
Queue Stats
198W - 181L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
EXM_Memoryz
Erlang Shen
Level 124
God Stats
12W - 11L
1,429 SR
Queue Stats
136W - 137L
1,424 Elo+
Party 2
Anubis
Anubis
EXM_somewheresad
Anubis
Level 39
God Stats
139W - 93L
1,544 SR
Queue Stats
340W - 438L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lil_Rief
Lancelot
9
0 / 8 / 0
6,479
540
8,975
15,570
14,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
12
1 / 4 / 0
7,247
604
8,270
10,183
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 8 / 1
6,755
563
4,150
11,434
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EXM_Cry
Nike
15
6 / 0 / 11
9,504
792
9,285
13,043
9,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
EXM_Memoryz
Erlang Shen
14
12 / 1 / 7
10,254
855
16,052
15,170
10,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 0 / 12
8,582
715
8,226
8,125
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
20
20
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
EXM_Cry
Nike
6
0
11
11.5
W
Erlang Shen
EXM_Memoryz
Erlang Shen
12
1
7
15.5
W
2
0
12
8
L
Lancelot
Lil_Rief
Lancelot
0
8
0
0
L
Sol
1
4
0
0.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
33,563
37,187
Taken
36,338
24,081
Mitigated
24,734
6,051
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
EXM_Cry
Nike
9,285
1,713
0
2,960
13,043
9,813
208
3,949
9,094
0
29,577
W
Erlang Shen
EXM_Memoryz
Erlang Shen
16,052
8,403
0
3,275
15,170
10,588
528
5,126
10,044
0
29,494
W
8,226
1,364
0
3,146
8,125
4,333
1,263
2,640
5,485
37,471
0
L
Lancelot
Lil_Rief
Lancelot
8,975
2,261
0
70
15,570
14,990
0
3,872
11,698
0
13,467
L
Sol
8,270
2,185
0
1,630
10,183
4,169
0
3,228
6,955
23,214
2,313
L
4,150
252
2,812
1,539
11,434
4,922
0
1,389
10,045
22,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,481
Gold Earned
28,340
100
Minions Killed
138
3
Camps Cleared
7
577,647
Distance Traveled
696,643
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,504
792
53
4
2
253,462
0
W
Erlang Shen
10,254
855
21
2
4
232,440
0
W
Anubis
8,582
715
64
5
1
210,741
0
L
Lancelot
6,479
540
10
1
0
203,286
2
L
Sol
7,247
604
60
5
1
193,875
4
L
Hel
6,755
563
30
3
2
180,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role