Player Matchup

Cernunnos
Cernunnos
FrOzenXGoKu
Cernunnos
Level 108
God Stats
8W - 0L
1,597 SR
Queue Stats
106W - 73L
1,569 Elo+
Party 1
Bellona
Bellona
Frozen_X_Shady
Bellona
Level 97
God Stats
1W - 1L
1,081 SR
Queue Stats
23W - 19L
1,577 Elo+
Party 1
He Bo
He Bo
mecmecain666
He Bo
Level 106
God Stats
5W - 1L
1,797 SR
Queue Stats
48W - 36L
1,539 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,561 Elo+

VS

Team Averages
Level 68
1,418 SR
1,422 Elo+
Charybdis
Charybdis
MidnightinNYC_
Charybdis
Level 159
God Stats
0W - 1L
1,246 SR
Queue Stats
40W - 32L
1,484 Elo+
Party 2
Janus
Janus
Stanky Hunkyd
Janus
Level 28
God Stats
0W - 2L
1,506 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Chaac
Chaac
ZDR Zay
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrOzenXGoKu
Cernunnos
19
7 / 3 / 11
13,844
814
27,179
15,419
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
8 / 5 / 8
13,277
781
13,036
18,054
21,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 5 / 10
12,047
709
9,637
10,598
4,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MidnightinNYC_
Charybdis
16
5 / 7 / 6
12,468
733
16,498
20,128
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 8 / 5
11,874
698
9,632
13,606
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ZDR Zay
Chaac
15
3 / 5 / 6
11,824
696
9,601
21,083
21,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
20
Kills
13
13
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FrOzenXGoKu
Cernunnos
7
3
11
4.17
W
8
5
8
2.4
L
Charybdis
MidnightinNYC_
Charybdis
5
7
6
1.14
L
5
8
5
0.94
L
Chaac
ZDR Zay
Chaac
3
5
6
1.2
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
35,731
44,071
Taken
54,817
35,332
Mitigated
36,413
6,646
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FrOzenXGoKu
Cernunnos
27,179
14,249
0
4,131
15,419
9,109
1,616
3,684
11,735
0
96,782
W
13,036
3,796
300
1,380
18,054
21,269
387
5,626
12,428
0
32,749
L
Charybdis
MidnightinNYC_
Charybdis
16,498
7,734
0
5,080
20,128
9,685
769
3,859
16,269
0
50,533
L
9,632
669
0
350
13,606
5,085
396
1,448
12,158
20,440
0
L
Chaac
ZDR Zay
Chaac
9,601
2,639
0
5,560
21,083
21,643
285
4,632
16,451
0
20,749
W
9,637
311
0
835
10,598
4,954
225
1,426
9,172
33,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
36,166
197
Minions Killed
139
11
Camps Cleared
4
860,330
Distance Traveled
823,989
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,844
814
123
7
4
274,206
1
W
Bellona
13,277
781
26
2
2
313,133
2
L
Charybdis
12,468
733
93
5
4
260,227
4
L
Janus
11,874
698
21
1
0
256,157
2
L
Chaac
11,824
696
25
1
0
307,605
0
W
He Bo
12,047
709
48
3
5
272,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role