Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dammit_lui14
Kali
Level 98
God Stats
1W - 0L
1,217 SR
Queue Stats
24W - 15L
1,498 Elo+
Party 1
Chaac
Chaac
M1sTerHyd3
Chaac
Level 17
God Stats
6W - 10L
1,283 SR
Queue Stats
43W - 54L
1,252 Elo+
Party 3
Cerberus
Cerberus
Maharbal-
Cerberus
Level 134
God Stats
23W - 15L
1,586 SR
Queue Stats
290W - 317L
1,414 Elo+
Party 3
Chang'e
Chang'e
XzEddiexZ
Chang'e
Level 86
God Stats
2W - 0L
1,394 SR
Queue Stats
26W - 24L
1,441 Elo+
Party 1
Team Averages
Level 92
1,396 SR
1,421 Elo+

VS

Team Averages
Level 66
1,477 SR
1,398 Elo+
Cerberus
Cerberus
FellNexus
Cerberus
Level 27
God Stats
0W - 4L
1,486 SR
Queue Stats
76W - 76L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
Lucifer6665283
Cernunnos
Level 81
God Stats
0W - 3L
1,572 SR
Queue Stats
12W - 17L
1,263 Elo+
Solo
Chaac
Chaac
LunarKiyoshi
Chaac
Level 69
God Stats
13W - 18L
1,440 SR
Queue Stats
107W - 124L
1,421 Elo+
Party 2
Thanatos
Thanatos
OneNerdyNinja
Thanatos
Level 85
God Stats
15W - 20L
1,494 SR
Queue Stats
133W - 145L
1,454 Elo+
Party 2
Poseidon
Poseidon
SwampStalker974
Poseidon
Level 68
God Stats
11W - 19L
1,393 SR
Queue Stats
122W - 135L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 4
6,290
572
4,686
6,448
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 3
6,819
620
3,583
9,413
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
11
1 / 3 / 1
6,525
593
7,812
11,511
6,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Maharbal-
Cerberus
10
2 / 0 / 5
6,303
573
4,060
4,875
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
XzEddiexZ
Chang'e
11
2 / 0 / 4
6,411
583
4,190
5,480
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FellNexus
Cerberus
8
0 / 2 / 1
5,347
486
2,301
7,599
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Lucifer6665283
Cernunnos
9
1 / 3 / 0
5,144
468
4,917
8,253
2,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
6,442
586
7,795
10,684
8,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
OneNerdyNinja
Thanatos
9
2 / 5 / 1
6,079
553
3,559
9,103
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
10
0 / 3 / 1
5,422
493
2,433
5,973
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
4
2.5
W
6
0
3
7.5
L
Cerberus
FellNexus
Cerberus
0
2
1
0.25
L
Cernunnos
Lucifer6665283
Cernunnos
1
3
0
0.33
L
2
1
1
2.5
W
Chaac
1
3
1
0.5
W
Cerberus
Maharbal-
Cerberus
2
0
5
4.5
L
Thanatos
OneNerdyNinja
Thanatos
2
5
1
0.5
L
Poseidon
0
3
1
0.17
W
Chang'e
XzEddiexZ
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
21,005
37,727
Taken
41,612
18,208
Mitigated
22,163
16,520
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,686
933
0
1,655
6,448
2,514
469
1,166
5,282
0
40,585
W
3,583
1,600
0
3,372
9,413
4,486
210
598
8,815
0
41,562
L
Cerberus
FellNexus
Cerberus
2,301
204
0
2,150
7,599
4,539
0
3,038
4,561
14,442
0
L
Cernunnos
Lucifer6665283
Cernunnos
4,917
2,387
0
2,816
8,253
2,555
381
1,821
6,432
0
34,174
L
7,795
2,018
0
3,999
10,684
8,942
0
0
10,684
0
41,525
W
Chaac
7,812
2,222
0
5,073
11,511
6,177
123
240
11,271
0
42,145
W
Cerberus
Maharbal-
Cerberus
4,060
447
0
2,932
4,875
3,262
125
1,080
3,795
19,496
0
L
Thanatos
OneNerdyNinja
Thanatos
3,559
1,055
0
4,963
9,103
4,101
0
1,504
7,599
0
39,422
L
Poseidon
2,433
964
0
1,600
5,973
2,026
446
1,887
4,086
39,969
0
W
Chang'e
XzEddiexZ
Chang'e
4,190
712
747
2,741
5,480
1,769
1,212
1,650
3,830
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
28,434
273
Minions Killed
266
0
Camps Cleared
0
1,063,446
Distance Traveled
1,069,001
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,290
572
66
6
0
198,016
4
W
Kali
6,819
620
61
6
0
253,410
0
L
Cerberus
5,347
486
16
1
0
201,972
2
L
Cernunnos
5,144
468
52
5
0
187,007
1
L
Chaac
6,442
586
73
7
0
241,593
0
W
Chaac
6,525
593
67
6
0
188,964
1
W
Cerberus
6,303
573
33
3
0
212,484
3
L
Thanatos
6,079
553
61
6
0
233,481
2
L
Poseidon
5,422
493
64
6
0
204,948
1
W
Chang'e
6,411
583
46
4
0
210,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role