Player Matchup

Bakasura
Bakasura
Cowdaddyfr
Bakasura
Level 62
God Stats
8W - 14L
1,430 SR
Queue Stats
376W - 280L
1,532 Elo+
Party 1
Sobek
Sobek
Lord Jacktavios
Sobek
Level 26
God Stats
17W - 8L
1,604 SR
Queue Stats
236W - 131L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
SaladKitten
Kukulkan
Level 129
God Stats
3W - 1L
1,319 SR
Queue Stats
540W - 460L
1,554 Elo+
Party 1
Team Averages
Level 72
1,451 SR
1,542 Elo+

VS

Team Averages
Level 46
1,370 SR
1,582 Elo+
Sol
Sol
JakeBAY
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
jbmhammer
Guan Yu
Level 10
God Stats
3W - 1L
1,060 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 2
Izanami
Izanami
scha2saucyy_
Izanami
Level 29
God Stats
28W - 22L
1,549 SR
Queue Stats
56W - 44L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cowdaddyfr
Bakasura
17
12 / 0 / 9
11,657
777
9,967
13,732
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 0 / 18
11,553
770
5,232
14,853
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
SaladKitten
Kukulkan
18
10 / 1 / 16
12,177
812
32,281
9,551
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 7 / 0
9,632
642
12,860
14,670
11,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
jbmhammer
Guan Yu
9
0 / 10 / 1
8,446
563
3,338
22,834
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
scha2saucyy_
Izanami
11
0 / 9 / 0
7,883
526
8,241
16,782
7,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
26
Kills
1
1
Deaths
26
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cowdaddyfr
Bakasura
12
0
9
16.5
L
Sol
1
7
0
0.14
W
4
0
18
13
W
Kukulkan
SaladKitten
Kukulkan
10
1
16
18
L
Guan Yu
jbmhammer
Guan Yu
0
10
1
0.05
L
Izanami
scha2saucyy_
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
24,439
38,136
Taken
54,286
35,846
Mitigated
39,466
13,508
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cowdaddyfr
Bakasura
9,967
7,220
0
7,547
13,732
9,647
1,641
5,414
8,318
0
49,616
L
Sol
12,860
5,265
179
2,866
14,670
11,994
0
9,642
4,084
46,546
0
W
5,232
348
0
3,992
14,853
20,558
4
4,555
10,298
9,987
0
W
Kukulkan
SaladKitten
Kukulkan
32,281
3,502
0
1,969
9,551
5,641
570
3,860
5,691
72,166
0
L
Guan Yu
jbmhammer
Guan Yu
3,338
267
892
2,323
22,834
19,898
0
13,798
7,999
0
6,289
L
Izanami
scha2saucyy_
Izanami
8,241
5,244
0
116
16,782
7,574
0
12,930
3,408
0
26,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
25,961
206
Minions Killed
123
13
Camps Cleared
1
859,341
Distance Traveled
666,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,657
777
78
5
11
323,970
0
L
Sol
9,632
642
67
4
1
237,611
2
W
Sobek
11,553
770
4
0
0
281,360
4
W
Kukulkan
12,177
812
124
8
2
254,011
3
L
Guan Yu
8,446
563
6
0
0
235,983
0
L
Izanami
7,883
526
50
3
0
192,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role