Player Matchup

Izanami
Izanami
EvilRvbbit
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,746 Elo+
Party 1
Achilles
Achilles
Kjurak
Achilles
Level 107
God Stats
15W - 8L
1,601 SR
Queue Stats
158W - 107L
1,685 Elo+
Party 1
Bacchus
Bacchus
Silevonz
Bacchus
Level 124
God Stats
6W - 3L
1,788 SR
Queue Stats
182W - 131L
1,699 Elo+
Party 1
Team Averages
Level 106
1,630 SR
1,710 Elo+

VS

Team Averages
Level 85
1,636 SR
1,553 Elo+
Sun Wukong
Sun Wukong
ChoccyEggnog
Sun Wukong
Level 84
God Stats
1W - 3L
1,621 SR
Queue Stats
32W - 53L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GingerManOfBread
Morgan Le Fay
Level 67
God Stats
12W - 6L
1,583 SR
Queue Stats
30W - 37L
1,533 Elo+
Party 2
Rama
Rama
Thoughtwhisp
Rama
Level 105
God Stats
3W - 1L
1,704 SR
Queue Stats
77W - 58L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvilRvbbit
Izanami
16
1 / 4 / 17
11,830
696
16,837
13,942
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Kjurak
Achilles
19
14 / 1 / 7
13,807
812
21,485
26,299
28,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Silevonz
Bacchus
18
6 / 4 / 10
13,328
784
19,436
19,696
15,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChoccyEggnog
Sun Wukong
14
1 / 8 / 5
10,170
598
13,720
23,449
23,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
GingerManOfBread
Morgan Le Fay
17
3 / 6 / 5
11,583
681
8,646
18,365
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 2
12,574
740
21,741
22,691
10,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
21
Kills
9
9
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChoccyEggnog
Sun Wukong
1
8
5
0.44
W
Izanami
EvilRvbbit
Izanami
1
4
17
2.38
L
Morgan Le Fay
GingerManOfBread
Morgan Le Fay
3
6
5
0.92
W
Achilles
Kjurak
Achilles
14
1
7
17.5
W
Bacchus
Silevonz
Bacchus
6
4
10
2.75
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
44,107
59,937
Taken
64,505
51,166
Mitigated
43,071
13,579
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChoccyEggnog
Sun Wukong
13,720
2,422
699
2,086
23,449
23,888
0
8,306
14,707
0
31,653
W
Izanami
EvilRvbbit
Izanami
16,837
7,470
278
1,357
13,942
7,849
2,174
2,230
11,526
0
62,184
L
Morgan Le Fay
GingerManOfBread
Morgan Le Fay
8,646
915
108
1,521
18,365
8,583
0
5,413
12,716
35,780
0
W
Achilles
Kjurak
Achilles
21,485
4,052
0
11,011
26,299
28,235
186
2,697
23,326
0
42,655
W
Bacchus
Silevonz
Bacchus
19,436
1,881
0
933
19,696
15,082
240
3,250
16,167
59,237
0
L
21,741
17,015
0
4,972
22,691
10,600
924
5,235
17,150
0
53,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
34,327
219
Minions Killed
180
11
Camps Cleared
3
922,865
Distance Traveled
883,110
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,170
598
30
2
1
283,037
2
W
Izanami
11,830
696
86
5
5
265,799
1
L
Morgan Le Fay
11,583
681
82
5
2
326,686
2
W
Achilles
13,807
812
27
2
2
355,229
3
W
Bacchus
13,328
784
106
6
4
301,837
1
L
Rama
12,574
740
68
4
0
273,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role